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IcePacks wrote:>all you have is a taser and the cold realization that you're a haphazard bandaid over a problem that may or may not exist, applied by someone who doesn't know or care enough about their job to do it properly
Kyrah Abattoir wrote:What do you mean with the firelocks?
Kyrah Abattoir wrote:I'm thinking security could definitely use a revamp, maybe have those "electrified glass cells" with a view on the central hallway possibly? i always liked those and it could probably fit along the south wall. And yeah what you marked is indeed the armory.
Kyrah Abbatoir wrote:Now i kinda want a maintenance door leading inside the combustion chamber >_>.
Kyrah Abattoir wrote:Here is an idea I had today, slight modification of the burn chamber that solve a few issues:
>It's a bit too safe.
>The lamps in the chamber always blow up, making the camera feed useless.Spoiler:
The burn chamber would have a window, with a set of shutters (which should REALLY be closed during a burn cycle).
Pretty useful to peek in the chamber to see its current state.
The glass takes quite a long time to break from the plasma so you get a long warning before it happens. When it does happen, it is quite spectacular
You can still use the chamber after it blew as long as you close the shutters this time/repair the glass, provided that you let atmos/vacuum cool it a little before you try to send someone in.
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