Wanted: Spriter and Mapper help for Demon Antag.
Posted: Sun Feb 07, 2016 5:17 am
Hello, as some of you may be aware, I'm making a new antag type. Demonic soul merchants. However, I have little to no skill in spriting or mapping, so I'm sending out a call to help.
Here is what I need:
Sprites:
--A sprite for a pitchfork, I need the icon, and in-hands. It is dual wieldable.
--A sprite for the summon pitchfork spell icon (the button that goes in the upper left)
--A sprite for a toy demonologist. It's similar to the toyAI, in that when you use it, it spouts out a random demon name, and random weaknesses of the demon.
--An animation for a spell similar to ethereal jaunt, but appearing/disappearing in a flash of fire.
--sprite for said spell's icon.
--Miscellaneous hell themed stuff you want to see in.
Mapping:
--Hell areas for the damned.
--Hell area for the demon.
So, after someone sells their soul, and then dies, they go to hell. Hell is just going to be a series of difficult mini-games. Complete enough of them, and you MIGHT be able to get out. I'm willing to help program any special mechanics you want for these areas.
Here is what I need:
Sprites:
--A sprite for a pitchfork, I need the icon, and in-hands. It is dual wieldable.
--A sprite for the summon pitchfork spell icon (the button that goes in the upper left)
--A sprite for a toy demonologist. It's similar to the toyAI, in that when you use it, it spouts out a random demon name, and random weaknesses of the demon.
--An animation for a spell similar to ethereal jaunt, but appearing/disappearing in a flash of fire.
--sprite for said spell's icon.
--Miscellaneous hell themed stuff you want to see in.
Mapping:
--Hell areas for the damned.
--Hell area for the demon.
So, after someone sells their soul, and then dies, they go to hell. Hell is just going to be a series of difficult mini-games. Complete enough of them, and you MIGHT be able to get out. I'm willing to help program any special mechanics you want for these areas.