The North Star: A Nanotrasen Exploratory Vessel [WIP]

Mapping Ideas and Sprite Galleries
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Cheshify
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #658466

Bottom post of the previous page:

Agux909 wrote: Thu Dec 08, 2022 1:12 am It should only surround the ship up to max viewing distance from inside and, while the effect is active, gib anyone stepping out.
I don't think that's a good idea either, but something to consider for sure.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #658472

Here are the shuttles! We've got Cargo, Emergency, and Arrivals all for your viewing pleasure. All of these are done with pod aesthetics + red lights to match the design of the North Star's maintenance. They look fantastic in my opinion.

The Cargo Shuttle! A little small, but it has a built-in conveyor!
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The Arrivals Shuttle! Functional, snug, and aesthetically pleasing!
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The Emergency Shuttle! A decently sized emergency shuttle that remains as close to multi-z as possibly, while retaining elements from the map itself.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #658473

The map is OUT of draft, I put it up for review now. Let's see how it fares!
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #658475

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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Agux909 » #658490

Cheshify wrote: Thu Dec 08, 2022 5:45 pm
Agux909 wrote: Thu Dec 08, 2022 1:12 am It should only surround the ship up to max viewing distance from inside and, while the effect is active, gib anyone stepping out.
I don't think that's a good idea either, but something to consider for sure.
Yeah I was just spitballing. Good luck with the review. Also that shuttle looking tight!
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by InfiniteGalaxies » #658499

List of things I contributed to on the Northstar
for credit reasons


The Library
Pysch Ward
Construction and Tool Storage
Telecomms (revised by chesify)
Most of Deck1 1, but all of it was revised.
Abandoned Comissary
Cytology
Abandoned Engineering
Theater
Bar (Revised)

That's all I can remember off my head.

Still, great map to play on. Would love to see it in rotation.
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Plays Manuel and TGMC.


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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #658505

Alright, map needs to be put back into the oven for a bit longer, and I personally realize that I've done nothing but this in my free time, so a little break.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Timonk » #658738

Soo which station(s) is this gonna replace?
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
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Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Farquaar » #658747

I don't normally like big maps but I'm excited for this one
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #658786

Timonk wrote: Sun Dec 11, 2022 9:36 pm Soo which station(s) is this gonna replace?
According to conversations on the manuel hut, none.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #658787

Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Farquaar » #658793

Wait... two kitchens? Right across the hall from one another?
I can't wait for the restaurant wars
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Striders13 » #658794

TheSmallBlue wrote: Mon Dec 12, 2022 6:18 am Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
they look different in map editor. Think mining survival pod walls.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #658832

Striders13 wrote: Mon Dec 12, 2022 9:50 am
TheSmallBlue wrote: Mon Dec 12, 2022 6:18 am Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
they look different in map editor. Think mining survival pod walls.
Ooo I take it back then
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by CMDR_Gungnir » #658902

Farquaar wrote: Mon Dec 12, 2022 9:06 am Wait... two kitchens? Right across the hall from one another?
I can't wait for the restaurant wars
The initial design for it was to let the Bar work better as a cafe, being able to make cake slices to hand out with tea/coffee, or sandwiches and the like, while the Chef(s) work as an actual restaurant.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Timonk » #658906

CMDR_Gungnir wrote: Tue Dec 13, 2022 7:09 am
Farquaar wrote: Mon Dec 12, 2022 9:06 am Wait... two kitchens? Right across the hall from one another?
I can't wait for the restaurant wars
The initial design for it was to let the Bar work better as a cafe, being able to make cake slices to hand out with tea/coffee, or sandwiches and the like, while the Chef(s) work as an actual restaurant.
What if we placed 2 kitchens across from each other and made a little bar island in the middle
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Bepis » #658907

I personally will run the mini restaurant like an ice cream shack. Just wish mudslides were a recipe. And a Pink Squirrel
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #658954

I love all the cool things you guys are thinking about doing on the map, really exciting!
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #659032

TheSmallBlue wrote: Mon Dec 12, 2022 6:18 am Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
They look kind of wonky in the editor, once the smoothing is in and they've got the pod textures, they're honestly nice.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #659843

Staying the course with progress reports: not much to say at the moment, map is not dead (not by a long shot!) and it's still my full intention to get it into rotation. Been doing some minor edits here and there but so far I'm relatively satisfied with the map's general quality. Any issues that still need fixing in relation to missing job supplies/roundstart errors just need more tests to confirm, but that's for when parallax is fixed and everyone can actually run the map.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660266

The PR is back open, and I'm excited to do more tests after the holidays! Thank you to Lemon for the parallax fixes!!!
https://github.com/tgstation/tgstation/pull/71731
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Scriptis » #660365

i like this map. i want this map
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660366

Here's the rundown on why I'm closing down the PR and reconsidering options. The North Star meets and far exceeds my standards for map quality, but the map does simply not run on Byond. It's too massively large for TGcode and parallax, and after recent tests I believe it won't be fun for me or others if the map is merged as is, simply due to maptick issues. I'm going to spend some time taking a break and then redesigning the map from the ground up using cues from the original North Star in order to get the project in a much smaller state. I'm sorry.

Also people being really mean wasn't helping either, screw you guys.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #660367

north starers... we lost... (temporarily)
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660368

TheSmallBlue wrote: Wed Dec 28, 2022 2:48 am north starers... we lost... (temporarily)
Losing is just a prelude to winning
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Screemonster » #660371

this looks incredibly dank
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Farquaar » #660381

Cheshify wrote: Wed Dec 28, 2022 2:04 amAlso people being really mean wasn't helping either, screw you guys.
Where? All the feedback on the git and forums has been positive from what I've seen.

Discord users aren't people so what they think doesn't matter.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by MMMiracles » #660385

Farquaar wrote: Wed Dec 28, 2022 8:54 am
Cheshify wrote: Wed Dec 28, 2022 2:04 amAlso people being really mean wasn't helping either, screw you guys.
Where? All the feedback on the git and forums has been positive from what I've seen.

Discord users aren't people so what they think doesn't matter.
The people who leave feedback on the git/forums are usually completely different from those who leave feedback in-game. Very different breeds of player, one is usually significantly better than the other about leaving constructive feedback.

I hope this project does come back sooner than later, big deviations from typical station layouts are always nice to see to give the rotation some good variety.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Timonk » #660386

Cheshify wrote: Wed Dec 28, 2022 2:04 amAlso people being really mean wasn't helping either, screw you guys.
>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Misdoubtful » #660389

Considering it is closed on the Github and I never got around to asking like I intended when you first posted this...

Are there intended server populations for this map?

Low pop, most functional pop, etc.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660440

Misdoubtful wrote: Wed Dec 28, 2022 1:17 pm Considering it is closed on the Github and I never got around to asking like I intended when you first posted this...

Are there intended server populations for this map?

Low pop, most functional pop, etc.
The original intention was highpop, but considering the pending redesign, I'm unsure. It will still be large, but technical limitations are hampering my interest in even trying.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660441

>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.

Player plays a map for the first time, doesn't know where something is, gets angry at their mental inability to open a linked forum thread and look at the provided map, starts screaming, and then calls the map shit.

Don't worry, people being peabrained idiots isn't the main source of my reservations, mostly the fact that the engine genuinely cannot handle the map.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by CMDR_Gungnir » #660462

Timonk wrote: Wed Dec 28, 2022 12:49 pm
Cheshify wrote: Wed Dec 28, 2022 2:04 amAlso people being really mean wasn't helping either, screw you guys.
>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.
"THIS ISN'T A COPY/PASTE OF METASTATION!!! I HATE IT!!!" - The average SS13 player
Cheshify wrote: Thu Dec 29, 2022 9:41 pm
>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.

Player plays a map for the first time, doesn't know where something is, gets angry at their mental inability to open a linked forum thread and look at the provided map, starts screaming, and then calls the map shit.

Don't worry, people being peabrained idiots isn't the main source of my reservations, mostly the fact that the engine genuinely cannot handle the map.
What issues did it have now that it didn't have back on Starbloom anyway?
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Bepis » #660465

bring back box
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660467

CMDR_Gungnir wrote: Fri Dec 30, 2022 4:11 am What issues did it have now that it didn't have back on Starbloom anyway?
TGstation has a higher pop, worse maptick, and more things goin on. I've had four tests, with the final one confirming the map cannot be run in it's current state due to performance issues for all players. I don't have the maptick graph on hand but it's disheartening.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Andrymeda » #660513

sad to see this happen, although i gotta say that the original map was very well done and i'm excited to see on how it's gonna turn out to be since it's not being given up on, very inspiring :]
uh
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660515

Andrymeda wrote: Fri Dec 30, 2022 4:55 pm sad to see this happen, although i gotta say that the original map was very well done and i'm excited to see on how it's gonna turn out to be since it's not being given up on, very inspiring :]
The issue is just performance, there's not much I'd like to change in the map if I wasn't forced to. I've been told the fact that multiz is very constantly used all across the station is the leading issue, but that really disappoints me because that's what makes the map and maintenance fun.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Epicgamer545 » #660726

Cheshify wrote: Wed Dec 28, 2022 2:04 am Here's the rundown on why I'm closing down the PR and reconsidering options. The North Star meets and far exceeds my standards for map quality, but the map does simply not run on Byond. It's too massively large for TGcode and parallax, and after recent tests I believe it won't be fun for me or others if the map is merged as is, simply due to maptick issues. I'm going to spend some time taking a break and then redesigning the map from the ground up using cues from the original North Star in order to get the project in a much smaller state. I'm sorry.

Also people being really mean wasn't helping either, screw you guys.
Don’t give up, but don’t get burnout too, we have a lots of time.
364 days time.
Seriously, though, super sad this happened. I hope the redesign at least goes well and as planned.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #660728

The north star is very likely not happening, everything I need to do to get the map optimized is not what I want to map and enjoy designing, and the idea of needing to redo the entire thing is just agonizing after I have a fully finished map at my fingertips.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Bepis » #660733

then hopefully there will be multi z optimization in the future? sucks to hear, I enjoyed it with what time I played
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #661115

north starers... we lost... (not temporarily this time)
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Epicgamer545 » #661349

Rest in the stars, North Star.
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #674802

I've been given some reliable information that the North Star isn't done yet. With optimizations from 515 and a number of other things contributing to the server soon being able to handle this map, I'm re-opening the project. The PR is up now, and there's a feedback thread on the TGStation discord.

https://github.com/tgstation/tgstation/pull/74371
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Fikou » #674807

she north on my star till i trek
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #674884

WE'RE SO BACK
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #674933

Thank you all for waiting so long. I wasn't ever sure that what needed to happen to have this map run properly was possible, so I shelved the project until then. Now that I'm being given some evidence of the optimizations needed, I'm happy to bring her back for a second try. I didn't want to keep the project up until we had any confirmation, so I had labelled it as "dead" as not to keep everyone waiting for something that might not come.
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TheSmallBlue
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by TheSmallBlue » #674937

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When human I go by Bluti Kabooti, when AI I go by Azure
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Epicgamer545
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Epicgamer545 » #675035

IT’S BACK!?
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Cheshify
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #675117

We're having our first proper test on manuel!
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Cheshify » #675118

We... crashed on the round. Joy
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Aeri
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Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Post by Aeri » #675137

EVA contains zero mats por que?

Also, fake toolbelt spotted in EVA , CE's door, not command colored
Tell your local headmins to abolish ENFORCE_HUMAN_AUTHORITY, humans are fucking boring. Allow plasmeme CE, Lizard HOS, etc!
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