CHANGE BRIEFCASES BACK

>implying the game isn't perfect
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420goslingboy69
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CHANGE BRIEFCASES BACK

Post by 420goslingboy69 » #9785

BRIEFCASES WERE A UNIQUE MELEE ITEM AND NOW THEY DO DICK ALL. CHANGE BACK.
i play :):):):):)autumn sinnow
this man's:):):):):) army
DESTROYERDESTROYERDESTROYERDESTRO:):):):):)YERDESTRO:):):):):)YERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERD:):):):):)ESTROYERDESTROYERDESTROYERDESTROY:):):):):)ERDESTROYERDESTROYERDESTROYERDEST:):):):):)ROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDES:):):):):)TROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYER
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Jeb
Joined: Thu Apr 17, 2014 4:01 pm
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Re: CHANGE BRIEFCASES BACK

Post by Jeb » #9800

Wasn't this from a change on the /tg/ codebase that normalized all the melee weapons which in turn removed the briefcase's snowflakeness and made it a normal melee weapon?
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iamgoofball
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Re: CHANGE BRIEFCASES BACK

Post by iamgoofball » #9801

we should really just make the knockout shit a proc in /obj/item, and have it do the old shit and probabilities and such if a var is set to 1 on the item.

i'll look into that soonish
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Steelpoint
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Re: CHANGE BRIEFCASES BACK

Post by Steelpoint » #9844

Wasnt it changed because it was able to knockout cyborgs? As well as people at a insane rate.
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ExplosiveCrate
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Re: CHANGE BRIEFCASES BACK

Post by ExplosiveCrate » #9898

The briefcase was literally useless against anyone with over half their health remaining, and instantly knocked anyone under that threshold out.
i dont even know what the context for my signature was
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danno
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Re: CHANGE BRIEFCASES BACK

Post by danno » #9920

the code was worthless
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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Psyentific
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Re: CHANGE BRIEFCASES BACK

Post by Psyentific » #9944

Fuck you, Briefcases were cool and niche, now they're just trash.
I haven't logged into SS13 in at least a year.
Ivan Issaccs
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Re: CHANGE BRIEFCASES BACK

Post by Ivan Issaccs » #9950

Briefcases are integral to proper bomb assassination delivery and should remain as such!
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420goslingboy69
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Re: CHANGE BRIEFCASES BACK

Post by 420goslingboy69 » #9954

Steelpoint wrote:Wasnt it changed because it was able to knockout cyborgs? As well as people at a insane rate.
never seen a single person use it effectively in my 4 years of playing so no. I've seen people use throwing cable coils effectively and people killed with pies
danno wrote:the code was worthless
no it wasnt
i play :):):):):)autumn sinnow
this man's:):):):):) army
DESTROYERDESTROYERDESTROYERDESTRO:):):):):)YERDESTRO:):):):):)YERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERD:):):):):)ESTROYERDESTROYERDESTROYERDESTROY:):):):):)ERDESTROYERDESTROYERDESTROYERDEST:):):):):)ROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDES:):):):):)TROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYERDESTROYER
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Re: CHANGE BRIEFCASES BACK

Post by miggles » #9991

Psyentific wrote:Fuck you, Briefcases were cool and niche, now they're just trash.
emphasis on the niche
if you took one look at the horrible shitty code that briefcases had, even a non-coder would understand how bad it was
it was snowflake as fuck
they won't be changed back, but they CAN be reworked to have the same function written better and put into a proc
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Tokiko2
Joined: Mon Apr 21, 2014 12:18 am
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Re: CHANGE BRIEFCASES BACK

Post by Tokiko2 » #10017

They were rarely used, but they had a nice unique effect. Now they're just plain melee weapons that nobody will use because there are much better weapons everywhere anyway.
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paprika
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Re: CHANGE BRIEFCASES BACK

Post by paprika » #10019

I prefer that to bad code.
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Psyentific
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Re: CHANGE BRIEFCASES BACK

Post by Psyentific » #10023

Just code a knockdown proc - %chance to knockdown at %health brackets. Probably wouldn't be too hard (>byond)
I haven't logged into SS13 in at least a year.
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paprika
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Re: CHANGE BRIEFCASES BACK

Post by paprika » #10029

Do it yourself!!!!!!!!!!!!!!!!!!!!!!!!
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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danno
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Re: CHANGE BRIEFCASES BACK

Post by danno » #10218

muh pseudocode, so ez
if it's so easy fucking do it then
everyone would be glad
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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