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Goofball's upgrade changes

Posted: Sun Jun 07, 2015 10:41 pm
by iyaerP
https://github.com/tgstation/-tg-station/pull/9813
Spoiler:
(From Left to Right:
Quad Ultra Micro Laser
Triphasic Scanning Module
Quadratic Capacitor
Femto Manipulator
Bluespace Matter Bin
Bluespace Power Cell)
Adds a new tier of stock parts. These parts are very expensive to produce, and require mining support. They are very high end parts, but are the best of the best.

Emitters, Gibbers, AI holopads, Recyclers, Monkey Recyclers, Smartfridges, Seed Extractors, and Processors are now buildable and upgradable.

Emitter Upgrades:
LASER:
Less delay between firing. Great for blobs.
CAPACITOR:
Less power usage. Great for conserving power.

GIBBER:
MATTER BIN:
An extra 3 meat for each tier of matter bin. By default, you get 3 slabs of meat.
MANIPULATOR:
Speeds up the gibbing process and the insertion process. A rating of 2 or higher can allow you to gib without removing clothing items.

SEED EXTRACTOR:
MATTER BIN:
An extra 1000 seeds can be stored per tier of matter bin.
MANIPULATOR:
Gives you a multiplier on produced seeds based on the tier of manipulator.

MONKEY RECYCLER:
MATTER BIN:
Gives an extra monkey cube per tier of matter bin.
MANIPULATOR:
Reduces required monkies to produce a cube by 1 every tier of manipulator, maximum reduction is 1 monkey per cube.

CRUSHER/RECYCLER:
This one had another change.
Instead of processing 1 item at a time, it'll process everything that bumps into it immediately.
It also can't recycle into scrap shit you can mass produce for free/incredibly cheap.
MATTER BIN:
Increases the amount of sheets outputted from a successful recycle.
MANIPULATOR:
Increases the probability of getting materials from a grind. Tier 3 or higher allows you to get rarer minerals such as gold and silver from a grind.

HOLOPAD:
CAPACITOR:
Increases the range the AI can travel with the holopad.

SMARTFRIDGE:
MATTER BIN:
An extra 1500 items can be stored per tier of matter bin.

PROCESSOR:
This one had some changes.
It now adds up the processing time of all the contained items and processes those.
You can now process multiple items at a time with the processor.
MATTER BIN:
1 extra output for each tier. So, a tier 3 processor would give me 3 meatballs if I stuck in a slab of meat. Or, if I stuck in a slime, I'd get 3 cores.
MANIPULATOR:
Speeds up the process.

There were also some changes to pre-existing machines.

MICROWAVE now has a matter bin.
MATTER BIN UPGRADES:
Extra 10 items stored for each tier of matter bin.

ORE REDEMPTION MACHINE can now do a lot more in terms of upgrades.
MATTER BIN:
Increases the amount of sheets given for each ore lump.
LASER:
Increases the points given for ore.
MANIPULATOR:
Increases the amount of ore picked up off the tile every tick.

HYDRO TRAYS can now be upgraded with a screwdriver and a RPED just like all the other machines, and no longer needs a complete deconstruction. It now has a manipulator.
You now use a Wirecutter to link trays together. Same goes for unlinking. This is because the screwdriver handles the panel opening now.
MANIPULATOR UPGRADES:
A better manipulator reduces the loss of nutrients and water, and lessens damage to the plants, along with reducing weed growth and pest abundancy. With stock manipulators, these are not lessened at all.

BIOGENERATORS can now hold 40 items by default, and upgrading the matter bin now gives an additional bonus.
ADDITIONAL MATTER BIN UPGRADES:
You can now hold an extra 40 items for each tier of matter bin.
Fuck yes. This is AWESOME.

Thank you based Goof.

Re: Goofball's upgrade changes

Posted: Sun Jun 07, 2015 10:51 pm
by PKPenguin321

Re: Goofball's upgrade changes

Posted: Sun Jun 07, 2015 11:49 pm
by Alex Crimson
and once again he puts it in the wrong section.