grappling relative uselessness

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
Post Reply
Cik
Joined: Thu Oct 30, 2014 2:24 pm
Byond Username: Cik

grappling relative uselessness

Post by Cik » #76175

hi i think grabbing people besides tabling is pretty worthless and i think changing it so it restricts movement would be nice. as it is, grabbing someone past passively is basically impossible and nigh useless. i think it should restrict your ability to move outside one tile (so the immediate tile next to the grappler) in order to break the grab you would have to knock them down, out or perhaps resist out? this would provide a non-stun way of holding people still, while still allowing them to fight back. many people seem to think that stun based combat is terrible (not that i'm of that opinion myself necessarily) more restrictive grabbing would go a long way to solve this, while buffing changeling absorb (which desperately needs it considering nobody that knows about absorb DNA sting ever uses it)

uh and then you could make some other antags use it or something i dunno

thoughts ??? thx
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: grappling relative uselessness

Post by lumipharon » #76177

You should be able to throw people/mobs at other people, stunning them both very briefly if they hit.

Also wall slamming, for damage but no stun.
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: grappling relative uselessness

Post by PKPenguin321 » #76182

lumipharon wrote:Also wall slamming, for damage but no stun.
Pretty damn sure this exists already. Throwing someone into a wall does 20 brute.


I'd love to see the grab intent have more use, but it's a hard balance to not make it too powerful with just a passive grab. I can't think of any way you could really buff it without it being insanely good.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
Cik
Joined: Thu Oct 30, 2014 2:24 pm
Byond Username: Cik

Re: grappling relative uselessness

Post by Cik » #76186

well the second stage of grab is hands

so why not give the grabee a grab on the attacker as well, so they both can't move outside the grab until either one is pushed down or the grab switches to passive/thirdstage again? that way when you grab you commit yourself to being close, even if it might turn into a disadvantage for you

or something basically i don't know i just start topic ok you guys figure it out :geek:
User avatar
Stickymayhem
Joined: Mon Apr 28, 2014 6:13 pm
Byond Username: Stickymayhem

Re: grappling relative uselessness

Post by Stickymayhem » #76249

I read this thread title as "Groping Relatives"

Anyway, grapple is insanely good. The third stage is a permanent stun. You can table someone, triple grab them and keep them down, strip them, beat them into crit or just choke them. It's really strong.
Image
Image
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
Super Aggro Crag wrote: Wed Oct 13, 2021 6:17 pm Dont engage with sticky he's a subhuman
User avatar
Fragnostic
Joined: Mon May 19, 2014 2:11 am
Byond Username: Fragnostic

Re: grappling relative uselessness

Post by Fragnostic » #76253

^I agree. I broke out of a Brig cell using this. I just banged on a window with my bedsheet to annoy the officer. As soon as they got near the flasher button I put it on my back really quick and they had no choice put to try to rambo it. They rushed in with stunbaton and I ran around so that I was blocking the space to the windoor. Then I pushed them down and instead of taking the baton, I switched intent and grabbed them. They were too busy reach for the baton so they didn't bother resisting and so by the time they realized what I was doing I had the in triple hold and I just ran away.
Image
User avatar
Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
Byond Username: Lumbermancer

Re: grappling relative uselessness

Post by Lumbermancer » #76260

lumipharon wrote:Also wall slamming, for damage but no stun.
You never got thrown out of disposal chute, hitting a wall and harming yourself?
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
Image
Jacough
Joined: Fri Apr 18, 2014 2:24 pm
Byond Username: Jacough

Re: grappling relative uselessness

Post by Jacough » #76338

Make it so that you get a kill grab with both hands you snap the person's neck, putting them in crit at -180 health
Image
callanrockslol
Joined: Thu Apr 24, 2014 1:47 pm
Byond Username: Callanrockslol

Re: grappling relative uselessness

Post by callanrockslol » #76353

Make it that hulks can do that, spessmans aren't that strong
The most excessive signature on /tg/station13.

Still not even at the limit after 8 fucking years.
Spoiler:
Urist Boatmurdered [Security] asks, "Why does Zol have a captain-level ID?"
Zol Interbottom [Security] says, "because"

Sergie Borris lives on in our hearts

Zaros (No id) [145.9] says, "WITH MY SUPER WIZARD POWERS I CAN TELL CALLAN IS MAD."
Anderson Conagher wrote:Callan is sense.
Errorage wrote:When I see the win vista, win 7 and win 8 hourglass cursor, it makes me happy
Cause it's a circle spinning around
I smile and make circular motions with my finger to imiatate it
petethegoat wrote:slap a comment on it and call it a feature
MisterPerson wrote:>playing
Do you think this is a game?
Gun Hog wrote:Untested code baby
oranges wrote:for some reason all our hosts turn into bohemia software communities after they implode
Malkevin wrote:I was the only one that voted for you Callan.
Miggles wrote:>centration development
>trucking
ill believe it when snakes grow arms and strangle me with them

OOC: Aranclanos: that sounds like ooc in ooc related to ic to be ooc and confuse the ic
OOC: Dionysus24779: We're nearing a deep philosophical extistential level

Admin PM from-Jordie0608: 33-Jan-2552| Warned: Is a giraffe dork ~tony abbott

OOC: Saegrimr: That wasn't a call to pray right now callan jesus christ you're fast.

OOC: Eaglendia: Glad I got to see the rise, fall, rise, and fall of Zol

OOC: Armhulenn: CALLAN
OOC: Armhulenn: YOU MELTED MY FUCKING REVOLVER
OOC: Armhulenn: AND THEN
OOC: Armhulenn: GAVE ME MELTING MELONS
OOC: Armhulenn: GOD FUCKING BLESS YOU
OOC: Armhulenn: you know what's hilarious though
OOC: Armhulenn: I melted ANOTHER TRAITOR'S REVOLVER AFTER THAT

7/8/2016 never forget
Armhulen wrote:
John_Oxford wrote:>implying im not always right
all we're saying is that you're not crag son
bandit wrote:we already have a punishment for using our code for your game, it's called using our code for your game
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.

OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
User avatar
Doritos
Joined: Tue Nov 18, 2014 6:17 am
Byond Username: Zaross

Re: grappling relative uselessness

Post by Doritos » #76391

Blackout chokes please thanks.
lol
Jacough
Joined: Fri Apr 18, 2014 2:24 pm
Byond Username: Jacough

Re: grappling relative uselessness

Post by Jacough » #76475

callanrockslol wrote:Make it that hulks can do that, spessmans aren't that strong
Nah doing it as a hulk should just crush their head into a pulp if they're not wearing helmets. Game of Thrones style
NSFW:
Image
Last edited by Jacough on Thu Mar 19, 2015 8:29 pm, edited 1 time in total.
Image
User avatar
DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: grappling relative uselessness

Post by DemonFiren » #76479

I kinda maybe that should be spoilered.

Also, suplex and piledriver when?
Image
Image
Image
ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
User avatar
Not-Dorsidarf
Joined: Fri Apr 18, 2014 4:14 pm
Byond Username: Dorsidwarf
Location: We're all going on an, admin holiday

Re: grappling relative uselessness

Post by Not-Dorsidarf » #76487

That's definitely NSFW, spoiler that shit
Image
Image
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please. 🖕🖕🖕
Jacough
Joined: Fri Apr 18, 2014 2:24 pm
Byond Username: Jacough

Re: grappling relative uselessness

Post by Jacough » #76504

Last I checked this was a forum for a game with full frontal male and female nudity, blood, gore, and explicit language but alright
Image
User avatar
MisterPerson
Board Moderator
Joined: Tue Apr 15, 2014 4:26 pm
Byond Username: MisterPerson

Re: grappling relative uselessness

Post by MisterPerson » #76507

NSFW tag is required there as per the Global Rules. Thanks for adding it.
I code for the code project and moderate the code sections of the forums.

Feedback is dumb and it doesn't matter
User avatar
leibniz
Joined: Sat May 17, 2014 6:21 pm
Byond Username: Leibniz
Location: Seeking help

Re: grappling relative uselessness

Post by leibniz » #76508

Jacough wrote:Last I checked this was a forum for a game with full frontal male and female nudity, blood, gore, and explicit language but alright
Realistic content has a greater effect on people.
Founder and only member of the "Whitelist Nukeops" movement
Malkevin

Re: grappling relative uselessness

Post by Malkevin » #76701

Bring back quick choke - 2015!
callanrockslol
Joined: Thu Apr 24, 2014 1:47 pm
Byond Username: Callanrockslol

Re: grappling relative uselessness

Post by callanrockslol » #77008

Malkevin wrote:Bring back quick choke - 2015!
The most excessive signature on /tg/station13.

Still not even at the limit after 8 fucking years.
Spoiler:
Urist Boatmurdered [Security] asks, "Why does Zol have a captain-level ID?"
Zol Interbottom [Security] says, "because"

Sergie Borris lives on in our hearts

Zaros (No id) [145.9] says, "WITH MY SUPER WIZARD POWERS I CAN TELL CALLAN IS MAD."
Anderson Conagher wrote:Callan is sense.
Errorage wrote:When I see the win vista, win 7 and win 8 hourglass cursor, it makes me happy
Cause it's a circle spinning around
I smile and make circular motions with my finger to imiatate it
petethegoat wrote:slap a comment on it and call it a feature
MisterPerson wrote:>playing
Do you think this is a game?
Gun Hog wrote:Untested code baby
oranges wrote:for some reason all our hosts turn into bohemia software communities after they implode
Malkevin wrote:I was the only one that voted for you Callan.
Miggles wrote:>centration development
>trucking
ill believe it when snakes grow arms and strangle me with them

OOC: Aranclanos: that sounds like ooc in ooc related to ic to be ooc and confuse the ic
OOC: Dionysus24779: We're nearing a deep philosophical extistential level

Admin PM from-Jordie0608: 33-Jan-2552| Warned: Is a giraffe dork ~tony abbott

OOC: Saegrimr: That wasn't a call to pray right now callan jesus christ you're fast.

OOC: Eaglendia: Glad I got to see the rise, fall, rise, and fall of Zol

OOC: Armhulenn: CALLAN
OOC: Armhulenn: YOU MELTED MY FUCKING REVOLVER
OOC: Armhulenn: AND THEN
OOC: Armhulenn: GAVE ME MELTING MELONS
OOC: Armhulenn: GOD FUCKING BLESS YOU
OOC: Armhulenn: you know what's hilarious though
OOC: Armhulenn: I melted ANOTHER TRAITOR'S REVOLVER AFTER THAT

7/8/2016 never forget
Armhulen wrote:
John_Oxford wrote:>implying im not always right
all we're saying is that you're not crag son
bandit wrote:we already have a punishment for using our code for your game, it's called using our code for your game
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.

OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
User avatar
Drynwyn
Joined: Fri Apr 18, 2014 5:09 pm
Byond Username: Drynwyn

Re: grappling relative uselessness

Post by Drynwyn » #77080

callanrockslol wrote:
Malkevin wrote:Bring back quick choke - 2015!
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
User avatar
Fragnostic
Joined: Mon May 19, 2014 2:11 am
Byond Username: Fragnostic

Re: grappling relative uselessness

Post by Fragnostic » #77109

Drynwyn wrote:
callanrockslol wrote:
Malkevin wrote:Bring back quick choke - 2015!
Image
Poorman
Joined: Fri Mar 13, 2015 9:06 pm
Byond Username: ThePoorman

Re: grappling relative uselessness

Post by Poorman » #80282

lumipharon wrote:You should be able to throw people/mobs at other people, stunning them both very briefly if they hit.

I remember the days when you could passive throw people, and the people thrown wouldn't be stunned, but whoever they hit were.

Two assistants could walk into security and pacify all of the officers just by tossing each other on them.

Good times.
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: grappling relative uselessness

Post by oranges » #80294

Quick choke is never coming back
Post Reply

Who is online

Users browsing this forum: No registered users