Tommy gun OP as balls.

>implying the game isn't perfect
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lumipharon
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Tommy gun OP as balls.

Post by lumipharon » #7614

Holy shit, I'm not going to say how to make the tomy gun, but it is EXTREMELY easy to do even as a non antag, and it's a 50 ROUND mag, 20 brute + stun, it is fucking retardedly good.

it's literally just a 50 round version of the m1911, which is already pretty damn good with an 8 round mag!

This weapon should either not be buildable, or MUCH harder, as it's better then even a c-20r.

Edit: Nerfed from orbit, woo.
Last edited by lumipharon on Wed May 21, 2014 3:58 am, edited 1 time in total.
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Re: Tommy gun OP as balls.

Post by paprika » #7619

Welcome to le gang weapons update! Gangs are interesting RP guys!
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Re: Tommy gun OP as balls.

Post by lumipharon » #7626

Also it can be made like, 5 minutes into a round as well, jesus fuck how horrifying.
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Re: Tommy gun OP as balls.

Post by paprika » #7628

Our code is open source, there's really no reason you shouldn't tell literally everyone you meet. If anything, it'll encourage someone to make it harder to build or just remove the useless snowflake construction process outright.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: Tommy gun OP as balls.

Post by iamgoofball » #7632

pr open makes it traitor only and R&D only
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Re: Tommy gun OP as balls.

Post by miggles » #7634

already nerfed
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Re: Tommy gun OP as balls.

Post by paprika » #7641

Code: Select all

"$diamond" = 4000
TOO MUCH. Just make the magazines really expensive, it's fifty fucking bullets, damn.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: Tommy gun OP as balls.

Post by AseaHeru » #7761

Why would the gun need diamond? I can see the ammo needing, say, silver, but the gun needing diamond?
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Re: Tommy gun OP as balls.

Post by iamgoofball » #7826

it's a 50 round automatic weapon with 15 damage per bullet

it's ten times superior to the SMG, why would it cost less then that?
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Re: Tommy gun OP as balls.

Post by Psyentific » #7858

Why don't we just remove the Tommy Gun and slap whoever thought it up in the first place?
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Re: Tommy gun OP as balls.

Post by paprika » #7898

Because it's cool and has been in the game for a long time, harmlessly, until someone added the 'building' component.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: Tommy gun OP as balls.

Post by AseaHeru » #8040

(SEE ABOVE POST)

iamgoofball wrote:it's a 50 round automatic weapon with 15 damage per bullet

it's ten times superior to the SMG, why would it cost less then that?
Because it makes sense for it to only need metal, glass and similar?
Because thats what its made of? (well, metal and wood)
Because a gun without ammo is useless? (inother words, make the ammo expensive, not the gun from the depression)
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...

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Re: Tommy gun OP as balls.

Post by lumipharon » #8051

By that logic, why does the smg need silver or diamond?
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Re: Tommy gun OP as balls.

Post by AseaHeru » #8052

Silver, who the fuck knows.
Diamond, perhaps in that silly scope it has.
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Re: Tommy gun OP as balls.

Post by Incomptinence » #8082

Smg rounds need silver in them so when the bullets are whizzing by your head you can admire them and go "oh my what a pimped out bullet".

Further test subjects required to observe whether their tiny hydraulics systems are operating in mid air.
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Re: Tommy gun OP as balls.

Post by WeeYakk » #8274

The silver is so it kills werewolves. I've never seen a werewolf and an SMG on a station at the same time so it must be true.
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Re: Tommy gun OP as balls.

Post by AseaHeru » #8352

Yah, and we have tommy guns just in case we get invaded by the werewolves.
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Re: Tommy gun OP as balls.

Post by Incomptinence » #8372

A regular smg is for regular werewolves. A tommy gun is for cyborg werewolves.
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Re: Tommy gun OP as balls.

Post by AseaHeru » #8376

Thasts it exactly.

In fact, make the ammo take both gold and silver, just for the added anti-borgieness.
Or atleast the anti-cybermanness.
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...

This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
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Re: Tommy gun OP as balls.

Post by Rolan7 » #13515

AseaHeru wrote: Or atleast the anti-cybermanness.
Niiice. I don't think they even used the gold dust weakness in the new seasons, did they? Disappointing.
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Re: Tommy gun OP as balls.

Post by Steelpoint » #13518

Rolan7 wrote:
AseaHeru wrote: Or atleast the anti-cybermanness.
Niiice. I don't think they even used the gold dust weakness in the new seasons, did they? Disappointing.
Actually there is nice reference to the Cybermen's gold weakness in one of the newer seasons.
Spoiler:
During "Nightmare in Silver" the Doctor uses a golden encrusted ticket (And cleaning fluid) to block cyber growth on him that is attempting to turn him into a Cyber-Controller.
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Re: Tommy gun OP as balls.

Post by Hornygranny » #14374

I made the tommygun for tgstation as an admin item, it was never intended to get into a player's hands without being rebalanced. Don't know if you did or not.
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