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The NT Eagle

Posted: Sun May 14, 2017 8:48 pm
by BeeSting12
Hey, so I'm starting on a new map loosely based on the SEV Torch by baystation. It'll be a midpop map made for 40-60 people although it'll hopefully be able to handle more. I'm gonna try and finish in the next month to two months. I don't have any pictures right now but I'll upload some once I've finished up cargo, which is where I'm starting out. Here's the basic description of the map plus lore:

[center]Deep Lore[/center]
Nanotrasen has launched an experimental research ship in hopes of a ship that keeps mobile will not be as easy of a target for Syndicate forces. The vessel, named the NT Eagle, is currently in orbit around the planet commonly known as lavaland. The ship has been outfitted with two (?) planetary landers, the mining shuttle and the gulag shuttle(?). Additionally, there is a docking port for a cargo shuttle should Centcomm be in range to send supplies, a docking port for a Centcomm ferry, and a docking port which coincidentally has enough room for an abandoned ship which happens to be nearby. The ship also has a fully stock science lab, medical bay, and security. Since the ship could be out of range of Centcomm, the inhabitants have been placed in cryostorage (latejoiners will spawn here)which will conveniently be located near medbay(?). The NT Eagle's engines are powered by a supermatter crystal.

[center]Map Features[/center]
  • Four to five levels (TBD). This is possible with Remie's multi zlevel system which is detailed about in the spooky russian codebase thread a bit.
  • Bridge will probably be on top with the AI upload located there and the AI core possibly located on the engineering level or on the bridge. Security will probably be on the bridge level with a miniature outpost on each floor.
  • Med/Sci will be under the bridge, recreation with medsci.
  • Engineering will be right below medsci, with no lift going to it- you'll have to use a ladder or stairs in maintenance. The engineering level will be pretty much a maze of maintenance with a main foyer with supplies and the SM in the back, which will go out a bit so that should an SM explosion will happen, hopefully cargo and medical won't be fucked completely. (or maybe not, the SM really doesn't affect much besides engineering on most maps so noone cares. This might force people to care a bit more.) Atmospherics will be near the front although that is still TBD.
  • The final and bottom floor will contain docking for all the various shuttles. Cargo/mining will be near the back and probably a security checkpoint for immigration or to make sure people aren't leaving illegally I dunno.
  • Maintenance will be very confusing and connected by ladders. So it might just randomly dead end and go up a floor for a while and then come down later. The bulk of maintenance should be on the engineer level which will be nearly completely maintenance with ladders going up to get into the various departments' maintenance. What I'm saying here is that maintenance isn't gonna be a secondary hallway for assistants, it's going to be very easy to get lost in and possibly dangerous. (huge maintenance rats, anyone?)
  • Elevators going from floor to floor. (except engineering)
  • Stairs and ladders going from floor to floor.
Anyways, there's the basic features there. I'll add more as they come to me. Please gib feedback here, ideas, what you want to see in this map, et cetera. What I think would be really cool is having the ship be able to move into randomized areas of space FTL style but it'll probably get metaed hard after a few weeks plus I don't know much about coding so I couldn't make that. If anyone wants to make that sorta thing once the map's completed then knock yourself out.

Re: The NT Eagle

Posted: Sun May 14, 2017 9:27 pm
by D&B
AMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERICAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Re: The NT Eagle

Posted: Sun May 14, 2017 11:25 pm
by danno
call it the Beagle or i'll get kor to close the PR

Re: The NT Eagle

Posted: Sun May 14, 2017 11:26 pm
by BeeSting12
no eagle means freedom you commie

Re: The NT Eagle

Posted: Mon May 15, 2017 3:07 am
by Dr_bee
Engineering not having an elevator makes no sense. A department dedicated to moving round canisters of air, fuel, and heavy materials really wouldnt be useful if they had to do so via stairs or ladder.

Re: The NT Eagle

Posted: Mon May 15, 2017 3:30 am
by danno
call it the NT Beagle right now you fucking stupid fuck

Re: The NT Eagle

Posted: Mon May 15, 2017 3:33 am
by captain sawrge
Call it the NT Seagull

Re: The NT Eagle

Posted: Mon May 15, 2017 3:34 am
by danno
what th
no fuck you dumbass
call it the NT Beagle instead of that stupid shit

Re: The NT Eagle

Posted: Mon May 15, 2017 3:37 am
by captain sawrge
When has danno ever fucking said a single smart good thing?
That's right.

Now call it the NT Seagull.

Re: The NT Eagle

Posted: Mon May 15, 2017 3:38 am
by danno
You stupid piece of shit that's a fucking idiot name
Call it the NT Beagle or else

Re: The NT Eagle

Posted: Mon May 15, 2017 3:49 am
by Armhulen
NT Bugle please

Re: The NT Eagle

Posted: Mon May 15, 2017 4:22 am
by MrEousTranger
Split the difference NT Beagull

Re: The NT Eagle

Posted: Mon May 15, 2017 4:27 am
by Armhulen
MrEousTranger wrote:Split the difference NT Beagull
that doesn't include bugle

Re: The NT Eagle

Posted: Mon May 15, 2017 4:32 am
by danno
there is no need to compromise
I am commanding you to name this map the NT Beagle

Re: The NT Eagle

Posted: Mon May 15, 2017 5:31 am
by Armhulen
danno wrote:there is no need to compromise
I am commanding you to name this map the NT Beagle
NT Bugle

Re: The NT Eagle

Posted: Mon May 15, 2017 5:31 am
by imblyings
Armhulen wrote:
MrEousTranger wrote:Split the difference NT Beagull
that doesn't include bugle
beaugulle

Re: The NT Eagle

Posted: Mon May 15, 2017 5:37 am
by Armhulen
imblyings wrote:
Armhulen wrote:
MrEousTranger wrote:Split the difference NT Beagull
that doesn't include bugle
beaugulle
yeah but why settle for less when you could have Bugle

Re: The NT Eagle

Posted: Mon May 15, 2017 2:05 pm
by BeeSting12
>implying this is a democracy
Eagle is the final name. :P
captain sawrge wrote:When has danno ever fucking said a single smart good thing?
That's right.

Now call it the NT Seagull.
When have you ever said a single smart good thing? :^)

To make you guys happy I will call the mining shuttle the beagle and the gulag shuttle the seagull. The escape shuttle can be the bugle. I'm not planning for a very big shuttle though- I intend on having six to eight pods instead, with the shuttle having a small brig and cockpit with a medium passenger area- nothing fancy like a medbay or cargo zone.

Re: The NT Eagle

Posted: Mon May 15, 2017 2:10 pm
by Remie Richards
beagles and bugles aren't birds.

call them falcon and condor, keep the theme going.

Re: The NT Eagle

Posted: Mon May 15, 2017 2:50 pm
by BeeSting12
Falcons and condors are cool. Sorry danno and armhulen!

Re: The NT Eagle

Posted: Mon May 15, 2017 5:11 pm
by danno
NT Beagle, final offer

Re: The NT Eagle

Posted: Mon May 15, 2017 5:21 pm
by MrEousTranger
First look up Voyage of The Space Beagle
Second falcons are evil birds that should be the name of the syndicate shuttle.
Also third how big would ship be?

Re: The NT Eagle

Posted: Mon May 15, 2017 6:00 pm
by BeeSting12
MrEousTranger wrote:First look up Voyage of The Space Beagle
Second falcons are evil birds that should be the name of the syndicate shuttle.
Also third how big would ship be?
1. Looked up voyage of space beagle. I'll read it later if I have time.
2. Falcons are cool, they can be trained to hunt for us. You wanna see an evil bird, look at a crow or raven. Things are creepy.
3. I haven't planned that out to be exact, but I've set out about sixty tiles long for the bottom deck by twenty-twenty five at the widest. The length will probably be extended since I haven't even set out room for gulag shuttle docks + a security checkpoint, and an escape shuttle, ferry, or white ship dock. I haven't done maintenance yet so it's probably going to be a bit wider than planned. It's meant to be a mid pop map though, and I'm keeping that in mind as I make it- it's not going to be really huge like delta or ceres, and the hallways won't be that long either. You also have to keep in mind that this is going to be split across multiple levels, and you have to keep the same general shape as you go up, that way you can have nice things like balconies looking over the ship docking area or a hole going into the SM from the bridge. So TLDR: Departments are going to be a compact version of box's or meta's, but still large enough to support medium pop- 40-60.

Re: The NT Eagle

Posted: Mon May 15, 2017 6:04 pm
by danno
you know what flies? snoopy the dog. ever heard of him? he's a fucking beagle
NT Beagle. NOW

Re: The NT Eagle

Posted: Mon May 15, 2017 6:16 pm
by BeeSting12
Spoiler:
Image
edited to a spoiler because fullsize image would be obnoxious to scroll through

Re: The NT Eagle

Posted: Mon May 15, 2017 6:21 pm
by danno
i don't get it

Re: The NT Eagle

Posted: Mon May 15, 2017 6:22 pm
by BeeSting12
its an eagle

Re: The NT Eagle

Posted: Mon May 15, 2017 6:22 pm
by danno
you mean beagle right

Re: The NT Eagle

Posted: Mon May 15, 2017 6:24 pm
by BeeSting12
no its very clearly an eagle. gift me 20 bucks on steam and ill change the name to beagle

Re: The NT Eagle

Posted: Mon May 15, 2017 6:31 pm
by danno
alright sent

Re: The NT Eagle

Posted: Mon May 15, 2017 6:33 pm
by BeeSting12
not seeing it. you sent it to beesting12 right?

Re: The NT Eagle

Posted: Mon May 15, 2017 6:35 pm
by danno
yeah i sent and you bought a game with it

Re: The NT Eagle

Posted: Mon May 15, 2017 6:43 pm
by BeeSting12
lol no. still the NT eagle

Re: The NT Eagle

Posted: Mon May 15, 2017 7:06 pm
by Armhulen
NT Bugle

Re: The NT Eagle

Posted: Mon May 15, 2017 7:12 pm
by BeeSting12
reeeeeeeeeeee

Re: The NT Eagle

Posted: Mon May 15, 2017 7:18 pm
by danno
you scammed me

Re: The NT Eagle

Posted: Mon May 15, 2017 7:25 pm
by BeeSting12
no money no beagles

Re: The NT Eagle

Posted: Mon May 15, 2017 7:56 pm
by Armhulen
BeeSting12 wrote:no money no beagles
i see the NT Bugle option is still in the air

Re: The NT Eagle

Posted: Mon May 15, 2017 7:57 pm
by danno
that's even dumber than the NT Seagull you fucking FROG

Re: The NT Eagle

Posted: Mon May 15, 2017 7:59 pm
by Armhulen
danno wrote:that's even dumber than the NT Seagull you fucking FROG
Bugles are so tasty mmmmmm

NT Seagull sucks

Re: The NT Eagle

Posted: Mon May 15, 2017 8:03 pm
by danno
agreed
but the standout name here is NT Beagle

Re: The NT Eagle

Posted: Mon May 15, 2017 8:04 pm
by Armhulen
danno wrote:agreed
but the standout name here is NT Beagle
i mean it's not terrible but NT Bugle is a name they will remember

Re: The NT Eagle

Posted: Mon May 15, 2017 8:09 pm
by BeeSting12
yes but who in their right mind would name a space ship the BUGLE? like the beagle can make sense although not very much and same for seagull, but bugle?

Re: The NT Eagle

Posted: Mon May 15, 2017 8:10 pm
by Armhulen
BeeSting12 wrote:yes but who in their right mind would name a space ship the BUGLE? like the beagle can make sense although not very much and same for seagull, but bugle?
Bugle is short and sweet

Re: The NT Eagle

Posted: Mon May 15, 2017 8:10 pm
by Armhulen
trips says it's the NT Bugle

Re: The NT Eagle

Posted: Mon May 15, 2017 8:21 pm
by BeeSting12
pretty sure double posting is cheating

Re: The NT Eagle

Posted: Mon May 15, 2017 8:23 pm
by Armhulen
BeeSting12 wrote:pretty sure double posting is cheating
i'm not here to look into specifics, i'm here to fly the NT Bugle.

Re: The NT Eagle

Posted: Mon May 15, 2017 8:31 pm
by BeeSting12
I mean you can rename the station anyways as captain so do that

Re: The NT Eagle

Posted: Mon May 15, 2017 8:38 pm
by Armhulen
BeeSting12 wrote:I mean you can rename the station anyways as captain so do that
Holy fuck

Re: The NT Eagle

Posted: Mon May 15, 2017 8:40 pm
by Armhulen
BeeSting12 wrote:I mean you can rename the station anyways as captain so do that
I'm dialing dannno right now