/obj/machinery that works in unpowered areas

Mapping Ideas and Sprite Galleries
Post Reply
User avatar
Denton
Joined: Wed Aug 23, 2017 3:53 pm
Byond Username: Denton-30
Github Username: 81Denton

/obj/machinery that works in unpowered areas

Post by Denton » #394941

Let's say I want to have a light fixture (obj/machinery/light/small) work in an unpowered area like lavaland (area/lavaland/surface/outdoors).
Is there a way to circumvent the NOPOWER status?

It seems like it's the only way to fix these two issues:
https://github.com/tgstation/tgstation/issues/32600
https://github.com/tgstation/tgstation/issues/34014
Image
User avatar
XDTM
Github User
Joined: Fri Mar 04, 2016 8:38 pm
Byond Username: XDTM
Github Username: XDTM
Location: XDTM

Re: /obj/machinery that works in unpowered areas

Post by XDTM » #394958

Best way would be a requires_power var/flag that could be map edited.
a.k.a. Duke Hayka

Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Post Reply

Who is online

Users browsing this forum: No registered users