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Ministation VFR - My attempt at mapping

Posted: Fri Apr 08, 2016 6:58 pm
by Fouin
While making public my modification of Ministation which I did for my French server, I received good feedback. So Im actually posting my "dev" here. So, what has changed?

Added two solar panels, one at each side of the station.
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These solar panels can alone sustain the whole station for the very long run. Some will argue it makes the TEG useless, but I decided to add those because of how clumsy the generator is. Its up to the Engineers what they want to do.

I revamped the totality of the Engineering. I found the old one very unaesthetic and the symmetry was boring.
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This adds a lot of subsequent changes.
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The TEG has been simplified
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"Atmos" has been overhauled to actually be an Atmos
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E.V.A has been displaced closer to the Engineering. (Because its more logical for Station Blueprints to be here)

I've also revamped Security to make it simplier
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Brig is now isolated from Security, so that prisonners actually stand a chance to jailbreak. Notice how Cell's 1 walls are not reinforced.
I also removed "Riot" gears and replaced it by a single shotgun with lethal shells. This'll do the trick.

The "Common room" also has been modified
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I also did small changes.
I changed the Lieutenant office a little
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And I added a Vacant office for Engineering shenanigans near it.
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I also added some rust and unfinished flooring here and there, so that Engineers start of shift is less boring.
Exemple :
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So, what do you think?

Re: Ministation VFR - My attempt at mapping

Posted: Fri Apr 08, 2016 8:40 pm
by Saegrimr
You bust up the station so engineers have something to do, but then give them premade solars despite the solar crate existing in engineering so they don't have to do any more work there?

Re: Ministation VFR - My attempt at mapping

Posted: Fri Apr 08, 2016 11:46 pm
by Zilenan91
Nobody ever builds solars because it takes like 30 minutes to do that at which point the shuttle is already here since it's ministation.

Re: Ministation VFR - My attempt at mapping

Posted: Sat Apr 09, 2016 12:22 am
by Fouin
Saegrimr wrote:You bust up the station so engineers have something to do, but then give them premade solars despite the solar crate existing in engineering so they don't have to do any more work there?
I gave them "simple" things to do. Even has an experienced engineer I was too lazy to build solars.

Re: Ministation VFR - My attempt at mapping

Posted: Sat Apr 09, 2016 2:15 am
by yackemflam
Why not give them both?
Give the experianced engineers the busted up floor tiles and the newbies solars because that's how it works.

New people will try shit out
Old fags will just stick to simple things.

Re: Ministation VFR - My attempt at mapping

Posted: Sat Apr 09, 2016 10:28 am
by Fouin
yackemflam wrote:Why not give them both?
Give the experianced engineers the busted up floor tiles and the newbies solars because that's how it works.

New people will try shit out
Old fags will just stick to simple things.
You're right. I'll change that.

Re: Ministation VFR - My attempt at mapping

Posted: Sat Apr 09, 2016 9:21 pm
by oranges
Saegrimr wrote:You bust up the station so engineers have something to do, but then give them premade solars despite the solar crate existing in engineering so they don't have to do any more work there?
hahaha it's like you think construction is actually fun or something.

It's not, it's ass and boring.

Re: Ministation VFR - My attempt at mapping

Posted: Sat Apr 09, 2016 9:38 pm
by Fouin
Removing rust from walls is also dull, but at least you get to interact with the crew which are seeing you work at least.

Re: Ministation VFR - My attempt at mapping

Posted: Fri Apr 15, 2016 11:34 am
by Fouin
The map is available on my website : http://www.spacestation13.fr/

Re: Ministation VFR - My attempt at mapping

Posted: Sat May 14, 2016 11:37 am
by Kyrah Abattoir
Looks so cramped and I weep at the "simplified TEG" :(