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/obj/machinery that works in unpowered areas

Posted: Wed Mar 28, 2018 10:26 am
by Denton
Let's say I want to have a light fixture (obj/machinery/light/small) work in an unpowered area like lavaland (area/lavaland/surface/outdoors).
Is there a way to circumvent the NOPOWER status?

It seems like it's the only way to fix these two issues:
https://github.com/tgstation/tgstation/issues/32600
https://github.com/tgstation/tgstation/issues/34014

Re: /obj/machinery that works in unpowered areas

Posted: Wed Mar 28, 2018 11:27 am
by XDTM
Best way would be a requires_power var/flag that could be map edited.