CompactStation
Posted: Fri Feb 09, 2018 9:54 pm
In recent times, the Employee Management and Efficiency Division [EMED] of Nanotrasen has determined that employee efficiency isn't what it could be, and spending on station construction, specifically those of the "Box" and "Meta" models observed a statistical 37% of wasted space on average, with 63% of employee work time being walking from place to place, in response, they have contracted the construction of a new station, dubbed CompactStation.
The purpose is to seek out the things in box that are otherwise tedious or harmful to work speed, taking into account all factors, from walking distance, construction, population balancing, and so forth. This will be a heavily modified version of box intended for slightly less players.
Q&A
SECURITY:
- Cells
- Windoors are double layered, cells in total are smaller, cell floors are reinforced
- Armory
- Makes use of the existing gun lockers, compacts it and makes it more seamless for mass weapon distribution,
- Perma
- Makes the recreation area smaller but adds more items to interact with (and a difficult way to escape)
- Offices
- Wardens Office and the HOS's are compacted into one "Command Office", Detective has a "Investigative Office"
- Gulag
- Gulag shuttle is more akin to a large pod now. ( Let's be honest there was no time in history where four gulaged prisoners all left at the same time)
RESEARCH:
- RD oversees a research floor, which has robotics and RnD, toxins is isolated and so is xeno. Xeno is slightly less isolated than before.
( will finish writing this in a bit had to go )
The purpose is to seek out the things in box that are otherwise tedious or harmful to work speed, taking into account all factors, from walking distance, construction, population balancing, and so forth. This will be a heavily modified version of box intended for slightly less players.
Q&A
Spoiler:
- Cells
- Windoors are double layered, cells in total are smaller, cell floors are reinforced
- Armory
- Makes use of the existing gun lockers, compacts it and makes it more seamless for mass weapon distribution,
- Perma
- Makes the recreation area smaller but adds more items to interact with (and a difficult way to escape)
- Offices
- Wardens Office and the HOS's are compacted into one "Command Office", Detective has a "Investigative Office"
- Gulag
- Gulag shuttle is more akin to a large pod now. ( Let's be honest there was no time in history where four gulaged prisoners all left at the same time)
RESEARCH:
- RD oversees a research floor, which has robotics and RnD, toxins is isolated and so is xeno. Xeno is slightly less isolated than before.
( will finish writing this in a bit had to go )