Sprite Requests

Mapping Ideas and Sprite Galleries
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ZyloWalsh
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Re: Sprite Requests

Post by ZyloWalsh » #104998

Bottom post of the previous page:

phil235 wrote: Thanks for the sprites!

I like the eject and cycle equipment (although only the one w/o number is needed since the amount of equipment on mech can vary from 0 to 6).
The air and light look good but I'm afraid just having the word "light" and "air" isn't sufficient to make it easily identifiable, it could use an image instead of a simple rectangle.
"View mode" is ambiguous. It should be "view stats" at least. Also, here again, I'd prefer a big image rather than just words. The action buttons are already pretty small so we don't want players to have to a long close look to distinguish the words on each button before clicking.

I like the colors, it will help players not confuse mech action buttons with the other ones.
Okay, here are all of the action buttons.

Image

EDIT: Just realized I didn't include "smoke". It should be in the dmi now.
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Not-Dorsidarf
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Re: Sprite Requests

Post by Not-Dorsidarf » #107168

I think the base ninja suit (The one without the glowing green shit) actually looks pretty close to what you're after
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Luke Cox
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Re: Sprite Requests

Post by Luke Cox » #108318

After several cult rounds where people wouldn't GET AROUND THE FUCKING NAR'SIE RUNE, I would like a custom sprite for the Summon Nar'sie rune. Black with a red glow would look best. Somebody in the minor suggestion threads showed interest in implementing it.
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Re: Sprite Requests

Post by Gun Hog » #108463

Luke Cox wrote:After several cult rounds where people wouldn't GET AROUND THE FUCKING NAR'SIE RUNE, I would like a custom sprite for the Summon Nar'sie rune. Black with a red glow would look best. Somebody in the minor suggestion threads showed interest in implementing it.
That would be me. Make it sexy and animated! I could probably give it a luminosity level to make it stand out even more.
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ThanatosRa
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Re: Sprite Requests

Post by ThanatosRa » #108504

How hard would a Fat Sprite project be right now?
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Re: Sprite Requests

Post by Nienhaus » #108506

ThanatosRa wrote:How hard would a Fat Sprite project be right now?
Quoting myself
Nienhaus wrote:
An0n3 wrote:Now bring bat fat sprites. Two great things that go great together (when forced on the participants).
Have fun getting a spriter for that.
I'll take payment.
Hey.
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Re: Sprite Requests

Post by ThanatosRa » #108507

Nienhaus wrote:
ThanatosRa wrote:How hard would a Fat Sprite project be right now?
Quoting myself
Nienhaus wrote:
An0n3 wrote:Now bring bat fat sprites. Two great things that go great together (when forced on the participants).
Have fun getting a spriter for that.
I'll take payment.

Oh I missed that.


That bad huh.
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Re: Sprite Requests

Post by Nienhaus » #108508

It's just take a while honestly.

Edit:Btw the cost would be like, a pizza. ;)
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Re: Sprite Requests

Post by ThanatosRa » #108720

>no money

shit.
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Re: Sprite Requests

Post by AnonymousNow » #116725

I was one of those people who suggested stacked rod sprites, but I'm thinking that it may now be appropriate for other material stacks, if possible.

Either 1/1, 2/2, 3/3, 4/4, 5/5-50, or 1/1, 2/2, 3/3-50, please.
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Re: Sprite Requests

Post by 420weedscopes » #120151

oh no j_mads was talking about hydroponics sprites near me
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Re: Sprite Requests

Post by Gun Hog » #120399

I would like a sprite for a Science themed space suit which is also a bomb suit, for the RD. Very low priority, it is not likey to actually be implemented. But, you know, just in case.
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Re: Sprite Requests

Post by Amnestik » #122878

New chapel pews would be nice

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Or at least north/south angles for the old ones, as the 'altar' hasn't been oriented that way since about 2011

In fact: an altar, collection plate, holy water font, communion chalice, communion wafers, paten, all that shit would be pretty neat
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Re: Sprite Requests

Post by tuypo1 » #123600

I would like to request a Maneki-neko spirit.
Prefrebly a model that works on springs that last for a few minutes before needing to be restarted but an electronic model or even just a static image without a moving arm would still be great. (In fact I can easily do enough to make the spring loaded action look right myself probably (with a constantly moving arm that is I lack the skills to animate an arm))

https://en.wikipedia.org/wiki/Maneki-neko
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Re: Sprite Requests

Post by DaemonBomb » #124156

Amnestik wrote:New chapel pews would be nice

Image
Or at least north/south angles for the old ones, as the 'altar' hasn't been oriented that way since about 2011

In fact: an altar, collection plate, holy water font, communion chalice, communion wafers, paten, all that shit would be pretty neat
https://tgstation13.org/phpBB/viewtopic.php?f=11&t=4865
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Re: Sprite Requests

Post by Bawhoppennn » #128208

A few sprites I would like are

Bottled water.

Weird ancient alien tiki stone things of nondescript cultural origin (with maybe a purplish glowing version)

A syndicate engineer hardsuit, probably just a black and red streaked version of a normal engineering hardsuit.

A generic hardsuit, probably just grey and silver like the EVA suit colors.

A military hardsuit, dunno what it would look like.

Some small frog with a hopping sprite.

A swat helm variant that is just plain looking.

An AK-47.

A Laser AK-47.

Some sort of Russian Transport Chopper and a Helipad turf sprites (4x4 tiles) probably something like this:
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Military tactical goggles.

Some black keycard scanner with a red/green light and an off version of it.

A soviet and a pirate ID card, with a hammer and a sickle and skull and crossbones respectively.

A wooden crossbow.

A generic grey rock.


Alot to ask for but I have plans :^)
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Re: Sprite Requests

Post by tuypo1 » #128692

I think theres already a syndi engineering suit on the derelict
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Re: Sprite Requests

Post by newfren » #128710

tuypo1 wrote:I think theres already a syndi engineering suit on the derelict
It's a soft suit, not a hardsuit, and it borrows a lot more from the syndicate spacesuit than it does from engineering's hardsuits, which I think is what they wanted.
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Re: Sprite Requests

Post by J_Madison » #128784

Sniper (D)MR PDW Three guns.
One sniper, name: C50-S. 5 bullets to a magazine. Bolt actions. (requires the rifle to be "cocked" twice; BOLT OPEN (empty bullet out) BOLT CLOSE, introduce loaded bullet to load a live bullet).
One marksman rifle: C42-MR. 10 bullets to a magazine.
One personal defense weapon: C15-PDW. 12 or 15 bullets to a magazine. (2 shot burst or 3 shot burst dependant on how many bullets the gun will have)

I need the following:
Bullet shell .338 and .338 used shells.
.338 bullet box.
.338 stripper clip loaded with 1, 2, 3, 4, and 5 bullets.
.338 stripper clip empty (0 bullets).
Sniper with (loaded magazine)

Marksman rifle loaded with magazine.
Marksman rifle unloaded/without magazine.
Marksman rifle magazine loaded.
Marksman rifle magazine empty.

Personal defense weapon loaded.
Personal defense weapon without magazine.
Personal defense weapon magazine loaded.
Personal defense weapon magazine empty.
Personal defense weapon with silencer.
Personal defense weapon without silencer.
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DemonFiren
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Re: Sprite Requests

Post by DemonFiren » #128791

Image tags, can you use them?
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Re: Sprite Requests

Post by J_Madison » #128794

DemonFiren wrote:Image tags, can you use them?
Dimensions. The forum wouldn't let me use them, otherwise I'd use it.
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Re: Sprite Requests

Post by Thunder11 » #129364

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Re: Sprite Requests

Post by PKPenguin321 » #129828

Requesting inhands for a chainsaw that overlaps with a human arm the same way the armblade does.
I made a shitty sprite myself but I'm not happy with it (it doesn't even cover the human's hand) and I don't want to make sprites for every single direction + both hands. :P
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sprite request

Post by asskek » #130516

a mouse with a little pink bow if you would kindly
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Re: Sprite Requests

Post by PKPenguin321 » #130771

sprites that aren't codersprites for this PR
https://github.com/tgstation/-tg-station/pull/12741
basically all i need is a big-ass golden gangster necklace (preferably with a big $ sign), both a sprite for when it's on the floor and a sprite for when you're wearing it
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Re: Sprite Requests

Post by Gun Hog » #131906

I would like a blue version of the on-weapon flashlight sprites. I plan on allowing normal flashlights to attach to energy weapons.
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Re: Sprite Requests

Post by Wyzack » #131911

Is our current revolver sprite one of SS13's sacred cows donut change evar? Revolvers in general are so awesome but our current revolver sprite looks like fucking garbage. Could someone make a better one?
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Re: Sprite Requests

Post by Not-Dorsidarf » #132207

Wyzack wrote:Is our current revolver sprite one of SS13's sacred cows donut change evar? Revolvers in general are so awesome but our current revolver sprite looks like fucking garbage. Could someone make a better one?
Matebas pretty good
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Re: Sprite Requests

Post by Wyzack » #132210

Yeah the metabe looks amazing, would there be controversy if it replaced our current sprite?
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Re: Sprite Requests

Post by MMMiracles » #132965

I need a hole sprited, something that could look half-decent if layered over any tile. Something to just show depth for a tile that leads into pitch black.

It'd also be really nice if the tile can be smoothed so theres no real limit on how big the hole could look.
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Re: Sprite Requests

Post by peoplearestrange » #134470

Can someone resprite the crono pack into a proton-pack (ghost-buster style)
Also a beige resprite of a jump suit would be awesome too.
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Re: Sprite Requests

Post by Scones » #134623

Wyzack wrote:Yeah the metabe looks amazing, would there be controversy if it replaced our current sprite?
Consider that a Mateba is not a conventional revolver, if it matters to you (Although I see no reason why it should, seeing as it is functionally identical in-game)
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Re: Sprite Requests

Post by kazeespada » #139968

I need hamster, dead hamster, dead hamster in a pool of blood, empty hamster wheel battery, hamster wheel battery with dead hamster, and hamster wheel battery with hamster wheel with hamster running(preferably animated)
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Re: Sprite Requests

Post by RedMcCloud » #145728

Webley-Fosberry autorevolver sprite as a new option for the det revolver

make it happen digg



(reviving this thread btw)
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Re: Sprite Requests

Post by John_Oxford » #145765

J_Madison wrote:-snip-
The AW rifle you gave has a detachable box magazine, and isn't fed by a stripper clip.

I have this laying around if its what your looking for, however.

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Re: Sprite Requests

Post by PKPenguin321 » #145834

John_Oxford wrote:
J_Madison wrote:-snip-
The AW rifle you gave has a detachable box magazine, and isn't fed by a stripper clip.

I have this laying around if its what your looking for, however.

Image
as a concept this is pretty neat, BUT the gun looks like it's spurting semen at the end which is not kosher
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Re: Sprite Requests

Post by John_Oxford » #145970

i laughed a little to hard at that.


you got a point though, there's not much room for a muzzle flash, even if i moved the gun back to the edge of the tile. but i'll work on it
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Re: Sprite Requests

Post by PKPenguin321 » #146243

have you tried transparency? stunbatons use a really light transparent glow in their "active" sprite and it looks really nice, might work for a flash effect.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Sprite Requests

Post by PKPenguin321 » #148712

i need sprites for my new feature: https://github.com/tgstation/-tg-station/pull/14879
it should look like maybe some kind of little box with saws on it and stuff, i don't know
i play Lauser McMauligan. clown name is Cold-Ass Honkey
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tell the best admin how good he is
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Re: Sprite Requests

Post by Buggy » #148741

Could anyone create some sprites for my Silencium PR: https://github.com/tgstation/-tg-station/pull/14870?

Silencium is the mime counterpart to Bananium. What it looks like is up to you, so long as its mime-ish, and keep in mind the theme is that its kinda transparent/invisible.

At minimum I really need the sheet/ore/tile/coin sprites for Silencium, and the part sprites for the Reticence. If you want to do Silencium walls and airlocks too that'd be fine, but otherwise I was just going to make them really transparent normal walls/airlocks.
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Re: Sprite Requests

Post by francinum » #149034

[00:04:57] <Chocobro> ask in the sprite requests thread and I'll hopefully remember tomorrow
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420weedscopes
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Re: Sprite Requests

Post by 420weedscopes » #149181

thanks bud

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you'll have to align them yourself in dreammaker
white version
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enjoy
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Amnestik
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Re: Sprite Requests

Post by Amnestik » #150303

The nuke currently looks a doggy dick so it'd be nice of someone to fix it or better yet make a better one
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TechnoAlchemist
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Re: Sprite Requests

Post by TechnoAlchemist » #151156

I liked the old one
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Re: Sprite Requests

Post by DemonFiren » #151159

TechnoAlchemist wrote:I liked the old one
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Re: Sprite Requests

Post by PKPenguin321 » #151168

TechnoAlchemist wrote:I liked the old one
same tbh
classic round green nuke best nuke
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TechnoAlchemist
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Re: Sprite Requests

Post by TechnoAlchemist » #151170

revertrevert
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Re: Sprite Requests

Post by Amnestik » #151196

that was going to be my original suggestion too, but i figured that because it even got changed a different one would be a good compromise
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invisty
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Re: Sprite Requests

Post by invisty » #151197

I prefer the new one.

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Thunder11
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Re: Sprite Requests

Post by Thunder11 » #153447

https://upload.wikimedia.org/wikipedia/ ... volver.jpg
Nagant revolver with and without suppressor
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TechnoAlchemist
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Re: Sprite Requests

Post by TechnoAlchemist » #153478

That just looks like a silver version of the syndicate revolver


Also - what sort of madman puts a silencer on a revolver
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