map merging

Mapping Ideas and Sprite Galleries
Post Reply
User avatar
John_Oxford
Github User
Joined: Sat Nov 15, 2014 5:19 am
Byond Username: John Oxford
Github Username: JohnOxford
Location: The United States of America

map merging

Post by John_Oxford » #237841

so if i have a old revision of a code base

i make a huge implementation in the south part of the map ( a entire town )
and someone else merges a huge implementation in the north part of the map (a entire cave system)

the map merger will have no problem merging the two even if i maybe edited titles and some code in the north part of the map for assets that are all over the map (changed the name of guns and meds, never moved anything)

right?
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524

Signature Content:
Spoiler:
Offical In-Game rank:
Image

Image

Image

Image
TechnoAlchemist wrote:you where always right john, you where always right
>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.
NikNakFlak wrote:this isn't a game you can't just post whenever you want
I don't even know what the fuck tg is.

Image

Image
User avatar
Jordie0608
Site Admin
Joined: Tue Apr 15, 2014 1:33 pm
Byond Username: Jordie0608
Github Username: Jordie0608
Location: Spiderland, Australia

Re: map merging

Post by Jordie0608 » #237915

Nope, it's essentially a text replacer, it neither knows nor cares about what the changes are.
Although keep in mind it doesn't actually merge files together - that's done by hand - if that's what you were thinking of.
Just to be safe you may want to use the DMM version as well if you're using old code.
Forum Admin
Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
Post Reply

Who is online

Users browsing this forum: No registered users