Cress Station

Mapping Ideas and Sprite Galleries
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Drag
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Cress Station

Post by Drag » #668402

I have a very WIP map that I've been working on for a downstream. However, if all the stars align I may make some changes so it can be pr'd to TG. Give thoughts.

The map, since the image is huge

Some disclaimers:

This map was not initially designed for /TG/.
I am waiting on a LOT of sprites, that is why there are seemingly many open and empty areas. (Mostly things to make gardens with)
There are additional job roles I have to make space for, which is why it may seem like there are a lot of bedrooms.
This is a wip. Clearly.
This design is an RP-focused map.

If I wish to bring this to TG, there obviously needs to be a lot of changes, but I would like to hear what people think of it and offer pointers.
Last edited by Drag on Fri Mar 10, 2023 12:52 pm, edited 1 time in total.
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kayozz
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Re: Cress Station

Post by kayozz » #668414

Good luck with it Drag, looks interesting.
Map-Making is always something I've been curious about taking up.
How long did it take you to make?
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Drag
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Re: Cress Station

Post by Drag » #668419

kayozz wrote: Tue Mar 07, 2023 2:59 pm Good luck with it Drag, looks interesting.
Map-Making is always something I've been curious about taking up.
How long did it take you to make?
So far this has been a 3 month and counting project. Ive been tending it to a lot more recently, since I got a personal laptop that I can use at work. (My job is very boring.) Before that Id say its been about an hour per day I've been chipping at it
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kinnebian
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Re: Cress Station

Post by kinnebian » #668451

GL! Looks really cool. I love the snow-dome. If you dont mind me asking, what downstream is it intended for?
respect (let him do his thing)
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Drag
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Re: Cress Station

Post by Drag » #668471

kinnebian wrote: Tue Mar 07, 2023 8:57 pm GL! Looks really cool. I love the snow-dome. If you dont mind me asking, what downstream is it intended for?
Maple Station
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Drag
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Re: Cress Station

Post by Drag » #668903

Updated the image with the latest process. If you were curious about the brig, that's what was recently finished. Perma will be placed in its own tiny dome nearby the brig.
BrianBackslide
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Re: Cress Station

Post by BrianBackslide » #669063

Chef having access to the biogenerator automatically makes this map better than Delta.
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Drag
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Re: Cress Station

Post by Drag » #669158

Example of some of the sprites I am waiting on:
Image
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Jacquerel
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Re: Cress Station

Post by Jacquerel » #669183

Those are certainly very pretty but I’m worried that they also stand out stylistically from most other sprites in the game in a way that will feel odd.
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pieguy
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Re: Cress Station

Post by pieguy » #669325

yeah those sprites seem like a bit of aesthetic whiplash
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Drag
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Re: Cress Station

Post by Drag » #669365

Jacquerel wrote: Sat Mar 11, 2023 3:04 pm Those are certainly very pretty but I’m worried that they also stand out stylistically from most other sprites in the game in a way that will feel odd.
The sprites are not meant for TG, I might try to port a more TG aligned version of some of the sprites.

Edit: Edited sprites, but same vibe of pwetty snow/crystal stuff
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Armhulen
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Re: Cress Station

Post by Armhulen » #674416

They might fit in once the wallening is here
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