Sprite Requests

Mapping Ideas and Sprite Galleries
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Armhulen
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Re: Sprite Requests

Post by Armhulen » #252009

Bottom post of the previous page:

you really like that frog don'cha

hmm
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FantasticFwoosh
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Re: Sprite Requests

Post by FantasticFwoosh » #252150

Phooey, Kor is trying to commercially exploit me into paying him to sprite the suit to fund his frog monopoly empire.

Spoiler:
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Armhulen
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Re: Sprite Requests

Post by Armhulen » #252156

i would pay him, an rd frog suit /would/ be pretty nice
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Re: Sprite Requests

Post by Dagdammit » #253052

That's outrageous. You should pay me instead, I bet my rates are much more reasonable.
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Armhulen
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Re: Sprite Requests

Post by Armhulen » #253452

your sprites could kill a dragon, much less a man.
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Re: Sprite Requests

Post by AnturK » #255524

For any interested spriters i'll try to curate a list of things missing unique sprites / using obvious coder sprites / missing sprites altogether here
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Re: Sprite Requests

Post by FantasticFwoosh » #264958

One for explaining and displaying a concept

I would like a Judge Dredd style blue captain's helmet, basically nanotren personalised with liberal use of gold and a judge dredd esque face visor. Only issue i can think of it having is clipping through existing eye wear, bit the sides are pointy anyway so you might be able to get away wearing gar glasses as long as it broadly lines up.

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Spoiler:
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Re: Sprite Requests

Post by Nienhaus » #265012

Hey.
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XDTM
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Re: Sprite Requests

Post by XDTM » #265598

Cloth/runic/brass/flesh golems, i meant to add them but just recoloring the rocky sprite doesn't really convey what they are.
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DemonFiren
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Re: Sprite Requests

Post by DemonFiren » #265617

>flesh golems
Be cheap and reuse the bloated human suit.
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non-lizard things:
Spoiler:
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Iatots
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Re: Sprite Requests

Post by Iatots » #265660

You like where I am going with this?
cult golem.png
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Armhulen
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Re: Sprite Requests

Post by Armhulen » #265662

Hell yes.
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Re: Sprite Requests

Post by XDTM » #265713

It looks awesome!
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Re: Sprite Requests

Post by Iatots » #265912

Ok I cleaned up the side sprite and I think it's ready for shipping: (golems are dismemberment proof right?)
cult golem.dmi
cult golem.dmi (726 Bytes) Viewed 22194 times
If you have any grievances post them and I will try hammering them out.

Also here is my WIP of the clock golem:
brass golem WIP.gif
brass golem WIP.gif (1.13 KiB) Viewed 22194 times
It's basically a shell given life by a brass core. (the head).
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Re: Sprite Requests

Post by XDTM » #265913

No grievances whatsoever, they look vastly better than i expected!

EDIT: Even if non-dismemberable, golems do have split parts, but it's simply a matter of cutting the full sprite; i can do it myself pretty quickly if you want.
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Re: Sprite Requests

Post by Iatots » #265925

I know it's quite more work but if you could update the mob section on the wiki's sprite guide you would generate a lot more dividends down the line.
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Re: Sprite Requests

Post by XDTM » #265949

I added the little i knew, but i'd need to ask a proper spriter to get a proper guide.
a.k.a. Duke Hayka

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Re: Sprite Requests

Post by Iatots » #266053

Ok but hold up

what if
Spoiler:
thicc golems?
Spoiler:
thicc golem.png
thicc golem.png (23.47 KiB) Viewed 22169 times
new_vs_old.png
new_vs_old.png (3.68 KiB) Viewed 22169 times
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Re: Sprite Requests

Post by Remie Richards » #266066

Iatots wrote:Ok but hold up

what if
Spoiler:
thicc golems?
Spoiler:
The attachment thicc golem.png is no longer available
The attachment new_vs_old.png is no longer available
There's these, from /vg/, that I used as part of Sticky's DnD event:
adamantite.png
adamantite.png (1.53 KiB) Viewed 22166 times
私は完璧
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Re: Sprite Requests

Post by Iatots » #266081

Those are outright fat, but better quality than mine. I would just prefer golems to not be a recolor.
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Re: Sprite Requests

Post by FantasticFwoosh » #266083

You're venturing into thicc codersprite territory akin to Abosolution server's sprites which are hideous.

Spoiler:
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Re: Sprite Requests

Post by XDTM » #266344

As long as they're greyscaled they should be pretty easy to swap. Though for some reason the east/west sprite really gives me the impression they're tilting their head forward constantly.
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Re: Sprite Requests

Post by Iatots » #266351

cloth golems are mummies, anyone surprised?
clothgolem.png
clothgolem.png (8.75 KiB) Viewed 22142 times
here is the DMI with cloth and cult cut up.
cloth golems.dmi
cloth golems.dmi (2.01 KiB) Viewed 22142 times
I can't sprite a good flame to save my life so I just might turn the clock golem into something else.
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Re: Sprite Requests

Post by FantasticFwoosh » #266357

Could anybody sprite a brownish/leathery? HOS greatcoat. Make it look worn and a little less military, something a experienced police officer would use. Thanks.

Spoiler:
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Re: Sprite Requests

Post by Lombardo2 » #267978

FantasticFwoosh wrote:Could anybody sprite a brownish/leathery? HOS greatcoat. Make it look worn and a little less military, something a experienced police officer would use. Thanks.
What do you think?

Image

If you like the colors and worn then I can recolor the other sides

EDIT: I realized you might want another design, so I quickly drafted this:

Image
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Re: Sprite Requests

Post by FantasticFwoosh » #268189

That is 10000 times better than that ultrablack monstrosity we have now. You are very much talented, gracias.

Spoiler:
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Re: Sprite Requests

Post by Lombardo2 » #268281

Okay, I'll do the on character sprites so someone can implement them
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J_Madison
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Re: Sprite Requests

Post by J_Madison » #268351

Image

hey buddy
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Re: Sprite Requests

Post by Lombardo2 » #268383

J_Madison wrote:Image

hey buddy
Hahahah fak u, can't unsee now.

Anyway here are the sprites

Image

It doesn't very look HoS-y taking into account his other outfits if someone implements this it's probably going in civilian clothing or something. The detectives looks kinda nice with it tho.

And of course a CC0 license
Image
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Re: Sprite Requests

Post by Iatots » #268508

Sorry XDTM but I can't deliver on the clock cult golem sprite. I will try to deliver on the meat golem.
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Re: Sprite Requests

Post by FantasticFwoosh » #268512

perhaps you should focus less on them being a guardian and more of a autonomaton construct, because the fire effect is distracting/time consuming and needs to be illustrated from all angles.

> The cogdrone has a large central eye and a brass exterior, you could go for that kind of aesthetic.

I've mocked up a sprite myself, a helpful addition i feel would be a animated fire heart using the same sprites or some kind of azure/clock crystaline heart in the middle of the body. Something to denote it is alive rather than a inanimate golem.

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Last edited by FantasticFwoosh on Thu Mar 16, 2017 3:33 pm, edited 1 time in total.

Spoiler:
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Re: Sprite Requests

Post by Gun Hog » #268516

Make them look like a clockwork-steam powered robot!
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Re: Sprite Requests

Post by FantasticFwoosh » #268518

Revised it, added my own advice with the whole heart crystal gimmick & fused visible lines to look like the arms & legs are protuding out of a visible chassis. Clock golem V2

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Spoiler:
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Re: Sprite Requests

Post by Lombardo2 » #268542

Here's my take on the clock cult golem. It's obviously inspired by the clock slab, the main tool of the cultists. Also it's not that menacing because, according to the github PR, cult golems aren't necessarily cultists themselves.

Image
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Re: Sprite Requests

Post by cedarbridge » #268734

Looking for a resprite of the plasmaman biosuit only more suited to a non-staff role. Something an off-station trader would wear. Definitely something that would stand out from the normal suit.
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Re: Sprite Requests

Post by Lombardo2 » #268810

I'm don't quite like it but I'm taking any request while I familiarize myself with 32x32 and ss13 style.

Image
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Re: Sprite Requests

Post by Armhulen » #268949

Lombardo2 wrote:I'm don't quite like it but I'm taking any request while I familiarize myself with 32x32 and ss13 style.

Image
Fallout 13?
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Re: Sprite Requests

Post by XDTM » #269665

I could use a pile of clothing sprite, for cloth golem purposes. (basically i intend to make them self revive if the pile is left alone)
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Re: Sprite Requests

Post by Lombardo2 » #269686

XDTM wrote:I could use a pile of clothing sprite, for cloth golem purposes. (basically i intend to make them self revive if the pile is left alone)
What do you think about this?

Image
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Re: Sprite Requests

Post by FantasticFwoosh » #269690

I remember cloth golems being mentioned somewhere to being literally mummies, could you make that more bandage like please? (though its a nice pile of stuff)

Spoiler:
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Re: Sprite Requests

Post by Lombardo2 » #269695

Oh right, my bad. Didn't research the golems beforehand. I'll do it when I get home.
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Re: Sprite Requests

Post by XDTM » #269726

As fwoosh said it's really nice but i already committed to the mummy look, thanks!
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Re: Sprite Requests

Post by Lombardo2 » #269776

Here

Image
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pile_of_bandages.png
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Re: Sprite Requests

Post by Alipheese » #270979

I need a nice bit of sprites, preferably message me.

Screenshots.
Spoiler:
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Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Re: Sprite Requests

Post by Lombardo2 » #272842

Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
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Re: Sprite Requests

Post by Alipheese » #272861

Lombardo2 wrote:
Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
Various plant sprites. Inhands. And food sprites. I've tried but they always turn out horrible.

Edit for clarification. Palm tree, napalm tree, basil, queen basil, cashew, then the grown plant produce. bagels, peanut butter jar, pb&j sandwich.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Re: Sprite Requests

Post by Lombardo2 » #272944

Alipheese wrote:
Lombardo2 wrote:
Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
Various plant sprites. Inhands. And food sprites. I've tried but they always turn out horrible.

Edit for clarification. Palm tree, napalm tree, basil, queen basil, cashew, then the grown plant produce. bagels, peanut butter jar, pb&j sandwich.
I'm quite busy these days but I can help. Why don't you make a google doc or something listing the sprites you need? With trees you mean trees for hydroponics or for decoration? Also which foods and indhands.
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Armhulen
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Re: Sprite Requests

Post by Armhulen » #274154

Reminder that we still need cuck cult sprites
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Re: Sprite Requests

Post by JStheguy » #274178

Armhulen wrote:Reminder that we still need cuck cult sprites
'Aight, here you go
Image
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Armhulen
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Re: Sprite Requests

Post by Armhulen » #274220

JStheguy wrote:
Armhulen wrote:Reminder that we still need cuck cult sprites
'Aight, here you go
Image
First off hohoho

Second off I should clarify clock cult GOLEMS
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Re: Sprite Requests

Post by DemonFiren » #274223

Man, no. Canadians are way too nice to insult like that.

Really, you should leaf them alone.
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non-lizard things:
Spoiler:
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