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Sniper Rifles are barely responsive

Posted: Sat Oct 29, 2022 10:10 pm
by Doctor Ape
The crosshair change has a few big flaws in my opinion:
- The crosshair is extremely laggy. You can often not move it in time for a shot.
- The crosshair sometimes refuses to go on a tile next to it. It can take up to several seconds to go 1 tile to the left or right.
- The further away the aim, the more reluctant the crosshair is to actually move in said direction
- If you want to move the crosshair further south, it might cause your mouse to simply leave the game window and hit your taskbar, forcing you to move north with the crosshair while also being unable to shoot for that duration.
I assume this is due to missing mouse sensitivity.

Re: Sniper Rifles are barely responsive

Posted: Sun Oct 30, 2022 8:54 pm
by oranges
We can't do proper aiming because the engine has a shitty implementation for mouse movements.

This is basically all you're going to get

Re: Sniper Rifles are barely responsive

Posted: Mon Oct 31, 2022 1:17 pm
by Doctor Ape
oranges wrote: Sun Oct 30, 2022 8:54 pm We can't do proper aiming because the engine has a shitty implementation for mouse movements.

This is basically all you're going to get
Wouldn't it be better then to go back to the old sniper rifle implementation? It wasn't fancy, but at least it worked as intended.

Re: Sniper Rifles are barely responsive

Posted: Mon Oct 31, 2022 10:05 pm
by oranges
Probably yeah

Re: Sniper Rifles are barely responsive

Posted: Tue Nov 01, 2022 8:14 pm
by Fikou
it got made much better 1 day after you made this post