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Ebows

Posted: Fri Jul 10, 2015 12:36 am
by Scones
I personally don't think this change was bad. Given the old recharge rate, I think this was technically an increase in rate of fire.

Click. Tap z. Click. Tap z.

It can actually be used to kill people instead of AAAAAAAAAA ok no bolts

Re: Ebows

Posted: Fri Jul 10, 2015 12:37 am
by Ikarrus
Can we just make it charge that way then instead of only letting those who know how to use hotkeys use it?

Re: Ebows

Posted: Fri Jul 10, 2015 12:40 am
by Remie Richards
Reminder that Hotkey mode "only" shortcuts can be used outside of Hotkey mode by prefixing the shortcut with "Ctrl"
eg. Tapping Z for attack_self() (reload on most guns) can be done outside of hotkey mode with Ctrl+Z

Re: Ebows

Posted: Fri Jul 10, 2015 1:12 am
by ThatSlyFox
I am too much of a scrub to time it right, revert please.

Re: Ebows

Posted: Fri Jul 10, 2015 1:39 am
by lumipharon
E-bow damaged got buffed, so alon with hotkeys, you can actually kill someone with it really fast.

Re: Ebows

Posted: Fri Jul 10, 2015 2:00 am
by Oldman Robustin
lumipharon wrote:E-bow damaged got buffed, so alon with hotkeys, you can actually kill someone with it really fast.
How fast we talkin here.

I turned traitor on because I wanted to try making a c4+syndiebombcore assembly and I've gone like a week where literally my only antag has been 4 cult rounds. Someone's gotta fill me in on this.

Re: Ebows

Posted: Fri Jul 10, 2015 2:09 am
by lumipharon
It went from 10 to 15 toxin (large bow is 20).
So that's 3 less shots to crit - not a huge amount, but it does make a difference.

Re: Ebows

Posted: Fri Jul 10, 2015 9:39 am
by Not-Dorsidarf
Why would you need to CTRl-Z? that's clunky. Just shift your hand up off the arrow keys and hit page-down

^applies to nonhotkeymode only^

Re: Ebows

Posted: Fri Jul 10, 2015 9:43 am
by Steelpoint
We should not be balancing the game around clunky controls, we should return the ebows to the older style of it being a semi-automatic weapon and balance accordingly.

Re: Ebows

Posted: Fri Jul 10, 2015 12:20 pm
by CPTANT
Steelpoint wrote:We should not be balancing the game around clunky controls, we should return the ebows to the older style of it being a semi-automatic weapon and balance accordingly.
To be honest the old e-bow was completely fine, it was used but not overused. It was a powerful weapon but expensive and did not outright kill. The changes were completely unnecessary.

Re: Ebows

Posted: Fri Jul 10, 2015 3:35 pm
by Stickymayhem
Problem with the old ebow was you could spam several shots in quick succession, drop the entire security team, then just bomb them, esword them or pick one off to drag away. It really should be a slightly clunkier weapon used for dropping someone quickly and quietly.

Re: Ebows

Posted: Fri Jul 10, 2015 3:43 pm
by Scones
I kind of like it as having comparatively a lot more shots at a more respectable rate - Which isn't low by any means if you're reloading on cooldown

Re: Ebows

Posted: Fri Jul 10, 2015 4:23 pm
by Ikarrus
Stickymayhem wrote:Problem with the old ebow was you could spam several shots in quick succession, drop the entire security team, then just bomb them, esword them or pick one off to drag away. It really should be a slightly clunkier weapon used for dropping someone quickly and quietly.
You say that like security can't fight back or react in time. If someone could actually robust everyone like this then holy shit that's awesome traitors are actually a threat in the right hands like they should be.

Re: Ebows

Posted: Fri Jul 10, 2015 4:24 pm
by CPTANT
Stickymayhem wrote:Problem with the old ebow was you could spam several shots in quick succession, drop the entire security team, then just bomb them, esword them or pick one off to drag away.
like the taser?

Re: Ebows

Posted: Fri Jul 10, 2015 4:27 pm
by Ikarrus
And flashbangs

Re: Ebows

Posted: Fri Jul 10, 2015 6:27 pm
by Oldman Robustin
Stickymayhem wrote:Problem with the old ebow was you could spam several shots in quick succession, drop the entire security team, then just bomb them, esword them or pick one off to drag away. It really should be a slightly clunkier weapon used for dropping someone quickly and quietly.
I think I've logged in 5,000+ times here and I don't think I've ever seen this happen, at least anything more spectacular than "I shot one officer, started to drag him off, then stunned another officer who came to help"... which I mean, that sounds fucking fine to me. Ebows are almost 50% of your TC and they used to have the same functionality as a taser ( used to be shorter stun, more versatility), for an antagonist that sounds just goddamn fine given the shit-shape traitors are in right now.

Yea you could stun multiple sec, but traitors almost never have decent followup. If you stuck around to kill one, the other would be hot on your ass and it was pretty much suicide to engage that much security unless its super lowpop and there are no reinforcements/borgs to come intervene.

Honestly though, I'd rather we just stick with a more single-shot approach to the ebow, manual reloading is gonna be shit because either you have powergaymen like me using hotkeys to do it as fast as possible or you get poor scrubs who get one shot off and then are baffled as to how to keep firing and die. We now have Stetchkins and Revolvers for semi-auto lethality, and stechkins have a silencer. The old ebow really would have a tiny niche to fill, a more powerful single-shot weapon with a moderate auto-reload time is a more unfilled role in the tater arsenal, it would just need a slightly longer stun and maybe one other perk like higher melee damage to make it worthwhile again.

Re: Ebows

Posted: Fri Jul 10, 2015 10:17 pm
by lumipharon
Manually reloading is clearly retarded because hotkeys.
If you REALLY wanted to make it more 'clunky' then put a fire delay on it, like the taser had (and was just removed).

Re: Ebows

Posted: Sat Jul 11, 2015 12:02 am
by Gun Hog
I will ask here. Would you guys like me to return the old, pre-Parika E-bow? To clarify, I mean the OLD, old version that basically worked like a venomous, self-recharging taser.

Re: Ebows

Posted: Sat Jul 11, 2015 12:41 am
by Scones
No

Re: Ebows

Posted: Sat Jul 11, 2015 1:02 am
by ThatSlyFox
Yes

Re: Ebows

Posted: Sat Jul 11, 2015 5:37 am
by Ikarrus
Maybe we could look at changing their firing rate. But yes, keeping it as a hotkey-only weapon is unintuitive, unfair, very clearly not working as designed, and traitors need a stun weapon to stand against security.

Re: Ebows

Posted: Sat Jul 11, 2015 2:06 pm
by Incomptinence
Can't you just click items in active hand on their handsprite to use them?

Re: Ebows

Posted: Sat Jul 11, 2015 3:22 pm
by RG4
Gun Hog wrote:I will ask here. Would you guys like me to return the old, pre-Parika E-bow? To clarify, I mean the OLD, old version that basically worked like a venomous, self-recharging taser.
And bring back old tasers.

Re: Ebows

Posted: Sat Jul 11, 2015 4:37 pm
by Jacough
Steelpoint wrote:We should not be balancing the game around clunky controls, we should return the ebows to the older style of it being a semi-automatic weapon and balance accordingly.
Maybe make it so they give off a bit of noise instead of being completely silent? Nothing really loud mind you but possibly a quiet little "twang" that might be noticed if you're really paying attention and are pretty close by.

Re: Ebows

Posted: Sat Jul 11, 2015 6:30 pm
by Ricotez
I was under the impression they already did that? Unless it was changed together with the reload thing, I haven't used an ebow since.