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NTstation update bug megathread 5/26

Posted: Mon May 26, 2014 3:23 pm
by paprika
We recently merged a lot of /tg/'s new content onto NT and we are live testing it so there are bound to be bugs, post them here and our crack team of bug fixers will move on them like a mob of space wasps.

KNOWN ISSUES:
  • - OOC/ghost/lobby manifest is not in order / shows all staff positions under 'misc'
    - Wooden plank icon_state is bugged - FIXED
    - Mutated kudzu can silently instagib people - FIXED
    - OOC is muted at roundstart - Possibly Fixed
    - Medical records list fingerprints instead of DNA strings


Remember, post NEW bugs you have JUST encountered today, all other old/recurring bugs go on our GITHUB page at https://github.com/NTStation/NTstation13/issues

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 6:26 am
by Tokiko2
There's a new kind of kudzu mutation that can instagib people randomly and silently which is terrible for reasons I shouldn't have to explain. I believe this is an unintended effect and was fixed on the /tg/ branch already. Link: https://github.com/tgstation/-tg-station/pull/3450 and https://github.com/tgstation/-tg-station/pull/3549

The text color when you finish applying a bruisepack/ointment is not green anymore.

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 6:39 am
by iamgoofball
Gib kudzu in general is a feature, not a bug. Instagib is though, I think. Try using weedkiller grenades on them for now.

We can probably make it leave a brain for monkey cloning, though.

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 7:38 am
by WeeYakk
I went blind welding kudzu to death today while wearing a welding mask.

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 8:11 am
by miggles
stickied

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 8:15 am
by Neerti
I can't put wrenches on r-tables by clicking on the table.

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 8:17 am
by miggles
that's been around for a long time

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 5:55 pm
by danno
ooc is muted at roundstart for godknowswhy

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 6:53 pm
by paprika
I have no clue where that's configured. Might be in the game_options.

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 11:52 pm
by Jeb
Pretty sure its a config setting

Re: NTstation update bug megathread 5/26

Posted: Tue May 27, 2014 11:56 pm
by Neerti
For some reason when it was added, it was decided to make the default option be 'yes' to mute OOC at roundstart.

Re: NTstation update bug megathread 5/26

Posted: Wed May 28, 2014 4:43 am
by paprika
g-goon does it! don't they?

Re: NTstation update bug megathread 5/26

Posted: Wed May 28, 2014 4:52 am
by miggles
They do.
I have absolutely no idea why it's doing this.

Re: NTstation update bug megathread 5/26

Posted: Fri May 30, 2014 5:55 am
by WeeYakk
Medical records list fingerprints instead of DNA sequences.

Re: NTstation update bug megathread 5/26

Posted: Fri May 30, 2014 5:56 am
by NikNakFlak
Elyina talked to SoS about it and saw that it was muted in the config. He changed it and instructed to see if it changed next round. I wasn't on the next round to see that, but obviously it didn't fix the problem. It's something to do with the config, but it's not 100% config, I think.

Re: NTstation update bug megathread 5/26

Posted: Fri May 30, 2014 6:07 am
by paprika
Try a server update.

Re: NTstation update bug megathread 5/26

Posted: Sat May 31, 2014 9:09 am
by WeeYakk
Maid outfit has long sleeves from the side views but short sleeves on front and back views.

You can't move the transit pod by pressing up or down while inside of it anymore.

Re: NTstation update bug megathread 5/26

Posted: Sat May 31, 2014 9:34 am
by paprika
Second one is a fix, it's meant to be timed. I'll look into the sprite issue but you have to specify, is that the costume or the uniform(janimaid)?

Re: NTstation update bug megathread 5/26

Posted: Sat May 31, 2014 9:40 am
by WeeYakk
paprika wrote:Second one is a fix, it's meant to be timed. I'll look into the sprite issue but you have to specify, is that the costume or the uniform(janimaid)?
Costume.

Re: NTstation update bug megathread 5/26

Posted: Sat Jun 21, 2014 3:10 am
by Jordie0608
Unsticky'd by request.