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Re: Sprite Requests

Posted: Mon Apr 18, 2016 6:22 am
by DemonFiren

Bottom post of the previous page:

Do tell me that the sharpening block actually increases sharpness.

Re: Sprite Requests

Posted: Mon Apr 18, 2016 6:47 am
by yackemflam
DemonFiren wrote:Do tell me that the sharpening block actually increases sharpness.
Why wouldn't it?

Re: Sprite Requests

Posted: Tue Apr 19, 2016 8:31 am
by Luke Cox
The peacekeeper borg is nearly finished, and we've realized that we're going to need transformation sprites as well as borg sprites. If we make the sprite a recolored/edited version of the secborg sprite, we can just recycle the old animation and just recolor the red bits and save an assload of work. Would anybody be willing to make a cross between the secborg and the hugbox that spawns in perma?

Re: Sprite Requests

Posted: Tue Apr 19, 2016 1:16 pm
by Bawhoppennn
you do realise that the peacekeeper borg isn't actually getting added right

Re: Sprite Requests

Posted: Tue Apr 19, 2016 3:38 pm
by Remie Richards
Bawhoppennn wrote:you do realise that the peacekeeper borg isn't actually getting added right
totally is.

Re: Sprite Requests

Posted: Tue Apr 19, 2016 4:39 pm
by TechnoAlchemist
If God wills it

Re: Sprite Requests

Posted: Tue Apr 19, 2016 4:48 pm
by Wyzack
I got the feeling it was going to become the next Readd Stungloves meme, with maintainers actively refusing to merge it due to it being a partial revert of the secborg removal. I have no strong opinion either way but if Remie says it is going in I think that means it is going in

Re: Sprite Requests

Posted: Tue Apr 19, 2016 5:09 pm
by Remie Richards
Whether it goes in as a roundstart module or not is debatable, but provided the code is up to snuff it should definitely exist in code (some funny stuff has been planned, like the Harm yeller's sound effects also eggborg a cutie)

Re: Sprite Requests

Posted: Tue Apr 19, 2016 7:30 pm
by Luke Cox
The Borg is pretty much finished code-wise, Drnwyn just needs sprites

Re: Sprite Requests

Posted: Wed Apr 20, 2016 12:47 am
by PKPenguin321
bruh what happened to this thread like the last 15 posts arent even sprite requests

Re: Sprite Requests

Posted: Wed Apr 20, 2016 6:48 am
by Bawhoppennn
PKPenguin321 wrote:bruh what happened to this thread like the last 15 posts arent even sprite requests
its because nobody actually wants to ever sprite things
I have about 10 billion requests but I have to hound and hound to get any of them

Re: Sprite Requests

Posted: Fri Apr 22, 2016 8:58 pm
by Nienhaus
Bawhoppennn wrote:
PKPenguin321 wrote:bruh what happened to this thread like the last 15 posts arent even sprite requests
its because nobody actually wants to ever sprite things
I have about 10 billion requests but I have to hound and hound to get any of them
I know personally for me I focus on one or two projects and I've been moving away from TG.

Re: Sprite Requests

Posted: Wed Apr 27, 2016 11:28 pm
by confused rock
Please help I need a foam dart minigun to live

Re: Sprite Requests

Posted: Sun Jun 05, 2016 6:25 am
by PKPenguin321
I need onground and inhand sprites for a skateboard. I'm making it so you can pick up the skateboard and swing it around. The skateboard vehicle in the game looks like this:
Image

(also if anybody wants to resprite the skateboard vehicle be my guest)

Re: Sprite Requests

Posted: Fri Jun 10, 2016 7:23 am
by JStheguy
PKPenguin321 wrote:I need onground and inhand sprites for a skateboard. I'm making it so you can pick up the skateboard and swing it around. The skateboard vehicle in the game looks like this:
Image

(also if anybody wants to resprite the skateboard vehicle be my guest)
Alright, I tried to resprite the skateboard, along with inhand and onground sprites. It's probably not the best, but it should at least look like some bits of metal on wheels.
Image

Re: Sprite Requests

Posted: Fri Jun 10, 2016 9:36 am
by Nienhaus
It's been two years JS! Long time no see.

Re: Sprite Requests

Posted: Mon Jun 13, 2016 2:34 pm
by lzimann
I need sprites for a gulag teleporter, https://tgstation13.org/phpBB/viewtopic.php?f=9&t=6912.
I'm using an old sprite of an implant chair(icons/obj/machines/implantchair.dmi), the sprite itself fits really well with what I want, but there are no icon states for it being closed with no occupant, unpowered(open and closed) and the maintenance panel open(only closed with no occupant)

edit: no longer need them

Re: Sprite Requests

Posted: Mon Jun 13, 2016 2:47 pm
by Armhulen
I need a better revenant for my profile avatar, pretty low priority but they're remaking revenant so maybe

Re: Sprite Requests

Posted: Tue Jun 14, 2016 9:22 pm
by PKPenguin321
JStheguy wrote:
PKPenguin321 wrote:I need onground and inhand sprites for a skateboard. I'm making it so you can pick up the skateboard and swing it around. The skateboard vehicle in the game looks like this:
Image

(also if anybody wants to resprite the skateboard vehicle be my guest)
Alright, I tried to resprite the skateboard, along with inhand and onground sprites. It's probably not the best, but it should at least look like some bits of metal on wheels.
Image
oh shit dude thanks! will implement ASAP
edit: https://github.com/tgstation/tgstation/pull/18576

Re: Sprite Requests

Posted: Wed Jun 15, 2016 12:17 am
by Xhuis
Armhulen wrote:I need a better revenant for my profile avatar, pretty low priority but they're remaking revenant so maybe
Here's a 256x256 umbra that matches the sprite in clarity. Colors might look off, but that's just the transparency and shouldn't be too bad. If you need a smaller one just tell me.
Image

Re: Sprite Requests

Posted: Wed Jun 15, 2016 7:51 pm
by Armhulen
Xhuis wrote:
Armhulen wrote:I need a better revenant for my profile avatar, pretty low priority but they're remaking revenant so maybe
Here's a 256x256 umbra that matches the sprite in clarity. Colors might look off, but that's just the transparency and shouldn't be too bad. If you need a smaller one just tell me.
Image
good!
I'll just scale this down myself, thank you!

Re: Sprite Requests

Posted: Sun Jun 26, 2016 9:26 pm
by MrEousTranger
can I get a sprited predator for my profile pic?? ;)
can you get me one of those?

Re: Sprite Requests

Posted: Wed Jun 29, 2016 11:18 am
by Thunder11
I need sprites for a rapier. Required sprites are:
Item sprites for rapier, empty sheath, and a sheathed rapier overlay for it
In hand sprites for rapier
On mob sprites for sheath on belt plus overlay for sheathed rapier

Re: Sprite Requests

Posted: Thu Jun 30, 2016 4:23 am
by IkeTG
Thunder11 wrote:I need sprites for a rapier. Required sprites are:
Item sprites for rapier, empty sheath, and a sheathed rapier overlay for it
In hand sprites for rapier
On mob sprites for sheath on belt plus overlay for sheathed rapier
I'm not the best at spriting but I'll give it a crack since it sounded like like fun to make
Image
Image Image

Re: Sprite Requests

Posted: Thu Jun 30, 2016 5:46 am
by Bawhoppennn
still have a big ol list of sprites I'd like (seperate from what I posted before), if anyone ever needs something to do, just ask me

Re: Sprite Requests

Posted: Thu Jun 30, 2016 5:52 am
by IkeTG
Send 'em my way and I'll see if I can knock out a few here and there

Re: Sprite Requests

Posted: Thu Jun 30, 2016 5:16 pm
by Bawhoppennn

Re: Sprite Requests

Posted: Fri Jul 01, 2016 12:55 pm
by IkeTG
IkeTG wrote:I'm not the best at spriting but I'll give it a crack since it sounded like like fun to make
Image
Image Image
I totally forgot that the sprite faces more than one direction, sorry about that.
Image

Also
Spoiler:
Gladius
Image

Medieval Dagger
Image

Stick
Image
I'll do some more later when I'm not tired

Re: Sprite Requests

Posted: Wed Jul 06, 2016 3:00 pm
by Bawhoppennn
IkeTG wrote: I'll do some more later when I'm not tired
thanks for the stuff you did do, can you do some of the stuff with ++++

Re: Sprite Requests

Posted: Wed Jul 06, 2016 8:40 pm
by Armhulen
Image

Image
hmmmm

Re: Sprite Requests

Posted: Tue Jul 19, 2016 11:23 am
by Thunder11
Forgot all about doing these. Any chance you can get me the sprites as a .dmi?

Re: Sprite Requests

Posted: Fri Jul 22, 2016 10:58 pm
by Reece
so trying my hand at this for the first time, feel free to rip into it, I need all the critics I can get.
Image
supposed to be a rifle of some kind, don't think the size of it is right though.

Re: Sprite Requests

Posted: Sat Jul 23, 2016 12:07 am
by MrEousTranger
How bout you stick it in your mouth and pull the trigger.








I'm totally kidding reece you're awesome ;)

Re: Sprite Requests

Posted: Sat Jul 23, 2016 12:11 am
by Reece
I can't, it's 2-D.

Re: Sprite Requests

Posted: Sat Jul 23, 2016 12:04 pm
by imblyings
is that just solid black

never use pure black

Re: Sprite Requests

Posted: Sat Jul 23, 2016 12:25 pm
by Reece
Would mixing in a grey or silver work better? I used a grey for the grip and some buttons,but it doesn't show up very well.

Re: Sprite Requests

Posted: Sat Jul 23, 2016 12:45 pm
by imblyings
outlines are darker than the fill almost everywhere and certainly in ss13

anything ""black"" in ss13 is usually a darker grey of some sort

Re: Sprite Requests

Posted: Sat Jul 23, 2016 1:13 pm
by Reece
Cool, I'll redo the colours and move the trigger to in front of the handle.

Re: Sprite Requests

Posted: Tue Jul 26, 2016 7:03 pm
by IkeTG
Thunder11 wrote:Forgot all about doing these. Any chance you can get me the sprites as a .dmi?
Apologies for not getting back to you on this sooner, I've been quite busy lately. Here's a link to a .zip I made of both a .png file and a .dmi file for convenience

Also Bawhoppennn, I'll try to get on the stuff you want to implement once I have the time to. The guns will be especially fun to sprite

Re: Sprite Requests

Posted: Thu Aug 04, 2016 7:49 am
by Bawhoppennn
Cool thanks, why are you never in the coderbus though? An actually active sprite will get tons of hugs in there.

Re: Sprite Requests

Posted: Thu Aug 04, 2016 11:57 am
by IkeTG
Bawhoppennn wrote:Cool thanks, why are you never in the coderbus though? An actually active sprite will get tons of hugs in there.
I'll be sure to drop in whenever I get the chance to

also here's that swat vest squared away, I hope it's what you wanted
Image

Re: Sprite Requests

Posted: Fri Aug 05, 2016 5:15 am
by Okand37
The SWAT gear vest looks really nice! Now if only we had more tacticool things...

Re: Sprite Requests

Posted: Fri Aug 05, 2016 6:19 am
by IkeTG
Once I get some life things sorted down I would be totally down for doing tacticool sprites

Re: Sprite Requests

Posted: Wed Aug 10, 2016 2:14 am
by Bawhoppennn
yes that is perfect thank you I accidentally got a different sprite already but this is much better

Re: Sprite Requests

Posted: Wed Aug 10, 2016 6:17 am
by IkeTG
I've gotten somewhat far on two gun icons, a Beretta M9 and a suppressed Nagant M1895 because it's cool as heck and I don't know where else to put it
Spoiler:
Image
Image
I'm trying to get mob sprites done hopefully within the next couple days, along with an assault rifle and possibly a swat/military hardsuit. Here's to productivity!

Re: Sprite Requests

Posted: Wed Aug 10, 2016 9:09 am
by DemonFiren
Coulda sworn we had a Nagant revolver in the code already.

Re: Sprite Requests

Posted: Wed Aug 10, 2016 9:17 am
by Bawhoppennn
Yea we do have a Nagant revolver but what people forget is that we can have both sprites in game
anyways thanks for the M9 it looks kind of grey though

Re: Sprite Requests

Posted: Wed Aug 10, 2016 12:22 pm
by Not-Dorsidarf
IkeTG wrote:Once I get some life things sorted down I would be totally down for doing tacticool sprites
I need a tacticool high-capacity assault wrench.

Re: Sprite Requests

Posted: Wed Aug 10, 2016 3:43 pm
by PlaugeWalker
I need terminator gear from warhammer 40k, an assualt cannon, and heavy flamer.

Re: Sprite Requests

Posted: Wed Aug 10, 2016 6:27 pm
by Wyzack
I need your clothes and your motorcycle

Really though, Spess Hulk 13 when

Re: Sprite Requests

Posted: Wed Aug 10, 2016 7:30 pm
by PlaugeWalker
Wyzack wrote:I need your clothes and your motorcycle

Really though, Spess Hulk 13 when
When norc from the 40k server hands over sprites and a tad bit of the goose code.