Ratvar, the Clockwork Justiciar

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Anonmare
 
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Re: Ratvar, the Clockwork Justiciar

Postby Anonmare » Wed May 18, 2016 7:54 pm #177484

Man_Shroom wrote:>They think Ratvar is a bad name

http://rot13.com

Type Ratvar in you shits

I think it'd have been cooler for D E E P L O R E for Ratvar's name to be Ane'fvr
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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Wed May 18, 2016 7:59 pm #177486

his name should be Kuhvf.
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Re: Ratvar, the Clockwork Justiciar

Postby PKPenguin321 » Wed May 18, 2016 10:14 pm #177527

Jung gur shpx qvq lbh whfg shpxvat fnl nobhg zr, lbh yvggyr ovgpu? V’yy unir lbh xabj V tenqhngrq gbc bs zl pynff va gur Anil Frnyf, naq V’ir orra vaibyirq va ahzrebhf frperg envqf ba Ny-Dhnrqn, naq V unir bire 300 pbasvezrq xvyyf. V nz genvarq va tbevyyn jnesner naq V’z gur gbc favcre va gur ragver HF nezrq sbeprf. Lbh ner abguvat gb zr ohg whfg nabgure gnetrg. V jvyy jvcr lbh gur shpx bhg jvgu cerpvfvba gur yvxrf bs juvpu unf arire orra frra orsber ba guvf Rnegu, znex zl shpxvat jbeqf. Lbh guvax lbh pna trg njnl jvgu fnlvat gung fuvg gb zr bire gur Vagrearg? Guvax ntnva, shpxre. Nf jr fcrnx V nz pbagnpgvat zl frperg argjbex bs fcvrf npebff gur HFN naq lbhe VC vf orvat genprq evtug abj fb lbh orggre cercner sbe gur fgbez, znttbg. Gur fgbez gung jvcrf bhg gur cngurgvp yvggyr guvat lbh pnyy lbhe yvsr. Lbh’er shpxvat qrnq, xvq. V pna or naljurer, nalgvzr, naq V pna xvyy lbh va bire frira uhaqerq jnlf, naq gung’f whfg jvgu zl oner unaqf. Abg bayl nz V rkgrafviryl genvarq va hanezrq pbzong, ohg V unir npprff gb gur ragver nefrany bs gur Havgrq Fgngrf Znevar Pbecf naq V jvyy hfr vg gb vgf shyy rkgrag gb jvcr lbhe zvfrenoyr nff bss gur snpr bs gur pbagvarag, lbh yvggyr fuvg. Vs bayl lbh pbhyq unir xabja jung haubyl ergevohgvba lbhe yvggyr “pyrire” pbzzrag jnf nobhg gb oevat qbja hcba lbh, znlor lbh jbhyq unir uryq lbhe shpxvat gbathr. Ohg lbh pbhyqa’g, lbh qvqa’g, naq abj lbh’er cnlvat gur cevpr, lbh tbqqnza vqvbg. V jvyy fuvg shel nyy bire lbh naq lbh jvyy qebja va vg. Lbh’er shpxvat qrnq, xvqqb.
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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Wed May 18, 2016 10:16 pm #177528

I have decided to replace Ratvar's name with the new name, "Ovyyl'znlf".
/s
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Thu May 19, 2016 9:07 am #177684

PKPenguin321 wrote:Jung gur shpx qvq lbh whfg shpxvat fnl nobhg zr, lbh yvggyr ovgpu? V’yy unir lbh xabj V tenqhngrq gbc bs zl pynff va gur Anil Frnyf, naq V’ir orra vaibyirq va ahzrebhf frperg envqf ba Ny-Dhnrqn, naq V unir bire 300 pbasvezrq xvyyf. V nz genvarq va tbevyyn jnesner naq V’z gur gbc favcre va gur ragver HF nezrq sbeprf. Lbh ner abguvat gb zr ohg whfg nabgure gnetrg. V jvyy jvcr lbh gur shpx bhg jvgu cerpvfvba gur yvxrf bs juvpu unf arire orra frra orsber ba guvf Rnegu, znex zl shpxvat jbeqf. Lbh guvax lbh pna trg njnl jvgu fnlvat gung fuvg gb zr bire gur Vagrearg? Guvax ntnva, shpxre. Nf jr fcrnx V nz pbagnpgvat zl frperg argjbex bs fcvrf npebff gur HFN naq lbhe VC vf orvat genprq evtug abj fb lbh orggre cercner sbe gur fgbez, znttbg. Gur fgbez gung jvcrf bhg gur cngurgvp yvggyr guvat lbh pnyy lbhe yvsr. Lbh’er shpxvat qrnq, xvq. V pna or naljurer, nalgvzr, naq V pna xvyy lbh va bire frira uhaqerq jnlf, naq gung’f whfg jvgu zl oner unaqf. Abg bayl nz V rkgrafviryl genvarq va hanezrq pbzong, ohg V unir npprff gb gur ragver nefrany bs gur Havgrq Fgngrf Znevar Pbecf naq V jvyy hfr vg gb vgf shyy rkgrag gb jvcr lbhe zvfrenoyr nff bss gur snpr bs gur pbagvarag, lbh yvggyr fuvg. Vs bayl lbh pbhyq unir xabja jung haubyl ergevohgvba lbhe yvggyr “pyrire” pbzzrag jnf nobhg gb oevat qbja hcba lbh, znlor lbh jbhyq unir uryq lbhe shpxvat gbathr. Ohg lbh pbhyqa’g, lbh qvqa’g, naq abj lbh’er cnlvat gur cevpr, lbh tbqqnza vqvbg. V jvyy fuvg shel nyy bire lbh naq lbh jvyy qebja va vg. Lbh’er shpxvat qrnq, xvqqb.

somehow i knew what this was before i even translated it.

also Ubeal'tenaal is also a good name for the guy, considering he is no fun.
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Re: Ratvar, the Clockwork Justiciar

Postby Wyzack » Thu May 19, 2016 1:30 pm #177727

This makes me want to run some kind of Delta Green event
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Re: Ratvar, the Clockwork Justiciar

Postby bandit » Fri May 20, 2016 6:20 pm #178117

Bar qnl juvyr Naql jnf znfgheongvat, Jbbql tbg jbbq. Ur pbhyq ab ybatre uryc uvzfrys! Ur jngpurq nf Naql fgebxrq uvf whvpl xnjnvv pbpx. Ur nccebnpurq Naql juvpu fgnegyrq uvz naq znxr uvz crr rireljurer ba gur sybbe naq ba Jbbql gbb. Orvat qerapurq va uvf hevar znqr uvz uneqre guna rire! Jbbql: "Naql Fracnv! V'z nyvir naq V jnag gb or VAFVQR BS LBH." Naql: "Bu Jbbql Puna! V nyjnlf xarj lbh jrer nyvir! V jnag gb fghss lbh hc zl xnjnvv nff!" Jbbql tenoorq n ohapu bs syniberq yhor naq ehoorq vg nyy bire uvf urnq Jbbql: "Bu zl! Vg'f pureel syniberq yhor! Pureel vf zl snibevgr! Jbbql gura fghssrq uvf urnq hc vagb Naql'f gvtug nff! Gur bgure gblf nebhaq gur ebbz jngpurq vagragyl nf Jbbql fubirq uvf urnq onpx naq sbegu vagb Naql'f avpr nff, pbagvahbhfyl znxvat n fdhvful jrg abvfr. Gur bgure gblf nyfb orpnzr nebhfrq naq gurl nyy tngurerq nebhaq Jbbql naq Naql naq fgnegrq gb hevangr nyy bire gurz, naq gura gurl fgnegrq gb znfgheongr. Naql: "Bu zl tbbqarff, Jbbql Puna! Lbh ner puheavat zl vafvqrf hc fb jryy! Lbhe abfr vf fgvzhyngvat zl cebfgngr! BU LRF! Nyy gur bgure gblf orpnzr fb nebhfrq ol guvf, gung gurl pbhyq abg uryc gurzfryirf nalzber! Gurl chfurq Jbbql pbzcyrgryl vafvqr, naq gurl nyy jrag vafvqr. Nyy bs gurz jnagrq gb or vafvqr Naql'f avpr ebhaq nff. Naql: "Ab jnvg thlf! Zl nff pnaabg ubyq guvf zhpu! V'z trggvat fb shyy! Nyy gur gblf jrag vafvqr bs cbbe fdhvezvat Naql naq cerggl zhpu, ur jnf orlbaq shyy, naq qvrq sebz univat uvf vafvqrf pbzcyrgryl qnzntrq. Gur zbgure pnzr vafvqr naq sbhaq Naql, qrnq jvgu n uhtr nff urzbeeuntr ba uvf nahf, jvgu n UHTR oryyl shyy bs gblf.
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Re: Ratvar, the Clockwork Justiciar

Postby Anonmare » Sat May 28, 2016 8:44 am #181172

Had a round on Basil and man does it take forever to summon the big bad Justicar. Like, a ridiculously long time that I got ahelps asking if something was bugged. Maybe knock off a minute or two?

How hard would it be to make Ratvar a bit like Nar'sie and be able to spawn knock-off Harvesters? Cause at the minute the big guy is just... There. It was underwhelming for most of deadchat to watch until it got spiced up with a God fight.

Love the God fight stuff though, that shit's hot.
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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Sat May 28, 2016 9:14 pm #181370

Anonmare wrote:Had a round on Basil and man does it take forever to summon the big bad Justicar. Like, a ridiculously long time that I got ahelps asking if something was bugged. Maybe knock off a minute or two?

Yeah, it is intended to take five minutes but it would seem that BYOND is making it take longer. I'll change it down a bit.

Anonmare wrote:How hard would it be to make Ratvar a bit like Nar'sie and be able to spawn knock-off Harvesters? Cause at the minute the big guy is just... There. It was underwhelming for most of deadchat to watch until it got spiced up with a God fight.

I intend to add Reclaimers - clockwork harvesters. Ratvar converts nearby harvesters into reclaimers, and Nar-Sie converts nearby reclaimers into harvesters. They'll have similar abilities and exist for a similar purpose.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby Gun Hog » Sat May 28, 2016 10:45 pm #181404

Does Ratvar harm his human followers like Nar'Sie does?

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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Sun May 29, 2016 6:51 am #181543

Gun Hog wrote:Does Ratvar harm his human followers like Nar'Sie does?

Are you asking if he converts them into reclaimers? Nope, standard followers remain in the form they were om already, and valid targets are are simply converted to servants; reclaimers can only be made out of existing harvesters.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby onleavedontatme » Fri Jun 03, 2016 6:42 pm #183543

I finally got a chance to look through the clockwork slab. The menu is a nightmare. You really need to find someone to help you do the UI because the learning curve will just be too steep as is (or people will ignore 90% of the options and use stun prods+conversion to get around it)

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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Fri Jun 03, 2016 8:00 pm #183550

Kor wrote:I finally got a chance to look through the clockwork slab. The menu is a nightmare. You really need to find someone to help you do the UI because the learning curve will just be too steep as is (or people will ignore 90% of the options and use stun prods+conversion to get around it)

The one time I tried to do UI that wasn't just text, none of the branches on my local repo worked and I had to redownload the entire source code. The only advice I can offer you right now is to simply try to adjust to it and hope that someone who knows how to do UI gives it to the slab.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Thu Jun 09, 2016 8:06 am #185101

After playing two (or was it three) rounds of Ratvar and being the most effective, robust and humble cultist it all three, I have following criticisms and notes:

1) My tactic was always as following. Disable the comms (since Ratvar has a unique for conversion modes slow conversion without any obvious way to prevent their victims from screaming "AI, HELP, TOXINS"). Stun my victim with a stunprod to provide the initial stun. Immediately after equip the visor and do Ratvar area stun - since it only can stun if your target is immobile to beging with, otherwise it's only useful as an area denial tool. Ratvar stun is just long enough for me to navigate all the slab's menus and invoke guvax. The only ability I've ever used that is NOT guvax or visor were ratvarian positronics, because they're a simple, familiar and very effective tool.
2) Like Kor said, the slab is a fucking nightmare to navigate. I have to get through two or three submenus to invoke any incantation and then find the one I need. It's easy if the only hostiles around have been stunned by the method above, but in any other case incantations in combat are plain impossible. And don't say - but Hyena, cult has the very same problem, and you jerk off to cult. Well, no. First - all of cult's magic are either runes or talismans, all of which are intended to be created BEFORE the battle. Some of Ratvar's magic, meanwhile, is clearly intended for combat uses.
3) I'll probably get used to it in near future, but the names for many abilities are very unintuitive. What does this thing do? What does this thing do? I don't know - the only way to find out is to open a gigantic subfolder "How to play Ratvar" which has it's first 9000 symbols dedicated to Ratvar lore and read the description of an ability in question. And then read it again and again in future, because you can't remember what each of thirty oddly named Ratvar spells does. Compare talisman of stunning and juidical visor. Or, say, talisman of teleportation and obelisk of... Something.

Overall, however, I had fun. It's certainly better than the Hand of God and gangs. Sorry if the post was too negative.
Bring back papercult.

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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Thu Jun 09, 2016 8:57 pm #185263

InsaneHyena wrote:-snip-

No offense taken. I appreciate brutally honest feedback that actually helps me out instead of mindlessly criticizing me. The UI can't be helped, but there's an easier and more concise description of all the scripture on
the wiki page if you need to refer to it in the future.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Thu Jun 09, 2016 10:16 pm #185303

My first suggestion would be moving Ratvar's radio from the slab to cultist HUD, just like bloodcult is functioning right now, because it will simplify the mode (and it's not a fucking bad thing). One of the main reasons for suggesting it is this - in the current code, when you convert a poor schmuck as bloodcult, a tome immediately spawns. In theory, it will allow the new convert to run off and help the cult. In practice, it will allow him to draw pretty runes on the White Ship and be generally useless, but that's not the point. Even before, when the tome didn't spawn, making a new tome for your converts was as easy as drawing a rune and clicking on it. Ratvar, meanwhile, requires you to expend resources on this shit - resources you might not even have. While I won't dispute this specific design choice, there were multiple cases when I simply couldn't affort to give my converts new slabs - so I've sent them off with promises to give them their shit later. Cue to us never meeting again, all the while they can't even communicate with their allies to demand a fucking slab.

tl; dr - Ratvar's radio should be made telepathy instead of talking through the slab.
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Re: Ratvar, the Clockwork Justiciar

Postby ChangelingRain » Fri Jun 10, 2016 7:53 pm #185620

I'm making slabs free to make in https://github.com/tgstation/tgstation/pull/18438 due to the abuse case that required them to cost alloy being removed in that same pr, by the way.
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Re: Ratvar, the Clockwork Justiciar

Postby Anonmare » Fri Jun 10, 2016 8:15 pm #185626

I think the slow-down chant (I can never remember the names of the chants) is better off as a fragile structure that breaks in one or two laser shots. It'd be better off as an area-of-denial base defense structure in all honesty.
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Re: Ratvar, the Clockwork Justiciar

Postby ChangelingRain » Fri Jun 10, 2016 11:52 pm #185710

Belligerent, like a few other things, would be fine if the interface wasn't total shit.
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Re: Ratvar, the Clockwork Justiciar

Postby confused rock » Sat Jun 11, 2016 12:34 am #185725

>be ratvar nerd
>shuttle is called by the time I have the components to make 1 cache
>everyone else has no idea what to do
>for some reason my proselityzer won't work with no explanation when it worked last time I had one
10/10
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Re: Ratvar, the Clockwork Justiciar

Postby TechnoAlchemist » Sat Jun 11, 2016 2:41 am #185774

Wiki descriptions for spells need to be less wordy

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Re: Ratvar, the Clockwork Justiciar

Postby oranges » Sat Jun 11, 2016 1:18 pm #185858

Xhuis == words

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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Sat Jun 11, 2016 4:36 pm #185878

Yeah, sorry about that. I have a tendency to write extremely flowery and/or verbose descriptions for everything.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby ChangelingRain » Sat Jun 11, 2016 6:12 pm #185913

The wiki descriptions are me; I tried to make them less flowery than the ingame desc but I don't know if it succeeded.
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Re: Ratvar, the Clockwork Justiciar

Postby Durkel » Sat Jun 11, 2016 8:19 pm #185958

Here's a couple balance concerns I have.

1)Drones can be converted, a all access vent crawling ghost role can become a antag
2)The portal to ratvar has too much health, it should be lowered some.
3)People get cucked really easily by the ratvar no access doors, I know they could probably just rcd it down but it's really stressful to be stuck.
4) It's substantially easier to convert people in clockwork cult so much so that it can quickly explode like revolution, this is more noticeable on meta.

Slightly related but unrelated

5) The white shit is fucking cancer and needs to either be unusable by cults or have it's docking ability removed. Having cults spends 30 minutes looking for this is getting real old real fast.
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Re: Ratvar, the Clockwork Justiciar

Postby Anonmare » Sat Jun 11, 2016 8:54 pm #185975

Drones really should not be able to gain a faction or be convertable. That said, I will ghostban any drone that "lets" themself be converted unless you can have can prove that you had no choice in the matter.
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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Sat Jun 11, 2016 8:55 pm #185976

After playing another round of Ratvar and being the star of the show again, naturally, I've had a sudden and horrifying realization of just how insanely broken this mode would be if secborgs still existed.
Bring back papercult.

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 12:23 am #186029

ratvar is fucking stupid
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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Sun Jun 12, 2016 12:35 am #186032

Super Aggro Crag wrote:ratvar is fucking stupid

I appreciate the detailed and cohesive feedback. Thank you for your thoughtful explanation of how I can improve the gamemode.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 12:56 am #186035

i dont want you to improve the gamemode, i want you to remove it.
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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Sun Jun 12, 2016 2:32 pm #186161

Come on, give xhuis some respect. It's replacing shadowling, which is great.
Bring back papercult.

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 3:57 pm #186186

shadowling was more fun than Literally Just My OC Cult God is Better than Your OC Cult God because He's Steampunk
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Re: Ratvar, the Clockwork Justiciar

Postby MMMiracles » Sun Jun 12, 2016 4:23 pm #186191

Maybe you should make a third OC cult god that beats up ratvar, that'll show him.
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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Sun Jun 12, 2016 4:33 pm #186192

Super Aggro Crag wrote:shadowling was more fun than Literally Just My OC Cult God is Better than Your OC Cult God because He's Steampunk

And now you're just being unfair. Where did you get that vibe from?
Bring back papercult.

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 4:56 pm #186195

cuz it's reskinned cult but blinged out with brass, if you examine rat'var it talks about how he's YOUR LORD AND MASTER SUPER ULTRA STRONGO SUPREMO in BIG BRASS LETTERS and he fights Nar-sie and wins all the time. It's fucking cheesier than my foreskin after fucking the dairy queen.
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Re: Ratvar, the Clockwork Justiciar

Postby MMMiracles » Sun Jun 12, 2016 5:11 pm #186202

Super Aggro Crag wrote:cuz it's reskinned cult but blinged out with brass, if you examine rat'var it talks about how he's YOUR LORD AND MASTER SUPER ULTRA STRONGO SUPREMO in BIG BRASS LETTERS and he fights Nar-sie and wins all the time. It's fucking cheesier than my foreskin after fucking the dairy queen.


Actually the outcome for the fight's winner is based on how many cult members each god has, their odds of winning increased by 2% for every cult member.

maybe some people should actually bother looking into things before complaining.............
Spoiler:
Hints:
------
Submitted by: sandstorm

The best way to get a girl/boy friend is to click on them say "hi" then push enter
then say "your cute" then push enter,wait until they say somthing back if they
don't go for another.

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 5:14 pm #186203

except ratvar always has more cultists because no one wants to be a fart-sie cultist

furthermore having two groups of antags with Licenses to Valid and an objective to kill each other is fucking stupid. Gang rounds inevitably devolve into trash, why do we need gang rounds with magic.
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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Sun Jun 12, 2016 5:22 pm #186205

First - cult and clockcult can't even exist on the same station without adminfuckery, at least for now. Second - Ratvar wins, because admins only spawn(ed) Nar'Sie in Ratvar rounds to look at the flashy god battles. Also, there was a bug in the code that converted harvesters to Ratvar, which is fixed now. Stop talking out of your ass, please.
Bring back papercult.

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 5:29 pm #186206

admin fuckery happens every clockcult round and you haven't addressed my point that ratvar is a fucking reskin and a symptom of the antagonist bloat we currently have affecting our codebase. Look at the fucking antag list. There's almost more antag types than there are job roles. Instead of wholesale creating "new" round types that are basically an excuse to show off some fancy sprites why don't the coders try making the stuff we already have more fun and give them more content?

But, no, you will plug beeswax into your ears like Odysseus's crew and scream "NO! STOP DISLIKING WHAT I LIKE!"
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Re: Ratvar, the Clockwork Justiciar

Postby DemonFiren » Sun Jun 12, 2016 5:30 pm #186207

Better than ending up getting fed to sirens tbh
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non-lizard things:
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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 5:36 pm #186208

haha nice one demonfiren
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Re: Ratvar, the Clockwork Justiciar

Postby InsaneHyena » Sun Jun 12, 2016 6:45 pm #186229

Instead of wholesale creating "new" round types that are basically an excuse to show off some fancy sprites why don't the coders try making the stuff we already have more fun and give them more content?

Uplink is already clogged with shit, how much more features do you want to shove into it?
Bring back papercult.

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Re: Ratvar, the Clockwork Justiciar

Postby Super Aggro Crag » Sun Jun 12, 2016 8:22 pm #186247

fingerprint gloves, gloves that you wear over your hands and can copy someone elses fingerprints to frame them for a crime

thats about it for traitor stuff, they have enough things.
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Re: Ratvar, the Clockwork Justiciar

Postby PKPenguin321 » Sun Jun 12, 2016 8:51 pm #186251

hey guys what's going on in this threa--
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oh
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: Ratvar, the Clockwork Justiciar

Postby Screemonster » Mon Jun 13, 2016 7:34 am #186361

Super Aggro Crag wrote:cuz it's reskinned cult but blinged out with brass, if you examine rat'var it talks about how he's YOUR LORD AND MASTER SUPER ULTRA STRONGO SUPREMO in BIG BRASS LETTERS and he fights Nar-sie and wins all the time. It's fucking cheesier than my foreskin after fucking the dairy queen.

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hey guys undertale cult when

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Re: Ratvar, the Clockwork Justiciar

Postby Alipheese » Mon Jun 13, 2016 8:55 am #186380

Screemonster wrote:
Super Aggro Crag wrote:cuz it's reskinned cult but blinged out with brass, if you examine rat'var it talks about how he's YOUR LORD AND MASTER SUPER ULTRA STRONGO SUPREMO in BIG BRASS LETTERS and he fights Nar-sie and wins all the time. It's fucking cheesier than my foreskin after fucking the dairy queen.

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hey guys undertale cult when

there is, its called the shitty ass fanbase
Tell me how good or bad of an Admin I was!

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PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal


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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Mon Jun 13, 2016 9:02 am #186381

Say what you want about OC memepunk :donut2: steel, but the whole thing was based on a design doc and string of failed PRs that originally came from /vg/ and the two cults are dramatically different in gameplay. I'd say that blood cult and clock cult are only really alike in that they're conversion gamemodes that use a certain item for their power and have an end goal of summoning their god.

Now then! Can we get this back on topic, or do we need to lock another thread because people can't act more mature then preteens?
Last edited by Xhuis on Mon Jun 13, 2016 9:13 am, edited 1 time in total.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby Steelpoint » Mon Jun 13, 2016 9:07 am #186384

I hope that "steel" wasn't talking to me since I actually like the idea of Ratvar as a game mode.

So long as its done well that is...
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Re: Ratvar, the Clockwork Justiciar

Postby Xhuis » Mon Jun 13, 2016 9:12 am #186387

Steelpoint wrote:I hope that "steel" wasn't talking to me since I actually like the idea of Ratvar as a game mode.

So long as its done well that is...

Nah, I was referring to the trope of "do not steal" among bad OC and pronounced it 'donut steel".
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay

wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity

ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.

CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.

wubli wrote:you are a cultist of the gay

IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.

wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL

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Re: Ratvar, the Clockwork Justiciar

Postby starmute » Mon Jun 13, 2016 1:11 pm #186429

From what I have observed it needs to be "slimmed down"

Make it so easy a idiot can do it. One of the better things that has happened with "cult of narsie" rounds is that the book now provides everything that a cultist needs.

Work on balance as well.

It looks fine as a good stable foundation to build something great off of.

Think of it as CK 2 vanilla (without the dlc). It was a good game, but it needed a lot of re-work and now that its been reworked a million times its a even better game.

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