Page 1 of 1

Borgs tied to Traitor AI are immune to emags

Posted: Sat Dec 19, 2015 4:03 am
by Helios
Something un-written in a changelog, in the footnotes of this post https://github.com/tgstation/-tg-station/pull/10830, it was changed.
This is a pretty strong buff to Traitor AIs, which usually survive until the end anyways.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sat Dec 19, 2015 6:14 pm
by Gun Hog
This was true before, if the Traitor AI remembered to hack its borgs. That particular change about which you are complaining is meant to avoid the PR becoming a nerf to Traitor AIs.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sat Dec 19, 2015 7:01 pm
by Helios
Shouldn't it be more of a back and forth instead of robotics disables the robotics console so the AI cannot hack its borgs but its borgs are immune to getting hacked anyways.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sat Dec 19, 2015 7:45 pm
by Scott
AI hacking cyborgs being dependent on a computer is a different discussion.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sun Dec 20, 2015 10:10 am
by MisterPerson
EDIT: Had bad information in post before, woops!

Eh, we should really decide on this once and for all instead of futzing around back and forth. If someone goes for a borg, they should have confidence it should or should not work. Right now I don't have that confidence.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sun Dec 20, 2015 3:39 pm
by Scott
You never had it.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sun Dec 20, 2015 8:39 pm
by Amelius
Borgs are already difficult to subdue, especially subtly, have a billion tells, and are baseline powerful and evasive with few weaknesses. If the emag isn't guaranteed to work on them without any feedback then I could see people just killing them. It's also a pretty hefty nerf to roboticist traitors who are mostly reliant on borgs being emaggable for tatoring.

At the same time, if you're merging malf and traitor (which is a dumb idea anyways and the way it works currently is balls, hell, the delta timer doesn't even appear), emagging a borg and telling it to kill it's AI is uncounterable.

Maybe make a message that says 'the cyborg rejects the emag!' or something to that effect.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sun Dec 20, 2015 9:41 pm
by onleavedontatme
The bomb announces the time left every 60 seconds. The status panel timer was shitty copypasted mob code tied to shitty game mode code.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sun Dec 20, 2015 9:58 pm
by Cik
i still think that emagging a 'magged borg should simply add your name to the list of syndicate agents.

it would be really cute to have a borg magged by two different double agents desperately trying to stop them from shooting at each other.

mediborg alarms "SENPAI PLEASE STOP BEING SO VIOLENT!!"

Re: Borgs tied to Traitor AI are immune to emags

Posted: Sun Dec 20, 2015 10:05 pm
by onleavedontatme
Robo could also just work with the AI once the borg figures out he's been emagged.

Re: Borgs tied to Traitor AI are immune to emags

Posted: Mon Dec 21, 2015 7:00 am
by Amelius
Cik wrote:i still think that emagging a 'magged borg should simply add your name to the list of syndicate agents.
Fund it. That would be absolutely fucking hilarious.