Undo the post-Revs experiment

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
User avatar
mindstormy
In-Game Admin
Joined: Thu Jun 28, 2018 1:59 pm
Byond Username: Mindstormy

Re: Undo the post-Revs experiment

Post by mindstormy » #628650

Bottom post of the previous page:

Revs winning should end the round.
User avatar
TWATICUS
In-Game Game Master
Joined: Fri Nov 17, 2017 7:10 pm
Byond Username: Twaticus

Re: Undo the post-Revs experiment

Post by TWATICUS » #628673

revs was the perfect gamemode it did not deserve to be done dirty like it was
oranges wrote: Mon Jan 31, 2022 8:02 pmUndo post revs
oranges wrote: Mon Jan 31, 2022 8:02 pmUndo post revs
oranges wrote: Mon Jan 31, 2022 8:02 pmUndo post revs
ImageImageImage
Image
cacogen
Forum Soft Banned
Joined: Sat Jun 02, 2018 10:27 am
Byond Username: Cacogen

Re: Undo the post-Revs experiment

Post by cacogen » #628947

where is that cat's arms anyway

I had to be dead in the bridge on TramStation for like 30 minutes the last revs round I played before my corpse was finally retrieved. All I did was playfully throw fireworks at the bridge airlocks which the HoP was on the other side of and he cruelly gunned me down like a Brazillian motorcycle cop. Had that round ended when the revs lost, me and my fellow dead people would not have had to have observed such staggering deeds as Vex Licht reviving Joey Petunia in the brig while absolutely nothing of value happened in that burnt-out hulk of a station.
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Undo the post-Revs experiment

Post by oranges » #628992

the year is 2035, only post revs exists
Post Reply

Who is online

Users browsing this forum: No registered users