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Re: Sprite Requests

Posted: Fri May 08, 2015 2:57 pm
by peoplearestrange

Bottom post of the previous page:

Also can anyone re-sprite a solar array to look like a satellite dish for my event thingy coming up?

Re: Sprite Requests

Posted: Fri May 08, 2015 3:28 pm
by Scones
peoplearestrange wrote:Also can anyone re-sprite a solar array to look like a satellite dish for my event thingy coming up?
THere's actually already one in the game under hive.dmi I think

Re: Sprite Requests

Posted: Fri May 08, 2015 3:38 pm
by Remie Richards
that satellite dish is pretty much just a weird ball... I doubt it'd fit PAS's requirements.

Re: Sprite Requests

Posted: Wed May 13, 2015 10:49 am
by peoplearestrange
Yeah it was something I wanted to be able to be rotated similar to the solars themselves. But oh well, imagination and renaming it is!

Re: Sprite Requests

Posted: Thu May 21, 2015 12:49 am
by Scones
I've got a really shitty project in mind and I need a 3x3 rune overlay, does not have to be greyscaled, so preferably in black/dark grey

Like, 3 tiles by 3 tiles.

96 x 96

Re: Sprite Requests

Posted: Thu May 21, 2015 6:46 am
by Not-Dorsidarf
I do it
Image

I did it

Re: Sprite Requests

Posted: Thu May 21, 2015 8:01 pm
by John_Oxford
peoplearestrange wrote:Can someone make a floating drone type sprite?

Something thats kinda ellipsoid, shiny/futuristic looking and bobs up and down slightly (similar to the no gravity bob).

Be nice to have a AI drone thing similar to the ones in Ian M Bank's "Culture" books.

Something like this, but not exactly this?

Image

Re: Sprite Requests

Posted: Fri May 22, 2015 7:56 am
by Not-Dorsidarf

Re: Sprite Requests

Posted: Fri Jun 12, 2015 10:58 pm
by Ricotez
I need a wheelchair sprite.

Re: Sprite Requests

Posted: Sat Jun 13, 2015 11:38 am
by Mandurrh
Ricotez wrote:I need a wheelchair sprite.
Here is the wheelchair from bay and the overlay. Im not sure if you wanted an edited custom sprite for tg but here are the original and the overlay.

https://www.dropbox.com/s/guga7s2gvnjq1 ... r.dmi?dl=0

https://www.dropbox.com/s/khf9qwjj5g0tm ... y.dmi?dl=0

Re: Sprite Requests

Posted: Sat Jun 13, 2015 11:44 am
by Ricotez
Oh of course, it has an overlay. I looked at Bay's wheelchair sprite but it was missing one direction, I hadn't realized it uses an overlay system. Thanks!

Re: Sprite Requests

Posted: Sat Jun 13, 2015 4:22 pm
by Mandurrh
Ricotez wrote:Oh of course, it has an overlay. I looked at Bay's wheelchair sprite but it was missing one direction, I hadn't realized it uses an overlay system. Thanks!

No problem. I'm pro wheelchair. Good luck!

Re: Sprite Requests

Posted: Thu Jun 25, 2015 3:34 am
by Vekter
lmao now he's deleting his own posts with nsos as reason

anyway I need someone to sprite me up a dog bed for Ian because reasons

Re: Sprite Requests

Posted: Thu Jun 25, 2015 11:56 am
by TrustyGun
Here you go.

Image

Re: Sprite Requests

Posted: Thu Jun 25, 2015 12:51 pm
by AnturK
Need a sprite for this https://github.com/tgstation/-tg-station/pull/10143
Anything that looks like shapeshifting creature real form goes. Bonus points for changing animation.

Re: Sprite Requests

Posted: Thu Jun 25, 2015 7:12 pm
by DemonFiren
I'll literally buy you Shovel Knight if you make it an MLP changeling and get it merged.

Chiefly so I get something to laugh.

Re: Sprite Requests

Posted: Thu Jun 25, 2015 9:27 pm
by Vekter
TrustyGun wrote:Here you go.

Image
Looks a bit flat and uncomfortable. I was thinking something more like this:

Image

Mind giving it another shot?

Re: Sprite Requests

Posted: Thu Jun 25, 2015 10:08 pm
by DemonFiren
It does look a bit casseroleish.

Perfect for food.

Re: Sprite Requests

Posted: Fri Jun 26, 2015 9:56 am
by TrustyGun
Vekter wrote: Mind giving it another shot?
Okay.

Image

Re: Sprite Requests

Posted: Fri Jun 26, 2015 9:58 am
by Vekter
Perfecto. I'll merge it in tomorrow night.

Re: Sprite Requests

Posted: Fri Jun 26, 2015 4:31 pm
by peoplearestrange
Not-Dorsidarf wrote:I made another one here:

https://www.dropbox.com/s/6xc542mqy81xz ... e.dmi?dl=0
Nice! Thanks :) Could you edit it to bob up and down slightly?
EDIT: Ok im a dumb, it does hover.

John_Oxford wrote:
peoplearestrange wrote:Can someone make a floating drone type sprite?

Something thats kinda ellipsoid, shiny/futuristic looking and bobs up and down slightly (similar to the no gravity bob).

Be nice to have a AI drone thing similar to the ones in Ian M Bank's "Culture" books.

Something like this, but not exactly this?

Image
Its a bit to "plane" like, I wanted something that hovers, not something that flys as such.

Re: Sprite Requests

Posted: Sun Jun 28, 2015 5:28 am
by Brotemis
I have two requests.

I need a bumper car sprite with directions and if possible, layered like the janicart.


And fleshy walls/floor tiles.

Re: Sprite Requests

Posted: Tue Jul 07, 2015 9:44 pm
by phil235
I need new sprites for the new action buttons of my mech code refactor PR, especially the buttons for:
- "Eject"
- "Cycle Equipment"
- "Zoom" (special ability of marauder)
- "Defense mode" (Durand)
- "Switch damage type" (Phazon)
- "Phase" (Phazon)

Also, I could use better mech damage alert sprites.

In the image: eject, toggle airtank, cycle quipment, toggle lights and view stats buttons; also mech damage and low cell charge alerts.
Image

Re: Sprite Requests

Posted: Fri Jul 10, 2015 7:32 am
by Not-Dorsidarf
phil235 wrote:I need new sprites for the new action buttons of my mech code refactor PR, especially the buttons for:
- "Eject"
- "Cycle Equipment"
- "Zoom" (special ability of marauder)
- "Defense mode" (Durand)
- "Switch damage type" (Phazon)

Also, I could use better mech damage alert sprites.

In the image: eject, toggle airtank, cycle quipment, toggle lights and view stats buttons; also mech damage and low cell charge alerts.
Image
Defense mode could use the REVOLUTION fist

Re: Sprite Requests

Posted: Sat Jul 11, 2015 2:34 pm
by JackHunt
Can I make a request for some trees? The only ones I can find in SS13 look kinda bad. Just something vaguely deciduous and green. If it was in the style of those kirby potted plants, that would be perfect.

Re: Sprite Requests

Posted: Tue Jul 14, 2015 3:37 am
by Chiefwaffles
If anyone could do a sprite for the Automated Announcement System, I'd appreciate it. I don't even know what it'd look like, but the gist is that it's a minor 'machine' that announces various things over the radio.

Maaybe something similar to an existing TComms machine?

Re: Sprite Requests

Posted: Tue Jul 14, 2015 8:55 am
by MMMiracles
I need a sprite of a bear cub, something like a mini version of the default space bear would work.

Re: Sprite Requests

Posted: Tue Jul 14, 2015 10:31 am
by ZyloWalsh
Chiefwaffles wrote:If anyone could do a sprite for the Automated Announcement System, I'd appreciate it. I don't even know what it'd look like, but the gist is that it's a minor 'machine' that announces various things over the radio.

Maaybe something similar to an existing TComms machine?
So how many different states do you need. Will it be constructable? Any lights?

Re: Sprite Requests

Posted: Tue Jul 14, 2015 12:59 pm
by ZyloWalsh
Here is what I'd imagine the AAS to be. You can open and close it. It has powered(animated like the rest of the tcomms machines) and unpowered states. And three lights that you may play with as overlays.

Image

The dmi is attached.

Re: Sprite Requests

Posted: Tue Jul 14, 2015 10:37 pm
by Chiefwaffles
That looks great; thanks!

Re: Sprite Requests

Posted: Wed Jul 15, 2015 2:50 am
by ZyloWalsh
AnturK wrote:Need a sprite for this https://github.com/tgstation/-tg-station/pull/10143
Anything that looks like shapeshifting creature real form goes. Bonus points for changing animation.
Here is a goo creature thing I made. It has movement and idle animation with a dead state.

Image

Re: Sprite Requests

Posted: Wed Jul 15, 2015 11:13 am
by ZyloWalsh
phil235 wrote:I need new sprites for the new action buttons of my mech code refactor PR, especially the buttons for:
- "Eject"
- "Cycle Equipment"
- "Zoom" (special ability of marauder)
- "Defense mode" (Durand)
- "Switch damage type" (Phazon)
- "Phase" (Phazon)
Here is the first batch. Tell me if you like the style. I can always change it.

Image

Re: Sprite Requests

Posted: Wed Jul 15, 2015 2:02 pm
by phil235
ZyloWalsh wrote:
Here is the first batch. Tell me if you like the style. I can always change it.

Image
Thanks for the sprites!

I like the eject and cycle equipment (although only the one w/o number is needed since the amount of equipment on mech can vary from 0 to 6).
The air and light look good but I'm afraid just having the word "light" and "air" isn't sufficient to make it easily identifiable, it could use an image instead of a simple rectangle.
"View mode" is ambiguous. It should be "view stats" at least. Also, here again, I'd prefer a big image rather than just words. The action buttons are already pretty small so we don't want players to have to a long close look to distinguish the words on each button before clicking.

I like the colors, it will help players not confuse mech action buttons with the other ones.

Re: Sprite Requests

Posted: Thu Jul 16, 2015 2:05 pm
by ZyloWalsh
Here is another morph thing.
Image

Re: Sprite Requests

Posted: Fri Jul 17, 2015 1:07 am
by ZyloWalsh
phil235 wrote: Thanks for the sprites!

I like the eject and cycle equipment (although only the one w/o number is needed since the amount of equipment on mech can vary from 0 to 6).
The air and light look good but I'm afraid just having the word "light" and "air" isn't sufficient to make it easily identifiable, it could use an image instead of a simple rectangle.
"View mode" is ambiguous. It should be "view stats" at least. Also, here again, I'd prefer a big image rather than just words. The action buttons are already pretty small so we don't want players to have to a long close look to distinguish the words on each button before clicking.

I like the colors, it will help players not confuse mech action buttons with the other ones.
Okay, here are all of the action buttons.

Image

EDIT: Just realized I didn't include "smoke". It should be in the dmi now.

Re: Sprite Requests

Posted: Sat Jul 25, 2015 11:12 am
by Not-Dorsidarf
I think the base ninja suit (The one without the glowing green shit) actually looks pretty close to what you're after

Re: Sprite Requests

Posted: Thu Jul 30, 2015 2:56 am
by Luke Cox
After several cult rounds where people wouldn't GET AROUND THE FUCKING NAR'SIE RUNE, I would like a custom sprite for the Summon Nar'sie rune. Black with a red glow would look best. Somebody in the minor suggestion threads showed interest in implementing it.

Re: Sprite Requests

Posted: Thu Jul 30, 2015 4:37 pm
by Gun Hog
Luke Cox wrote:After several cult rounds where people wouldn't GET AROUND THE FUCKING NAR'SIE RUNE, I would like a custom sprite for the Summon Nar'sie rune. Black with a red glow would look best. Somebody in the minor suggestion threads showed interest in implementing it.
That would be me. Make it sexy and animated! I could probably give it a luminosity level to make it stand out even more.

Re: Sprite Requests

Posted: Thu Jul 30, 2015 8:36 pm
by ThanatosRa
How hard would a Fat Sprite project be right now?

Re: Sprite Requests

Posted: Thu Jul 30, 2015 8:38 pm
by Nienhaus
ThanatosRa wrote:How hard would a Fat Sprite project be right now?
Quoting myself
Nienhaus wrote:
An0n3 wrote:Now bring bat fat sprites. Two great things that go great together (when forced on the participants).
Have fun getting a spriter for that.
I'll take payment.

Re: Sprite Requests

Posted: Thu Jul 30, 2015 8:40 pm
by ThanatosRa
Nienhaus wrote:
ThanatosRa wrote:How hard would a Fat Sprite project be right now?
Quoting myself
Nienhaus wrote:
An0n3 wrote:Now bring bat fat sprites. Two great things that go great together (when forced on the participants).
Have fun getting a spriter for that.
I'll take payment.

Oh I missed that.


That bad huh.

Re: Sprite Requests

Posted: Thu Jul 30, 2015 8:43 pm
by Nienhaus
It's just take a while honestly.

Edit:Btw the cost would be like, a pizza. ;)

Re: Sprite Requests

Posted: Fri Jul 31, 2015 9:01 pm
by ThanatosRa
>no money

shit.

Re: Sprite Requests

Posted: Fri Sep 04, 2015 1:48 pm
by AnonymousNow
I was one of those people who suggested stacked rod sprites, but I'm thinking that it may now be appropriate for other material stacks, if possible.

Either 1/1, 2/2, 3/3, 4/4, 5/5-50, or 1/1, 2/2, 3/3-50, please.

Re: Sprite Requests

Posted: Mon Sep 21, 2015 2:01 pm
by 420weedscopes
oh no j_mads was talking about hydroponics sprites near me
the fever
the THIRST

Re: Sprite Requests

Posted: Tue Sep 22, 2015 2:04 pm
by Gun Hog
I would like a sprite for a Science themed space suit which is also a bomb suit, for the RD. Very low priority, it is not likey to actually be implemented. But, you know, just in case.

Re: Sprite Requests

Posted: Sat Oct 03, 2015 6:22 pm
by Amnestik
New chapel pews would be nice

Image
Or at least north/south angles for the old ones, as the 'altar' hasn't been oriented that way since about 2011

In fact: an altar, collection plate, holy water font, communion chalice, communion wafers, paten, all that shit would be pretty neat

Re: Sprite Requests

Posted: Tue Oct 06, 2015 2:09 pm
by tuypo1
I would like to request a Maneki-neko spirit.
Prefrebly a model that works on springs that last for a few minutes before needing to be restarted but an electronic model or even just a static image without a moving arm would still be great. (In fact I can easily do enough to make the spring loaded action look right myself probably (with a constantly moving arm that is I lack the skills to animate an arm))

https://en.wikipedia.org/wiki/Maneki-neko

Re: Sprite Requests

Posted: Thu Oct 08, 2015 12:09 am
by DaemonBomb
Amnestik wrote:New chapel pews would be nice

Image
Or at least north/south angles for the old ones, as the 'altar' hasn't been oriented that way since about 2011

In fact: an altar, collection plate, holy water font, communion chalice, communion wafers, paten, all that shit would be pretty neat
https://tgstation13.org/phpBB/viewtopic.php?f=11&t=4865

Re: Sprite Requests

Posted: Wed Oct 21, 2015 2:58 pm
by Bawhoppennn
A few sprites I would like are

Bottled water.

Weird ancient alien tiki stone things of nondescript cultural origin (with maybe a purplish glowing version)

A syndicate engineer hardsuit, probably just a black and red streaked version of a normal engineering hardsuit.

A generic hardsuit, probably just grey and silver like the EVA suit colors.

A military hardsuit, dunno what it would look like.

Some small frog with a hopping sprite.

A swat helm variant that is just plain looking.

An AK-47.

A Laser AK-47.

Some sort of Russian Transport Chopper and a Helipad turf sprites (4x4 tiles) probably something like this:
Spoiler:
Image
Military tactical goggles.

Some black keycard scanner with a red/green light and an off version of it.

A soviet and a pirate ID card, with a hammer and a sickle and skull and crossbones respectively.

A wooden crossbow.

A generic grey rock.


Alot to ask for but I have plans :^)

Re: Sprite Requests

Posted: Fri Oct 23, 2015 5:10 am
by tuypo1
I think theres already a syndi engineering suit on the derelict