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Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 10:08 am
by TheNightingale
Slipping on something now deals brute damage. Lube, the Clown's PDA, and possibly other sources like water.
Can we have it so this doesn't happen? As great as 0.6 brute to each limb is, it means clowns can't go about their memeing without being arrested even more.

Think of the clowns. Make slipping painless.

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 10:17 am
by Bluespace
Literally the most fucking annoying thing to exist.
Even more so when someone uses up a medley because their paper doll is yellow.

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 12:33 pm
by Not-Dorsidarf
Lubes always caused damaging stun iirc, but the new water Dam is irritating

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 2:24 pm
by Wyzack
Shit change, all it does is cause problems and minor annoyance. Only redeeming feature is that i can beat lizards to death without the AI objecting more often

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 2:36 pm
by Miauw
lube slips doing damage is probably for the best but normal slipping really shouldnt deal any brute.

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 3:01 pm
by NikNakFlak
Make it do exactly 1 brute

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 3:17 pm
by Super Aggro Crag
very irritating as a medical doctor to have people come in and shove me out of the way and try to cryo themselves or use up all my medical supplies or demand i sleeper them to heal them up. if you are going to retain this incredibly minor source of damage then people need to be able to heal their bruises with a healthy glass of milk to repair their slightly jostled bones.

lubeslip should still hurt cuz you go FLYING.

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 3:30 pm
by DrPillzRedux
Slip damage from water is fucking retarded and so is the time you stay down from it. Even goon nerfed slips from water to like 1 second

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 7:01 pm
by lumipharon
I would say that this is a realistic feature (try running across a slick wet smooth metal floor and see what happens), but it's pretty gay and adds nothing of value.

Re: Slipping dealing brute damage.

Posted: Tue Oct 13, 2015 8:26 pm
by Amelius
Let's not discuss the stun duration otherwise shitflining will happen.

Water/clown PDAs/bananas never used to do damage. It's just irritating and adds nothing to the game. Lube damage is fine.

Re: Slipping dealing brute damage.

Posted: Wed Oct 14, 2015 1:05 am
by DaemonBomb
lumipharon wrote:I would say that this is a realistic feature (try running across a slick wet smooth metal floor and see what happens), but it's pretty gay and adds nothing of value.
Realism isn't much of a reason to keep something. Lots of things spessmen do are unrealistic, like not having knees.
Amelius wrote:Let's not discuss the stun duration otherwise shitflining will happen.
No one was talking about it. Of course you'd be the one that gets nervous about slipping nerfs :^)
Joking, but yeah way to tempt fate

Re: Slipping dealing brute damage.

Posted: Wed Oct 14, 2015 1:24 am
by Saegrimr
The real issue here is asimovs can valid the fuck out of lizard janitors now.

Re: Slipping dealing brute damage.

Posted: Wed Oct 14, 2015 3:29 am
by PKPenguin321
yeah fuck slipping doing damage it's pretty shit
it never does anything worthwhile for combat and all it's ever accomplished has been getting clowns their asses handed to them because they made somebody's health doll the wrong color

Re: Slipping dealing brute damage.

Posted: Wed Oct 14, 2015 6:43 am
by Erbbu
Damage from slipping is annoying and unnecessary. Slips are already too strong even without the damage.