Screenshotting a z-level

Mapping Ideas and Sprite Galleries
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Steelpoint
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Joined: Thu Apr 17, 2014 6:37 pm
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Re: Screenshotting a z-level

Post by Steelpoint » #56234

Sticking them together in paint is the only real way afaik.
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Braincake
Joined: Fri Apr 18, 2014 2:48 pm
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Re: Screenshotting a z-level

Post by Braincake » #56245

There's some kind of python tool that can generate map images, but I never got it to work. I personally just take 16 screenshots with maximum view range (it's far from 128 tiles, closer to 30; the interface lies) at pre-calculated spots so they fit together perfectly. You can reduce that to 9 and skip a lot of space pretty easily. Stitch them together in Photoshop to get the map, it takes maybe 10 minutes total with some practice.
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Xerux
Joined: Fri Apr 18, 2014 5:26 am
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Re: Screenshotting a z-level

Post by Xerux » #56247

ByondTools has a script to render a .dmm to an image.
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