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protected jobs and traitor status priority swap

Posted: Thu Aug 14, 2014 2:41 am
by Tokiko2
Currently, the job selection takes priority over the antag status. So if have a protected job set to high, you will never have a chance to become a traitor sadly!

What if this priority was switched? So that if you are selected to become a traitor the game will simply select a non protected job for you instead? This would also mean that if you have security officer set to high, you will still be able to become a traitor occasionally.

Re: protected jobs and traitor status priority swap

Posted: Thu Aug 14, 2014 2:49 am
by Steelpoint
The problem is not getting anyone to agree to the idea, as essentially everyone supports it, its getting someone to code the idea.

Re: protected jobs and traitor status priority swap

Posted: Thu Aug 14, 2014 10:48 am
by Miauw
its not easy to code
roundstart code is a pile of dung
if somebody ever sorts out that pile of dung, you can be almost certain that antag status will have priority over protected jobs.