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Sentient Beepskies

Posted: Mon Oct 19, 2015 12:49 pm
by Tornadium
This is fucking retarded, they are nigh impossible to hit.

Whoever added these is a fucking idiot.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:03 pm
by Saegrimr
Are you sure that's a thing and not just someone badminning by controlling beepsky?

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:10 pm
by Thunder11
Simple mob bots are being tested just now. Blame a badmin for the fact someone's playing beepsky, though.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:25 pm
by Tornadium
Thunder11 wrote:Simple mob bots are being tested just now. Blame a badmin for the fact someone's playing beepsky, though.
As soon as I started murder boning (like within 20 seconds) they spawned players as beepskies to stop me.

Got cucked, impossible to hit the fucking things.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:33 pm
by firecage
It was hardly 20 seconds, and you were murderboning a bunch of people on lowpop, so you deserves to be cucked.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:39 pm
by Tornadium
firecage wrote:It was hardly 20 seconds, and you were murderboning a bunch of people on lowpop, so you deserves to be cucked.
No, I shot the first dude at HoP line, second dude in cargo. I was dragging you both to escape in a locker when the notification popped up.

It was certainly less than one minute.

Also spawn ERTs or some other shit, don't spawn two sentient mobs that you literally can't hit.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:43 pm
by imblyings
The server doesn't revolve around you, as much as you think you're being unfairly persecuted

The round is still going on, you've got an awful tendency to not be able to control your salt. First OOC in IC then IC in OOC here.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:44 pm
by TheNightingale
You can hit Beepsky; you just have to click them, instead of behind or around them. Run away and it's even easier. Murderboning on low-pop is horrendous, though; you did kind of have it coming.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:57 pm
by Jacquerel
I died when an admin tried to kill me, please nerf

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:58 pm
by Tornadium
imblyings wrote:The server doesn't revolve around you, as much as you think you're being unfairly persecuted

The round is still going on, you've got an awful tendency to not be able to control your salt. First OOC in IC then IC in OOC here.
Sorry I take issue with testing shitty PRs in the middle of rounds instead of using say the spare server that no one uses for doing that.

Also please, that's not giving away any information about the round at all.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 1:59 pm
by Tornadium
TheNightingale wrote:You can hit Beepsky; you just have to click them, instead of behind or around them. Run away and it's even easier. Murderboning on low-pop is horrendous, though; you did kind of have it coming.
You have it coming by murderboning during a round where you might actually have a chance?

Also try having even a tiny bit of lag and being able to click on them.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 2:00 pm
by Steelpoint
Shitposting about murderboning aside I do agree that trying to kill a Securitron is absurdly obnoxious, at least with ranged weapons.

If anyone was to address the issue, if you consider it one, significantly buff its health but allow all shots to hit it akin to a normal mob. This would allow you to hit it reliably but not kill it in two laser blasts.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 2:22 pm
by Davidchan
The fact that you admit you were murderboning at all only makes me wish it was buttskies instead. There is a lot of ways to have fun as an antag and still be violent or keep the crew on edge. Arming up on weapons and just waltzing about the halls and killing everyone you see isn't fun to play with.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 2:45 pm
by Thunder11
A feature is being tested, you present yourself as a perfect target to let players try the feature. Salt more.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 2:47 pm
by imblyings
There is no excuse for breaking IC in OOC. Don't do it.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 2:54 pm
by Not-Dorsidarf
What the fuck I thought the mob robot pr was a fucking joke this is a horrendous idea

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 3:25 pm
by Tornadium
Thunder11 wrote:A feature is being tested, you present yourself as a perfect target to let players try the feature. Salt more.
Sure utterly ignore the whole empty server that can be used for testing without specifically fucking with someone.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 3:25 pm
by Tornadium
Davidchan wrote:The fact that you admit you were murderboning at all only makes me wish it was buttskies instead. There is a lot of ways to have fun as an antag and still be violent or keep the crew on edge. Arming up on weapons and just waltzing about the halls and killing everyone you see isn't fun to play with.
Nor is stealing a plasma tank and escaping alive.

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 3:29 pm
by Aloraydrel
:thelaw: :salt:

Re: Sentient Beepskies

Posted: Mon Oct 19, 2015 3:39 pm
by Zilenan91
Fun fact, Beepsky cannot be damaged by throwing shit at him.

Re: Sentient Beepskies

Posted: Tue Oct 20, 2015 2:01 am
by Davidchan
Tornadium wrote:
Davidchan wrote:The fact that you admit you were murderboning at all only makes me wish it was buttskies instead. There is a lot of ways to have fun as an antag and still be violent or keep the crew on edge. Arming up on weapons and just waltzing about the halls and killing everyone you see isn't fun to play with.
Nor is stealing a plasma tank and escaping alive.
If that was your objective and you decided to go on a killing spree I have absolutely no sympathy what so ever for you. Traitors are supposed to be a stealth role, if you want to shoot the shit out of people have your operative and gangmode active. Complaining about being taken down by beepskies is just you being salty. If you can't find a fun way to play a non-violent role, go back to CoD or CSGO.

Re: Sentient Beepskies

Posted: Tue Oct 20, 2015 2:07 am
by TheNightingale
On an actual related note to simple mob bots... they're being targeted by AI turrets now, and overriding the safeties as an AI is permanent. (Previously you could un-emag a bot you'd hacked yourself.) Call commands don't work if they're player-controlled, either.

Re: Sentient Beepskies

Posted: Fri Oct 23, 2015 5:20 am
by tuypo1
TheNightingale wrote:You can hit Beepsky; you just have to click them, instead of behind or around them. Run away and it's even easier. Murderboning on low-pop is horrendous, though; you did kind of have it coming.
fuck people who complain about murderbones as long as you call the shuttle murderbone as much as you fucking want your a traitor your there to fuck things up
TheNightingale wrote:and overriding the safeties as an AI is permanent..
but why

Re: Sentient Beepskies

Posted: Fri Oct 23, 2015 5:25 am
by tuypo1
on the topic of player controlled secutrons I would think its mostly a nerf to have a secutron be player controlled the strength of them was always that there was no need for a player to be a fast and accurate clicker sure a player can react to crimes faster but they cant catch criminals as easily.

spawning those securtrons in the middle of a round to fuck with a traitor was inexcusable though

Re: Sentient Beepskies

Posted: Fri Oct 23, 2015 10:03 am
by Davidchan
tuypo1 wrote:spawning those securtrons in the middle of a round to fuck with a traitor was inexcusable though
As it was already stated, it was a low pop round and the antag was murdering people basicaly at round start while the HoP line was going on. That is to say, potentially ruining an entire round for 5+ people so he could get his murderbone on when there was maybe 30 people on the server. 5 people dead is 16% of the crew gone. And if one of these dead happens to be the only medical or engineernig crew, well the round is basically fucked for everyone

Re: Sentient Beepskies

Posted: Fri Oct 23, 2015 1:32 pm
by CPTANT
Davidchan wrote:
tuypo1 wrote:spawning those securtrons in the middle of a round to fuck with a traitor was inexcusable though
As it was already stated, it was a low pop round and the antag was murdering people basicaly at round start while the HoP line was going on. That is to say, potentially ruining an entire round for 5+ people so he could get his murderbone on when there was maybe 30 people on the server. 5 people dead is 16% of the crew gone. And if one of these dead happens to be the only medical or engineernig crew, well the round is basically fucked for everyone
People should really stop acting like being murdered is "having your round ruined".

A big part of the game is dealing with the station going to total shit.

Re: Sentient Beepskies

Posted: Fri Oct 23, 2015 1:37 pm
by Bluespace
Tornadium whines about everything ignore this topic.

Re: Sentient Beepskies

Posted: Sat Oct 24, 2015 4:05 pm
by Man_Shroom
I don't think there's a single post in this entire thread that isn't either salty or objectively incorrect.