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ZyloWalsh's Sprites

Posted: Thu Mar 19, 2015 8:26 am
by ZyloWalsh
I figured I'd put the sprites I've done so far all in one place.

Status Icons
Image
Download

Spiffles the Goat
Image
Download

Head Slug
Image
Download

Recolored/Cleaned Up IDs
Image
Download

Re: ZyloWalsh's Sprites

Posted: Thu Mar 19, 2015 5:09 pm
by 420weedscopes
SPIFFLES

THESE ARE GREAT

Re: ZyloWalsh's Sprites

Posted: Thu Mar 19, 2015 5:20 pm
by peoplearestrange
These are top notch! Really like the goat, cute. and the ID's are a nice touch. I do think the Cap's ID could do with looking more golden than yellow.
Still, departmental ID's are a really nice idea. I wonder how they would be replaced though (from HOP's point of view I mean).

Re: ZyloWalsh's Sprites

Posted: Thu Mar 19, 2015 5:21 pm
by EndgamerAzari
Oh dear Jesus that glass-in-foot icon

OW

Re: ZyloWalsh's Sprites

Posted: Thu Mar 19, 2015 9:10 pm
by Remie Richards
peoplearestrange wrote:These are top notch! Really like the goat, cute. and the ID's are a nice touch. I do think the Cap's ID could do with looking more golden than yellow.
Still, departmental ID's are a really nice idea. I wonder how they would be replaced though (from HOP's point of view I mean).
Probably just expand the PDA painter to cover IDs too.

Re: ZyloWalsh's Sprites

Posted: Thu Mar 19, 2015 11:43 pm
by MisterPerson
Frankly, that kind of invalidates disguises and ID theft even more than it already is.

Sprites are great though, thanks.

That goat looks like a fat deer to me. I probably need to spend more time around goats.

Re: ZyloWalsh's Sprites

Posted: Fri Mar 20, 2015 1:41 am
by ZyloWalsh
I'm glad you like them.

@MisterPerson
Ha... Spiffles isn't actually that big in-game. He is smaller than Ian. (I sort of like him a little fat though. All that binge eating.)

@peoplearestrange
I'll make the gold a little unpolished/dull. I'd always imagined the IDs sort of like a shiny plastic trading card(s) so they would have a brilliant-style look.

I don't really mind sharing the xcf files(the files GIMP 2 uses & what I use to make the images) for the IDs if anyone is interested in recoloring it further.

Re: ZyloWalsh's Sprites

Posted: Fri Mar 20, 2015 2:31 pm
by 420weedscopes
pffftt who needs xcf files????????????
Image
i'm the best at art

Re: ZyloWalsh's Sprites

Posted: Fri Mar 20, 2015 2:41 pm
by Steelpoint
MisterPerson wrote:Frankly, that kind of invalidates disguises and ID theft even more than it already is.

Sprites are great though, thanks.

That goat looks like a fat deer to me. I probably need to spend more time around goats.
If it was possible for Agent ID cards to change their skin colour then it might be viable.

Re: ZyloWalsh's Sprites

Posted: Fri Mar 20, 2015 2:41 pm
by Nienhaus
You can drag dmi's into things like gimp and it opens like a png. And if I want to convert it back I can use https://tgstation13.org/wiki/Guide_to_s ... ile_format

Re: ZyloWalsh's Sprites

Posted: Fri Mar 20, 2015 4:50 pm
by ZyloWalsh
Ha... The only reason I offer is because I put the time into separating things out in different layers and stuff.
Download the .xcf

Re: ZyloWalsh's Sprites

Posted: Fri Mar 20, 2015 7:19 pm
by Nienhaus
Personally, I wouldn't use it. I can understand why you did it though.