Outpost 31 - "The Thing" inspired away mission.

Mapping Ideas and Sprite Galleries
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Crev
Joined: Sun Jul 26, 2015 9:14 pm
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Outpost 31 - "The Thing" inspired away mission.

Post by Crev » #164971

I don't play often as I used to, but I do like mapping in games so I made this. Apologies if someone has already done this, I saw there was a "Snowdin" map in the files but I couldn't get it to open.

Mini-map overview:
Image

Full map:
Spoiler:
http://i.imgur.com/wIMHPfa.png
Too big for the forums, apparently.
Based on these two images:
Spoiler:
Image
Image
Just looking for general feedback, any glaring problems you can see from the map, as I made it in a day.
Also, there appears to be no gravity on the z-level, is there a way to generate it without the grav-gen?
Tiberius Bane / B.A.N.E
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PKPenguin321
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Re: Outpost 31 - "The Thing" inspired away mission.

Post by PKPenguin321 » #164973

needs a ghost-role headslug for the full "thing" experience
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
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Kyrah Abattoir
Joined: Sun Jul 27, 2014 9:38 am
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Re: Outpost 31 - "The Thing" inspired away mission.

Post by Kyrah Abattoir » #164992

I like it! good old memories.
Last edited by Kyrah Abattoir on Mon Mar 28, 2016 6:00 am, edited 1 time in total.
Zilenan91
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Re: Outpost 31 - "The Thing" inspired away mission.

Post by Zilenan91 » #164996

Yes. This definitely needs a ghost role headslug
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Outpost 31 - "The Thing" inspired away mission.

Post by Anonmare » #165047

Would need corpses for a headslug to pop from and give the place a general spook factor. badly mangled bodies would be the best. Headslug should only spawn when someone comes through. Opens up fun if one of the Explorer's gets replaced without anyone else knowing.
Should put in a bunch of monkeys as well (Our version of the dogs in a kennel) so it can hide amongst them while it repairs it's genomes.
Image
Image
Image
Zilenan91
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Re: Outpost 31 - "The Thing" inspired away mission.

Post by Zilenan91 » #165069

Yeah a bunch of dead corpses everywhere with various stages of damage on their limbs like they got murdered.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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PKPenguin321
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Re: Outpost 31 - "The Thing" inspired away mission.

Post by PKPenguin321 » #165116

Zilenan91 wrote:Yeah a bunch of dead corpses everywhere with various stages of damage on their limbs like they got murdered.
not too many corpses or else it loses the spook factor
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
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Fonedsky
Joined: Sun Jul 13, 2014 3:08 am
Byond Username: FonedSky

Re: Outpost 31 - "The Thing" inspired away mission.

Post by Fonedsky » #165132

PKPenguin321 wrote:
Zilenan91 wrote:Yeah a bunch of dead corpses everywhere with various stages of damage on their limbs like they got murdered.
not too many corpses or else it loses the spook factor
yeah at that point it's just a bunch of bloody bodies everywhere, it's not even scary
Image
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