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Machinary sprites/other shit

Posted: Fri Sep 26, 2014 12:30 am
by Nurdock
Brushed off my slightly rusty spriting skillz and made some things that either could come in use/replace currently old sprites.

DMI's not included for everything because they're buried deep in some old ones and I'll add them if I decide to do a PR for them.

Hardsuit/Power Armour Fabricator
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DMI - http://s000.tinyupload.com/download.php ... 9271108167

Seen talk a lot of times about ways to make hardsuits/some sort of midpoint between mechs and hardsuits.

Mass Driver Resprite
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Always found the current sprite to be old and ugly, brought it more in line with other machines.

Rapid part exchange device resprite/Some other device
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Always felt like it was too flat. May need a colour/size revision.(Handheld sprites are done, not implemented yet because that would take forever to match up something that may not be final)

Aliums
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Made these a while ago actaully, posting them with these because why not.

More may come below

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 1:09 am
by Nienhaus
That mass driver is amazing.

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 1:19 am
by WJohnston
I really like the machine sprites.

The alien sprites are... what are those? It's like a hovering bulbous mass of tentacles.

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 5:17 am
by Jordie0608
I am quite fond of that squidlien thing however the RPED looks a bit 'retro-scifi'.

Could you put up a 32x32 dmi of the mass driver without that blue movement effect when it's activated?

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 5:23 am
by Saegrimr
My only problem with the mass driver is we're looking at it from a very low side angle when everything is mostly top-down.

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 5:33 am
by Steelpoint
The aliens remind of both of the Tyranids from WH40k and the Flood from Halo.

Pretty good all around.

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 9:27 am
by Nurdock
Jordie0608 wrote:I am quite fond of that squidlien thing however the RPED looks a bit 'retro-scifi'.

Could you put up a 32x32 dmi of the mass driver without that blue movement effect when it's activated?

Sure - http://s000.tinyupload.com/index.php?fi ... 1677941370

I added the blue effect to make it more obvious when it's moving, but it's still fine without it.
Saegrimr wrote:My only problem with the mass driver is we're looking at it from a very low side angle when everything is mostly top-down.
That is a bit of an issue, however it's an issue that plagues a lot of sprites with the conflict between either flat or orthogonal ways of spriting.

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 8:22 pm
by Scott
Mass driver needs more detail.

Re: Machinary sprites/other shit

Posted: Fri Sep 26, 2014 9:34 pm
by Raven776
Saegrimr wrote:My only problem with the mass driver is we're looking at it from a very low side angle when everything is mostly top-down.
Tilt your computer screen fourty five degrees one way, tilt your head fourty five degrees the other way.

Sideways top down sprite.