Naming conventions should be standardized per race
- Falamazeer
- Joined: Sat Oct 18, 2014 12:05 am
- Byond Username: Wootanon
Naming conventions should be standardized per race
Edited: for emphasis
As the title suggests, I feel that naming conventions per character should be part of the 'character creation' process, namely that lizard people and plasma men should have a list of randomized names exclusively generated for their species choice when clicking random names or choosing random names every round.
Lizards naming convention is simple something-the-somethingelse or what have you,
Scratches-the-butt
Hugs-the-AI
Molests-the-Mop
Plasmamen are supposed to be a chemical reagent and some roman-numerals
Lexorin XII
Chlorine VII
Iron V
I'm not saying those races should be locked to the naming convention, just saying people would know the naming convention if the random names followed those rules for those races.
dunno shit about roundstart fly people, pretty sure they are supposed to have human names, so unless they aren't guess they are fine.
As the title suggests, I feel that naming conventions per character should be part of the 'character creation' process, namely that lizard people and plasma men should have a list of randomized names exclusively generated for their species choice when clicking random names or choosing random names every round.
Lizards naming convention is simple something-the-somethingelse or what have you,
Scratches-the-butt
Hugs-the-AI
Molests-the-Mop
Plasmamen are supposed to be a chemical reagent and some roman-numerals
Lexorin XII
Chlorine VII
Iron V
I'm not saying those races should be locked to the naming convention, just saying people would know the naming convention if the random names followed those rules for those races.
dunno shit about roundstart fly people, pretty sure they are supposed to have human names, so unless they aren't guess they are fine.
Last edited by Falamazeer on Thu Aug 11, 2016 12:13 pm, edited 1 time in total.
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- oranges
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Re: Naming conventions should be standardized per race
Well somebody got triggered.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
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Re: Naming conventions should be standardized per race
Cohesion isn't a bad idea.
But fuck off with that specific lizard naming convention, if we're going for pseudo-Argonians we're gonna do it properly.
But fuck off with that specific lizard naming convention, if we're going for pseudo-Argonians we're gonna do it properly.
- Saegrimr
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Re: Naming conventions should be standardized per race
People already willingly do this without any sort of enforcement, they see others with these names and want to do it too.
Sometimes you get weird ass outliers, like https://secure.static.tumblr.com/47ebf8 ... 0k_640.jpg
and everybody makes fun of them, as they should.
Sometimes you get weird ass outliers, like https://secure.static.tumblr.com/47ebf8 ... 0k_640.jpg
and everybody makes fun of them, as they should.
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Re: Naming conventions should be standardized per race
If basic naming conventions for humans can't be standardised, why would anyone else's be standardised?
- Falamazeer
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Re: Naming conventions should be standardized per race
Wow goof, i'm so impressed you learned to code without learning to read.Falamazeer wrote: I'm not saying those races should be locked to the naming convention, just saying people would know the naming convention if the random names followed those rules for those races.
I'm talking about the always random name checkbox here guys.
Edit: more specifically, an always random name lizard winds up being John Snow, Bob Hope, and other random shit.
Check the OP for underlined words, I said random names no less than four times here guys.
Don't just read the title and think of the worst meaning of a thread before posting, It makes me look like an asshole to the people who just skim the replies, and makes you look like an asshole to me.
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Re: Naming conventions should be standardized per race
Really? It doesn't for me. I've just gone in game to check it: always random name set to 'yes', always random body set to 'yes', race set to 'lizardperson'. I've tapped 'random name' a few times and I've consistently got a random lizard name, according to the elder scrolls convention.Falamazeer wrote:Falamazeer wrote:
Edit: more specifically, an always random name lizard winds up being John Snow, Bob Hope, and other random shit.
Osheeka-Eutei, Jeen-Druja, Deetwos-Xil, Witseidutsei-Dar, Kajul-Azbai, Sa-Hal are all some names I got given. No "John Smith", that seems like a bug you've found.
Now plasmapeople, yeah, they've got human names. I don't care for the Mineral XX naming convention, so I'm not fussed about that.
- Falamazeer
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Re: Naming conventions should be standardized per race
You are correct cheimon, Dunno when that got done, but it still isn't right, supposed to be three isn't it? Verbs-the-Noun or whatever.
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Re: Naming conventions should be standardized per race
There are three sorts of Argonian name in the Elder Scrolls franchise: 1 word, hyphenated Argonian, and hyphenated Cyrodilic (English). It's about an even split between them.
Of course, we don't have to base naming conventions on Argonians, but that seems to be the common supposed inspiration. So, in Skyrim you have:
1-Word: Deekus, Derkeethus, Madesi, Neetrenaza, Usha, Veezara
Hyp. Arg: Beem-Ja, Brand-Shei*, Gajul-Lei, Gulum-Ei, Ilas-Tei, Jaree-Ra, Talen-Jei, Teeba-Ei
Cyrodilic: Deep-In-His-Cups, Scouts-Many-Marshes, Stands-In-Shallows, Watches-The-Roots
http://www.uesp.net/wiki/Lore:Argonian_Names
The current random name generator just uses the second type, which is always two words.
Of course, we don't have to base naming conventions on Argonians, but that seems to be the common supposed inspiration. So, in Skyrim you have:
1-Word: Deekus, Derkeethus, Madesi, Neetrenaza, Usha, Veezara
Hyp. Arg: Beem-Ja, Brand-Shei*, Gajul-Lei, Gulum-Ei, Ilas-Tei, Jaree-Ra, Talen-Jei, Teeba-Ei
Cyrodilic: Deep-In-His-Cups, Scouts-Many-Marshes, Stands-In-Shallows, Watches-The-Roots
http://www.uesp.net/wiki/Lore:Argonian_Names
The current random name generator just uses the second type, which is always two words.
- Falamazeer
- Joined: Sat Oct 18, 2014 12:05 am
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Re: Naming conventions should be standardized per race
Huh, Well alrighty then, you know your lore way better than I do, I stand humbled and corrected.
Could we swap to cyrodilic for randomized names? or just add them in as well?
Could we swap to cyrodilic for randomized names? or just add them in as well?
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- Ricotez
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Re: Naming conventions should be standardized per race
At that point you turn it from a reference to a rip-off. I like the Verb-The-Noun format, and if you really want the lore to make sense, you can always say the United Nations of Earth encourage lizards to adopt human-sounding names for integration or something like that.
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- Drynwyn
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Re: Naming conventions should be standardized per race
they aren't against lizards; just their cultureRicotez wrote:At that point you turn it from a reference to a rip-off. I like the Verb-The-Noun format, and if you really want the lore to make sense, you can always say the United Nations of Earth encourage lizards to adopt human-sounding names for integration or something like that.
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- firecage
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Re: Naming conventions should be standardized per race
Do people forget though that the original Lizardman was named Jon Riker? And that the current set of Lizardnames is one person which started with a meme, and then it spread to everyone, since virtually no naming rules.
- Not-Dorsidarf
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Re: Naming conventions should be standardized per race
And also that lizardmen already have custom random-names?
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Re: Naming conventions should be standardized per race
I added random lizard names shortly after SoS enabled them on the servers.
I originally tried to get the Verbs-the-Noun format working right for the RNG, but it was difficult to generate a name list that allowed a substantial enough number of possible permutations (To minimize more than one player sharing the same name), while having it make grammatical and logical sense. A lot of them ended up being some combination of stupid, cringy, and nonsense.
Aran convinced me to use the non-translated Argonian names instead, and that's what I went with as grammar wasn't an issue and a substantial name list was already available. It was also generic enough that it wasn't an issue if we had to force a player to use a random name for whatever reason.
But having standardised random names don't matter much when prevailing server culture uses the Verbs-the-Noun meme format. The feature's been around for at least a year and hardly anyone uses it.
I originally tried to get the Verbs-the-Noun format working right for the RNG, but it was difficult to generate a name list that allowed a substantial enough number of possible permutations (To minimize more than one player sharing the same name), while having it make grammatical and logical sense. A lot of them ended up being some combination of stupid, cringy, and nonsense.
Aran convinced me to use the non-translated Argonian names instead, and that's what I went with as grammar wasn't an issue and a substantial name list was already available. It was also generic enough that it wasn't an issue if we had to force a player to use a random name for whatever reason.
But having standardised random names don't matter much when prevailing server culture uses the Verbs-the-Noun meme format. The feature's been around for at least a year and hardly anyone uses it.
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