AquaStation Development Thread

Mapping Ideas and Sprite Galleries

Would you be interested in an underwater version of SS13?

Yeah, it sounds awesome!
26
79%
Sure, mite b kewl.
5
15%
Indifferent either way.
0
No votes
Probably not, I don't like the sound of it.
0
No votes
This is worse than shadowling.
2
6%
 
Total votes: 33

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FantasticFwoosh
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Re: AquaStation Development Thread

Post by FantasticFwoosh » #307925

Bottom post of the previous page:

Hellooooo, still any interest in this project?
With remie's own project here, this could go very nicely for separating the depth layers by vertical levels.

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Xhuis
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Re: AquaStation Development Thread

Post by Xhuis » #307980

Not at the moment from me, no. The code is still on GitHub, and I know paprika forked it a week or so back, but other than that nope.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
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Lumbermancer
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Re: AquaStation Development Thread

Post by Lumbermancer » #308808

[youtube]SiAG5NYE05Q[/youtube]
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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FantasticFwoosh
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Re: AquaStation Development Thread

Post by FantasticFwoosh » #308810

Lumbermancer wrote:[youtube]SiAG5NYE05Q[/youtube]
Poly says wrote: Call shuttle, toilets have blown again, lynch the CE Squaaawk! blub blub blub
Eitherway, though thats a crude demonstration, that's really cool to see it in practice.

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Remie Richards
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Re: AquaStation Development Thread

Post by Remie Richards » #309152

Thanks for digging up my ancient prototype... I guess?
私は完璧
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Lumbermancer
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Re: AquaStation Development Thread

Post by Lumbermancer » #309156

Welcome.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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PKPenguin321
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Re: AquaStation Development Thread

Post by PKPenguin321 » #327030

after shadowling is done can we have this
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Remie Richards
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Re: AquaStation Development Thread

Post by Remie Richards » #327066

shadowling won't last.
私は完璧
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Armhulen
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Re: AquaStation Development Thread

Post by Armhulen » #327067

Remie Richards wrote:shadowling won't last.
wrong
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Tokiko2
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Re: AquaStation Development Thread

Post by Tokiko2 » #327071

Did you ever make a more complex water somewhere or is the one in the branch the newest one? I'm tempted to take it and expand upon it.
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Qbopper
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Re: AquaStation Development Thread

Post by Qbopper » #327123

Remie Richards wrote:shadowling won't last.
lol
Limey wrote:its too late.
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Remie Richards
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Re: AquaStation Development Thread

Post by Remie Richards » #327280

Not sure what you're laughing at spongebucket, it won't.
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FantasticFwoosh
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Re: AquaStation Development Thread

Post by FantasticFwoosh » #327310

Given slings are a non-antag generic race now and can be encountered abstractly (from legion drops, xenobio chems etc) is there even much demand to make them a full on antagonist again? Or will it simply cause issues like non-antag devil's & changelings where they are effectively castrated of their offensive capabilities and people valid them for no good reason?

Especially since a sling going godmode ends the round with immediate effect and we have plenty of those already with 2 cult modes.
Id much prefer stomping around on a sea floor taking potshots at hostile fishmen with a harpoon gun. Or at least enjoy a swimming pool holodeck room

Spoiler:
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Anonmare
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Re: AquaStation Development Thread

Post by Anonmare » #327347

FantasticFwoosh wrote:Given slings are a non-antag generic race now and can be encountered abstractly (from legion drops, xenobio chems etc) is there even much demand to make them a full on antagonist again? Or will it simply cause issues like non-antag devil's & changelings where they are effectively castrated of their offensive capabilities and people valid them for no good reason?

Especially since a sling going godmode ends the round with immediate effect and we have plenty of those already with 2 cult modes.
Id much prefer stomping around on a sea floor taking potshots at hostile fishmen with a harpoon gun. Or at least enjoy a swimming pool holodeck room
Those are shadowpeople, not shadowlings
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FantasticFwoosh
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Re: AquaStation Development Thread

Post by FantasticFwoosh » #327351

Does it particularly matter? people are likely to mistake one for the other and its only as close as perhaps a small aesthetic difference (if the shadowling sprites on discord go through) and a glare ability is added absolutely as insignificant as ashwalkers to lizards in their mechanics and purpose. My memory of shadowling isn't particullarly rose tinted either.

Its cult-rev (like we need more conversion or cult bloat) basically, you go round glaring & clockcult ring converting people to compare it to current gameplay for a instant round end once pre-requisites are complete. To my understanding until that has happened, shadowlings have been retconned to just be shadowpeople and all the mechanics of its former mode assimilated.

Spoiler:
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PKPenguin321
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Re: AquaStation Development Thread

Post by PKPenguin321 » #327439

Can the spaceman swim
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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