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grappling relative uselessness

Posted: Wed Mar 18, 2015 1:50 am
by Cik
hi i think grabbing people besides tabling is pretty worthless and i think changing it so it restricts movement would be nice. as it is, grabbing someone past passively is basically impossible and nigh useless. i think it should restrict your ability to move outside one tile (so the immediate tile next to the grappler) in order to break the grab you would have to knock them down, out or perhaps resist out? this would provide a non-stun way of holding people still, while still allowing them to fight back. many people seem to think that stun based combat is terrible (not that i'm of that opinion myself necessarily) more restrictive grabbing would go a long way to solve this, while buffing changeling absorb (which desperately needs it considering nobody that knows about absorb DNA sting ever uses it)

uh and then you could make some other antags use it or something i dunno

thoughts ??? thx

Re: grappling relative uselessness

Posted: Wed Mar 18, 2015 1:56 am
by lumipharon
You should be able to throw people/mobs at other people, stunning them both very briefly if they hit.

Also wall slamming, for damage but no stun.

Re: grappling relative uselessness

Posted: Wed Mar 18, 2015 2:05 am
by PKPenguin321
lumipharon wrote:Also wall slamming, for damage but no stun.
Pretty damn sure this exists already. Throwing someone into a wall does 20 brute.


I'd love to see the grab intent have more use, but it's a hard balance to not make it too powerful with just a passive grab. I can't think of any way you could really buff it without it being insanely good.

Re: grappling relative uselessness

Posted: Wed Mar 18, 2015 2:23 am
by Cik
well the second stage of grab is hands

so why not give the grabee a grab on the attacker as well, so they both can't move outside the grab until either one is pushed down or the grab switches to passive/thirdstage again? that way when you grab you commit yourself to being close, even if it might turn into a disadvantage for you

or something basically i don't know i just start topic ok you guys figure it out :geek:

Re: grappling relative uselessness

Posted: Wed Mar 18, 2015 12:38 pm
by Stickymayhem
I read this thread title as "Groping Relatives"

Anyway, grapple is insanely good. The third stage is a permanent stun. You can table someone, triple grab them and keep them down, strip them, beat them into crit or just choke them. It's really strong.

Re: grappling relative uselessness

Posted: Wed Mar 18, 2015 12:48 pm
by Fragnostic
^I agree. I broke out of a Brig cell using this. I just banged on a window with my bedsheet to annoy the officer. As soon as they got near the flasher button I put it on my back really quick and they had no choice put to try to rambo it. They rushed in with stunbaton and I ran around so that I was blocking the space to the windoor. Then I pushed them down and instead of taking the baton, I switched intent and grabbed them. They were too busy reach for the baton so they didn't bother resisting and so by the time they realized what I was doing I had the in triple hold and I just ran away.

Re: grappling relative uselessness

Posted: Wed Mar 18, 2015 1:38 pm
by Lumbermancer
lumipharon wrote:Also wall slamming, for damage but no stun.
You never got thrown out of disposal chute, hitting a wall and harming yourself?

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 12:39 am
by Jacough
Make it so that you get a kill grab with both hands you snap the person's neck, putting them in crit at -180 health

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 3:32 am
by callanrockslol
Make it that hulks can do that, spessmans aren't that strong

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 6:40 am
by Doritos
Blackout chokes please thanks.

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 6:01 pm
by Jacough
callanrockslol wrote:Make it that hulks can do that, spessmans aren't that strong
Nah doing it as a hulk should just crush their head into a pulp if they're not wearing helmets. Game of Thrones style
NSFW:
Image

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 6:27 pm
by DemonFiren
I kinda maybe that should be spoilered.

Also, suplex and piledriver when?

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 6:38 pm
by Not-Dorsidarf
That's definitely NSFW, spoiler that shit

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 8:31 pm
by Jacough
Last I checked this was a forum for a game with full frontal male and female nudity, blood, gore, and explicit language but alright

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 8:42 pm
by MisterPerson
NSFW tag is required there as per the Global Rules. Thanks for adding it.

Re: grappling relative uselessness

Posted: Thu Mar 19, 2015 8:49 pm
by leibniz
Jacough wrote:Last I checked this was a forum for a game with full frontal male and female nudity, blood, gore, and explicit language but alright
Realistic content has a greater effect on people.

Re: grappling relative uselessness

Posted: Fri Mar 20, 2015 8:42 pm
by Malkevin
Bring back quick choke - 2015!

Re: grappling relative uselessness

Posted: Sun Mar 22, 2015 2:13 am
by callanrockslol
Malkevin wrote:Bring back quick choke - 2015!

Re: grappling relative uselessness

Posted: Sun Mar 22, 2015 3:42 pm
by Drynwyn
callanrockslol wrote:
Malkevin wrote:Bring back quick choke - 2015!

Re: grappling relative uselessness

Posted: Sun Mar 22, 2015 7:27 pm
by Fragnostic
Drynwyn wrote:
callanrockslol wrote:
Malkevin wrote:Bring back quick choke - 2015!

Re: grappling relative uselessness

Posted: Sat Apr 04, 2015 5:28 am
by Poorman
lumipharon wrote:You should be able to throw people/mobs at other people, stunning them both very briefly if they hit.

I remember the days when you could passive throw people, and the people thrown wouldn't be stunned, but whoever they hit were.

Two assistants could walk into security and pacify all of the officers just by tossing each other on them.

Good times.

Re: grappling relative uselessness

Posted: Sat Apr 04, 2015 8:44 am
by oranges
Quick choke is never coming back