Bees: Why they aren't a reasonable choice

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Toroic
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Bees: Why they aren't a reasonable choice

Post by Toroic » #292297

As someone who enjoys going botanist/lifebringer, I really struggle to see why cargo ever orders bees on request, or why responsible botanists would ever ask.

In theory you could use them to replicate something like flight potion, but every time I've seen them use it was to basically destroy the station. It's already easy to get large amounts of any chem botany might need, they can produce their own mutagen easily with one mutation, and it's better to just ask for some saltpeter in exchange for omnizine.

Bees are hostile and basically on the same level as kudzu where they can destroy the station but traitors can't easily get them unless there's a negligent cargo to order it.
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iamgoofball
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Re: Bees: Why they aren't a reasonable choice

Post by iamgoofball » #292300

i unleashed initro bees once

that was fun
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Re: Bees: Why they aren't a reasonable choice

Post by Remie Richards » #292309

they make your plants better.
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Re: Bees: Why they aren't a reasonable choice

Post by MMMiracles » #292322

Why are bees so aggressive, anyway? Is Nanotrasen importing space-African bees for beekeeping?
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Toroic
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Re: Bees: Why they aren't a reasonable choice

Post by Toroic » #292338

Remie Richards wrote:they make your plants better.
Access to a chem dispenser does the same thing even better.

It'd be different if botany innately had bees, otherwise bee requests overwhelmingly benefit traitors more than normal station members.
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Re: Bees: Why they aren't a reasonable choice

Post by bman » #292339

fun fact africanized killer bees only exist because of an accident in 1957 when imported african queen bees and swarms of european worker bees escaped an experimental apiary and bred 100 miles away.
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Re: Bees: Why they aren't a reasonable choice

Post by Reece » #292428

Port Goon happy, fun face bees, our bees are angry mutagenic bees.

Though I do like the idea of some central scientists breeding death bees and then when asked what use death bees are on space stations they shrugged and went 'lets see' then sent them to SS13.
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Re: Bees: Why they aren't a reasonable choice

Post by Dr_bee » #292436

Two words: Double Yield

it makes mass production of plants easier, with the added bonus of being able to also copy and replicate rare chems if you want them to.

Now that planks are worth 50 cargo points a pop it might be a bit more in cargo's favor to order bees for botany, as they can supply them with a constant stream of cargo points via planks.
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Re: Bees: Why they aren't a reasonable choice

Post by Toroic » #292443

Dr_bee wrote:Two words: Double Yield

it makes mass production of plants easier, with the added bonus of being able to also copy and replicate rare chems if you want them to.

Now that planks are worth 50 cargo points a pop it might be a bit more in cargo's favor to order bees for botany, as they can supply them with a constant stream of cargo points via planks.
Are you implying that botany might actually be useful to another part of the station?
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Lazengann
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Re: Bees: Why they aren't a reasonable choice

Post by Lazengann » #292452

Sup I always order bees as a botanist. They increase potency by themselves, they raise yield to 20, and they stop people from breaking in to my department. Bees aren't exactly "station destroying" when there's no reliable way to lead them where you want them to go, and anyone in a hardsuit is immune.

I always make sure to give cargo an industrial amount of wood and the chef a full smartfridge whenever I get bees.
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Re: Bees: Why they aren't a reasonable choice

Post by Alipheese » #292509

Hi Jayne Staymates here.
Bees are good.
They produce honey.
They max out your production.
Youre the botanist.
You don't need to go anywhere.
You don't need doors.
Why ever leave your plants and bees?
Lock the doors.
Turn off the lights.
Enjoy your job.
Asshole breaks in?
Laugh as your army of guards poke them to death with whatever you please.
Admin bwoinks you?
Tell them to fuck off.
They saw the bees.
They went in there themselves.
Their fault.
Bees are good.

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Quotes.
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PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Screemonster
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Re: Bees: Why they aren't a reasonable choice

Post by Screemonster » #292511

does anyone have that screenshot of the command report saying the gateway had malfunctioned and connected somewhere horrible, and crew were to not under any circumstances open the door, followed scant lines later with people screaming about bees?
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iamgoofball
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Re: Bees: Why they aren't a reasonable choice

Post by iamgoofball » #292830

Reece wrote:Port Goon happy, fun face bees, our bees are angry mutagenic bees.

Though I do like the idea of some central scientists breeding death bees and then when asked what use death bees are on space stations they shrugged and went 'lets see' then sent them to SS13.
I did set up the goon bee sprites for it, but the goons were iffy about it and I agreed, just didn't fit our theme and players

I might do them for a space ruin though
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Re: Bees: Why they aren't a reasonable choice

Post by Remie Richards » #292834

Don't forget the fact that I told you No.
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iamgoofball
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Re: Bees: Why they aren't a reasonable choice

Post by iamgoofball » #292882

whatever

multi reagent bees soon i guess
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Lazengann
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Re: Bees: Why they aren't a reasonable choice

Post by Lazengann » #292887

Remie Richards wrote:Don't forget the fact that I told you No.
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Fiz Bump
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Re: Bees: Why they aren't a reasonable choice

Post by Fiz Bump » #292900

I like bees.
If I'm an engineer/borg and I see botany has bees I'll usually make them a double-airlock to keep the bees contained.
I also love bee-based gimmicks.
Like the one time Bryce Jackson walled off botany and made it into his personal bee-dome.
So at round end I spawned myself in as a chubby man in a bee suit named "The Bee Fairy" and turned Bryce into a giant bee named Bee-Ryce.
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Re: Bees: Why they aren't a reasonable choice

Post by tacolizard » #294005

with my new PR, the honey that bees make is actually a pretty decent healing chem.
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Danowar
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Re: Bees: Why they aren't a reasonable choice

Post by Danowar » #294289

Lifeweb bees please
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Armhulen
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Re: Bees: Why they aren't a reasonable choice

Post by Armhulen » #294418

Danowar wrote:Lifeweb bees please
HOLY SHIT FUCK THOSE THINGS
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Alipheese
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Re: Bees: Why they aren't a reasonable choice

Post by Alipheese » #294756

Bees are fine as is.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Cobby
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Re: Bees: Why they aren't a reasonable choice

Post by Cobby » #294763

Remie make a Bee Boss like Terraremie-a
Voted best trap in /tg/ 2014-current
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