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Re: Sprite Requests

Posted: Thu Feb 11, 2016 5:55 pm
by TechnoAlchemist

Bottom post of the previous page:

That just looks like a silver version of the syndicate revolver


Also - what sort of madman puts a silencer on a revolver

Re: Sprite Requests

Posted: Thu Feb 11, 2016 6:23 pm
by Thunder11
A russian

Re: Sprite Requests

Posted: Fri Feb 12, 2016 2:33 pm
by Thunder11
Also need the stechkin sprite modified to look more like this
http://gotavapen.se/gota/ryssar/pistoler/aps01.jpg
Suppressor variant not needed

Re: Sprite Requests

Posted: Sat Feb 13, 2016 11:43 am
by Smoopadoop
Can someone sprite my shitty oc's hairstyle, or something similar?
gotta get that authentic shitty oc playstyle, knowwhatimsayin
sorry shit quality
Spoiler:
Image
oh no you can see that he's part ligger scum

Re: Sprite Requests

Posted: Sat Feb 13, 2016 7:40 pm
by 420weedscopes
that's some pretty good art kid

Re: Sprite Requests

Posted: Sun Feb 14, 2016 6:51 pm
by PKPenguin321
I need some kinda sharpening block sprite for https://github.com/tgstation/-tg-station/pull/15519

it shouldn't be hard to do, it's basically just a colorful rectangle, like this:
Spoiler:
Image

Re: Sprite Requests

Posted: Mon Feb 15, 2016 11:15 pm
by newfren
My computer has decided to not download anything anymore so I can't get paint.net to make this background transparent but here.

http://i.imgur.com/8Fn6S9W.png

Re: Sprite Requests

Posted: Wed Feb 17, 2016 12:56 am
by PKPenguin321
newfren wrote:My computer has decided to not download anything anymore so I can't get paint.net to make this background transparent but here.

http://i.imgur.com/8Fn6S9W.png
good shit thanks fam

Re: Sprite Requests

Posted: Wed Feb 17, 2016 5:12 am
by lumipharon
Anyone able to make north/south facing sprites for the crusher/recycler? Currently it only has 1 sprite (which can probably be flipped, but that still leaves north and south facing).

Re: Sprite Requests

Posted: Wed Feb 17, 2016 8:41 am
by imblyings
i'm not entirely sure but I vaguely remember being asked to do exactly that when I was a young naive spriter easily tricked into doing unpleasant dirty things and someone thought it would be fun to make me do directionals for recycling equipment sprites which were shit and horrible

http://www.filedropper.com/recycling

I'm sure what you need is in the dmi somewhere

it's icon_states crusher00 crusher10 crusher01(animated states) and crusher11(animated states) that you want

Re: Sprite Requests

Posted: Wed Feb 24, 2016 11:08 pm
by PKPenguin321
i need a bola
google images says it would look something like this:
Spoiler:
Image
note that this is something that is designed to be handheld and is smaller than it appears in the image

Re: Sprite Requests

Posted: Fri Feb 26, 2016 1:07 am
by Cuboos
PKPenguin321 wrote:i need a bola
google images says it would look something like this:
Spoiler:
Image
note that this is something that is designed to be handheld and is smaller than it appears in the image
like this?
Image

i figured the recipe would be metal sheet and wire or something.

Re: Sprite Requests

Posted: Mon Feb 29, 2016 4:11 am
by PKPenguin321
Cuboos wrote:snip
Oh, I didn't see this in time... The bola PR already went through with a different sprite, sorry if you spent time on this :?

Re: Sprite Requests

Posted: Mon Feb 29, 2016 6:01 am
by Cuboos
PKPenguin321 wrote:
Cuboos wrote:snip
Oh, I didn't see this in time... The bola PR already went through with a different sprite, sorry if you spent time on this :?

:(

Re: Sprite Requests

Posted: Thu Mar 03, 2016 12:59 am
by Gun Hog
You can still update the sprite...

Re: Sprite Requests

Posted: Thu Mar 03, 2016 5:16 pm
by Atlanta-Ned
Can we get a new set of colored floor tiles for command? I sampled the color from a command door (#344E6D) and did a quick color replace in Photoshop. Presently, we're using medbay's lightblue color for tiles that represent command, but that (could be) confusing.

Before:
Image

After:
Image

Re: Sprite Requests

Posted: Tue Mar 22, 2016 10:34 pm
by Luke Cox
I need a sprite for my suggested peacekeeper borg: https://tgstation13.org/phpBB/viewtopic ... ead#unread

Something with no edges or corners, lots of curves and round shapes. Parts of it should be padded. Soft pink/blue would work best since they're calming colors. Ideally, it should look like a law 1 zealot incarnate. It's supposed to be slightly ridiculous, so don't be afraid to have some fun with it.

Re: Sprite Requests

Posted: Tue Mar 22, 2016 11:51 pm
by DanielRatherman
Luke Cox wrote:I need a sprite for my suggested peacekeeper borg: https://tgstation13.org/phpBB/viewtopic ... ead#unread

Something with no edges or corners, lots of curves and round shapes. Parts of it should be padded. Soft pink/blue would work best since they're calming colors. Ideally, it should look like a law 1 zealot incarnate. It's supposed to be slightly ridiculous, so don't be afraid to have some fun with it.
Image

Tried to make him look like a cheeky cunt- the kind of borg to scold a frothing assistant and irritate him into complicity with constant soft-stuns and discouragement. Also fingers to tickle people into submission.

Re: Sprite Requests

Posted: Wed Mar 23, 2016 11:22 am
by Nienhaus
Dan! Long time no see. I recognized your pink background.

Re: Sprite Requests

Posted: Wed Mar 23, 2016 1:31 pm
by Puglord
I'm tired of this Ian favoritism. Pugsley the pug deserves to wear clothing and body-armour just as much as Ian. We need clothing sprites for pugs.

Re: Sprite Requests

Posted: Wed Mar 23, 2016 2:26 pm
by DanielRatherman
Nienhaus wrote:Dan! Long time no see. I recognized your pink background.
Yo! Yeah I was a bit out of the spriting game for a while, but got some motivation lately. I updated that thing to be a little less garish.

Image

Re: Sprite Requests

Posted: Wed Mar 23, 2016 5:24 pm
by Fonedsky
Bawhoppennn wrote: Weird ancient alien tiki stone things of nondescript cultural origin (with maybe a purplish glowing version)

Alot to ask for but I have plans :^)
Image
shading is not final
any directions i should take with this before i finish the shading?

Re: Sprite Requests

Posted: Wed Mar 23, 2016 7:14 pm
by Bawhoppennn
Fonedsky wrote: any directions i should take with this before i finish the shading?
make sure theres like weird inscription marks and maybe ancient samarian text

Re: Sprite Requests

Posted: Wed Mar 23, 2016 8:03 pm
by Fonedsky
Bawhoppennn wrote:
Fonedsky wrote: any directions i should take with this before i finish the shading?
make sure theres like weird inscription marks and maybe ancient samarian text
i was thinking about making the text glow with inscription marks, that's why i didn't include it
i'll make it bigger to include both the marks and ancient samarian text

edit:
http://www.mediafire.com/view/adlvjv8sbyjga58/thing.dmi
i did it digg
if you need anything more just ask i don't mind

Re: Sprite Requests

Posted: Fri Mar 25, 2016 4:52 am
by PKPenguin321
i need four directional kool-aid man mob sprites
preferably before april 1st
dont ask why

Image

Re: Sprite Requests

Posted: Fri Mar 25, 2016 9:12 am
by Fonedsky
PKPenguin321 wrote:i need four directional kool-aid man mob sprites
preferably before april 1st
dont ask why

Image
http://www.mediafire.com/view/1g5smkd62 ... id_man.dmi
do not disappoint me

Re: Sprite Requests

Posted: Tue Apr 05, 2016 6:55 am
by Luke Cox
I need side, back, and transformation sprites from the standard borg module for the egg looking borg on the right

Image

Daniel was doing these but it's been a week or so, so I'm guessing he's busy. The borg they're for is 99% finished, all we need are sprites.

Re: Sprite Requests

Posted: Tue Apr 05, 2016 7:10 pm
by Remie Richards
That egg thing's cute.

Re: Sprite Requests

Posted: Tue Apr 05, 2016 10:31 pm
by Luke Cox
Remie Richards wrote:That egg thing's cute.
Yep. It's for a peacekeeper borg. The borg itself is mostly finished, we just need sprites.

Re: Sprite Requests

Posted: Wed Apr 06, 2016 12:12 am
by Super Aggro Crag
i wanna be the egg with legg, i wanna peace the humans

Re: Sprite Requests

Posted: Wed Apr 06, 2016 2:05 pm
by Topham
Nienhaus wrote:It's just take a while honestly.

Edit:Btw the cost would be like, a pizza. ;)
wait are you saying that none of these cheap assholes would buy a pizza for you to make fat sprites because i don't even care about fat sprites but seeing something like that get done would be awesome and i actually have some money

Re: Sprite Requests

Posted: Thu Apr 07, 2016 3:53 am
by Nienhaus
Topham wrote:
Nienhaus wrote:It's just take a while honestly.

Edit:Btw the cost would be like, a pizza. ;)
wait are you saying that none of these cheap assholes would buy a pizza for you to make fat sprites because i don't even care about fat sprites but seeing something like that get done would be awesome and i actually have some money
I offered and so far no one has taken me up.

Re: Sprite Requests

Posted: Thu Apr 07, 2016 5:49 am
by DemonFiren
Requesting pitchfork item, inhand and wielded sprites so PK can make angry mobs a reality.

Re: Sprite Requests

Posted: Thu Apr 07, 2016 7:33 pm
by Incoming
I need tongues, see https://github.com/tgstation/-tg-station/pull/16704 for details. Take this once in a lifetime opportunity to canonize lizard tongue design so people know what they look like when they use them for horrible acts of roleplay.

Re: Sprite Requests

Posted: Fri Apr 08, 2016 8:07 am
by kazeespada
I need a holoshark. It should look like the mega carp, but with the holographic thing of a holocarp.

Re: Sprite Requests

Posted: Fri Apr 08, 2016 6:43 pm
by DemonFiren
Incoming wrote:Take this once in a lifetime opportunity to canonize lizard tongue design so people know what they look like when they use them for horrible acts of roleplay.
Too bad ERP is banned and no matter how fat you are you can only vore monkeys, not humans.

Re: Sprite Requests

Posted: Thu Apr 14, 2016 9:43 pm
by kazeespada
I am coding dismemberment so I need:

The head and chest attached to each other for EVERY. SINGLE. RACE.

I need arms and legs for EVERY SINGLE RACE, plus grey scale that I can use for humans, lizards, and easy races. Each one must be in the location it would be on the mob.

I need arms and legs for every single race... with a bit of meat attached and sideways so I can throw them to the ground. I also need a metal version of these for robolimbs off the body.

Some races don't need special limbs. Others do(also, im probably going to want the color of golem arms).

Re: Sprite Requests

Posted: Thu Apr 14, 2016 10:19 pm
by TrustyGun
That's a lot of sprites. Plus

>coding dismemberment

Re: Sprite Requests

Posted: Thu Apr 14, 2016 11:11 pm
by Nienhaus
I can give who ever wants to do it a head start.

Image

Re: Sprite Requests

Posted: Fri Apr 15, 2016 1:24 am
by kazeespada
I had a lot of those and almost none of them are paticularly useable due to sprite changes in the past two years.

One for each skintone is no nessary since im going to generate those use the color var.

Also, laying down is handled by rotation so laying down sprites are obsolete.

Re: Sprite Requests

Posted: Sun Apr 17, 2016 12:22 pm
by Bawhoppennn
I still think we should add fat sprites, but only let fat people wear certain clothing. No space suits for fat people.
If someone is wearing something that a fat person can't, and then they become fat, all their clothes just rip off and fly everywhere comically.
This also allows us to do some good old-fashioned fathshaming.

Re: Sprite Requests

Posted: Sun Apr 17, 2016 8:08 pm
by PKPenguin321
Nienhaus wrote:I can give who ever wants to do it a head start.

[img]snip[/img]
>no headless sprites

Re: Sprite Requests

Posted: Mon Apr 18, 2016 12:45 am
by Nienhaus
PKPenguin321 wrote:
Nienhaus wrote:I can give who ever wants to do it a head start.

[img]snip[/img]
>no headless sprites
I'm pretty sure RR had me make one for heads, however that's the only copy that I have saved.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 5:11 am
by kazeespada
PKPenguin321 wrote:
Nienhaus wrote:I can give who ever wants to do it a head start.

[img]snip[/img]
>no headless sprites
DO YOU WANNA CODE DISMEMBERMEME? DO YOU REALISE HOW HARD IT WOULD BE TO DECAPITATE A SPACEMAN? AT WHAT POINT ARE YOU A MOB? IS THE HEAD THE MOB? THAN THAT MEANS SPECIAL CASES FOR THE ORGANS AND THEN THE BRAIN HAS TO BE SPECIAL CASED INTO THE HEAD.

So NO! NO DECAPITATION.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 5:12 am
by Zilenan91
Someone can always add decapitation later

Re: Sprite Requests

Posted: Mon Apr 18, 2016 5:23 am
by Saegrimr
kazeespada wrote:
PKPenguin321 wrote:
Nienhaus wrote:I can give who ever wants to do it a head start.

[img]snip[/img]
>no headless sprites
DO YOU WANNA CODE DISMEMBERMEME? DO YOU REALISE HOW HARD IT WOULD BE TO DECAPITATE A SPACEMAN? AT WHAT POINT ARE YOU A MOB? IS THE HEAD THE MOB? THAN THAT MEANS SPECIAL CASES FOR THE ORGANS AND THEN THE BRAIN HAS TO BE SPECIAL CASED INTO THE HEAD.

So NO! NO DECAPITATION.
You mean like brains?

Re: Sprite Requests

Posted: Mon Apr 18, 2016 5:53 am
by yackemflam
Here's how to do decapitation

Since when you get debrained, you are the brain, not the body. this means a body is in a hierarchy. Head > Body > Limbs.

So when your head gets cut off, you are the head, not the body/bigger mass.

You also will die since lol no heart

Limbs are turned 'off' in a sort of way. Really you are just cursed with a 'empty' item that can't interact with anything, much like the chainsaw arm but worse.

An invisible variable is placed on every limb. Every weapon has a new variable, a sharpness variable. If a limb reaches 40 or higher of the variable, the limb is cut off. A e-sword has 35 while a double eswordhas 40. A simple kitchen knife is as low as 5. A switchblade is only a small 2.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 6:01 am
by Zilenan91
That system sounds interesting. You could theoretically keep someone's head alive if you injected it with iron and anti oxyloss chems.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 6:06 am
by yackemflam
Zilenan91 wrote:That system sounds interesting. You could theoretically keep someone's head alive if you injected it with iron and anti oxyloss chems.
We'd need an artificial heart to keep the body alive though.

We nazi experimentation now.

Plus it's easier for the coders.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 6:11 am
by yackemflam
yackemflam wrote:Here's how to do decapitation

Since when you get debrained, you are the brain, not the body. this means a body is in a hierarchy. Head > Body > Limbs.

So when your head gets cut off, you are the head, not the body/bigger mass.

You also will die since lol no heart

Limbs are turned 'off' in a sort of way. Really you are just cursed with a 'empty' item that can't interact with anything, much like the chainsaw arm but worse.

An invisible variable is placed on every limb. Every weapon has a new variable, a sharpness variable. If a limb reaches 40 or higher of the variable, the limb is cut off. A e-sword has 35 while a double eswordhas 40. A simple kitchen knife is as low as 5. A switchblade is only a small 2.
To add to this, have a check system to see if someone has at least 2 limbs. If they don't then they will be 'buckled' and can't move. A crutch will add to this variable.

Make every spessmen a walking list of variables to make everything for coding easier in the future. If it's not a thing yet.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 6:22 am
by DemonFiren
Do tell me that the sharpening block actually increases sharpness.