Isometric Station

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derven
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Isometric Station

Post by derven » #265306

Last edited by derven on Fri Dec 07, 2018 5:08 am, edited 4 times in total.
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Saegrimr
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Re: Isometric Station

Post by Saegrimr » #265307

Okay that's actually kinda neat.
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ShadowDimentio
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Re: Isometric Station

Post by ShadowDimentio » #265308

I hate this kind of perspective, it's impossible to see everything.
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cedarbridge
Joined: Fri May 23, 2014 12:24 am
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Re: Isometric Station

Post by cedarbridge » #265311

only works if walls become transparent when you're near them.
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leibniz
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Re: Isometric Station

Post by leibniz » #265319

underrail multiplayer when
Founder and only member of the "Whitelist Nukeops" movement
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calzilla1
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Re: Isometric Station

Post by calzilla1 » #265320

We habbo hotel now
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iamgoofball
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Re: Isometric Station

Post by iamgoofball » #265338

GitHub where?
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Armhulen
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Re: Isometric Station

Post by Armhulen » #265372

calzilla1 wrote:We habbo hotel now
Kek
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PKPenguin321
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Re: Isometric Station

Post by PKPenguin321 » #265413

makes me kind of nauseous but it's cool kinda i guess
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derven
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Re: Isometric Station

Post by derven » #265472

iamgoofball wrote:GitHub where?
no
Last edited by derven on Fri Dec 07, 2018 5:07 am, edited 1 time in total.
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Ricotez
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Re: Isometric Station

Post by Ricotez » #265568

this makes me uncomfortable
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
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Re: Isometric Station

Post by Remie Richards » #265570

Ricotez wrote:this makes me uncomfortable
you can talk.
wiener
私は完璧
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Isometric Station

Post by DemonFiren » #265571

it's pretty sexy actually

just, movement will be awkward
suddenly thinking in diagonals and all
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
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Re: Isometric Station

Post by Lumbermancer » #265575

Only perspective is diagonal, not movement.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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DemonFiren
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Re: Isometric Station

Post by DemonFiren » #265576

So which diagonal corresponds with "up"?
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Lumbermancer
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Re: Isometric Station

Post by Lumbermancer » #265577

It could be NE or NW, I don't know how it works in dis gem.
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Ricotez
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Re: Isometric Station

Post by Ricotez » #265608

Remie Richards wrote:
Ricotez wrote:this makes me uncomfortable
you can talk.
wiener
controls in isometric perspective always fuck me up
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Screemonster
Joined: Sat Jul 26, 2014 7:23 pm
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Re: Isometric Station

Post by Screemonster » #265622

I remember playing spectrum games in that perspective and they said to turn your joystick around 45 degrees
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NikNakFlak
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Re: Isometric Station

Post by NikNakFlak » #265629

derven wrote:
iamgoofball wrote:GitHub where?
https://github.com/Derven/Aurora_the_cruiser
You made a mistake doing this
derven
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Re: Isometric Station

Post by derven » #265634

NikNakFlak wrote:
derven wrote:
iamgoofball wrote:GitHub where?
https://github.com/Derven/Aurora_the_cruiser
You made a mistake doing this
Why?
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DemonFiren
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Re: Isometric Station

Post by DemonFiren » #265636

Goofball ruins every and any codebase he comes in contact with.
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derven
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Re: Isometric Station

Post by derven » #265641

hmhmhm
Last edited by derven on Fri Dec 07, 2018 5:08 am, edited 1 time in total.
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Jeffat
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Re: Isometric Station

Post by Jeffat » #265656

"it would be great if the walls were invisibe" 10/20 - jeffat
https://www.youtube.com/channel/UCXul8v ... zpk71HrDlw

started playing ss13 in 2014

like dank memes

records stuff that happens in SS13 with shitty recoder

i use windows recorder/bandicam for free cause i am poor

lags all day

uses a desktop, not a PC

totally 18 years old dude

wants to be a badmi- GREATMIN

lives at brasil, sao paulo

probably the only dude ho speaks portuguese and inglesh in TG

has a youtube channel about SS13

MSO alredy restarted a server cause everything was shit, from atmos to stuns to everything, blame him

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BeeSting12
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Re: Isometric Station

Post by BeeSting12 » #265657

are there any servers running this?
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derven
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Re: Isometric Station

Post by derven » #269657

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derven
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Re: Isometric Station

Post by derven » #450108

//hi everyone
Last edited by derven on Fri Dec 07, 2018 5:09 am, edited 1 time in total.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Isometric Station

Post by DemonFiren » #450110

>ss13 project announced
>doesn't die within six weeks
Neat, you must be Russian.
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John Smith
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Re: Isometric Station

Post by John Smith » #454195

calzilla1 wrote:We habbo hotel now
This.
Space Station 13 was intended to be played at 800x600 on a CRT monitor with 1x pixel scale.
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derven
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Re: Isometric Station

Post by derven » #454295

Last edited by derven on Fri Dec 07, 2018 5:09 am, edited 1 time in total.
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oranges
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Re: Isometric Station

Post by oranges » #454648

looking good
derven
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Re: Isometric Station

Post by derven » #456749

Last edited by derven on Fri Dec 07, 2018 5:09 am, edited 1 time in total.
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bman
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Re: Isometric Station

Post by bman » #456753

pool's closed
derven
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Re: Isometric Station

Post by derven » #457985

Last edited by derven on Fri Dec 07, 2018 5:09 am, edited 1 time in total.
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MMMiracles
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Re: Isometric Station

Post by MMMiracles » #458010

The overlap is a bit confusing but it does look pretty cool.

also the honkers on that spaceman, oof.
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derven
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Re: Isometric Station

Post by derven » #458902


Gameplay
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DemonFiren
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Re: Isometric Station

Post by DemonFiren » #458927

>those footstep sounds
somebody get them a proper soundguy
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derven
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Re: Isometric Station

Post by derven » #459867

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