Most UP job

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MOST UP JOB

Captain
5
15%
Head of Personnel
1
3%
Chief of Engineering
0
No votes
Head of Security
0
No votes
Chief Medical Officer
0
No votes
Research Director
0
No votes
Warden
0
No votes
Security Officer
0
No votes
Detective
0
No votes
Station Engineer
0
No votes
Atmospheric Technician
0
No votes
Scientist
1
3%
Roboticist
0
No votes
Medical Doctor
6
18%
Chemist
0
No votes
Geneticist
0
No votes
Virologist
0
No votes
Quartermaster
2
6%
Cargo Technician
0
No votes
Shaft Miner
0
No votes
Janitor
0
No votes
Bartender
1
3%
Cook
5
15%
Botanist
0
No votes
Assistant
1
3%
Clown
1
3%
Mime
3
9%
Chaplain
0
No votes
Curator
5
15%
AI/Cyborg
3
9%
 
Total votes: 34

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calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
Byond Username: Calzilla1

Most UP job

Post by calzilla1 » #309343

See title
The flip side of the OP it the UP. So, which job is the most under powered/ deserved of buffs
Same as the other thread, cyborg and AI have been merged and lawyer has been removed due to poll restrictions
Life is too short for anything meaningful and too long for anything memeingful
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Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
Byond Username: Anonmare

Re: Most UP job

Post by Anonmare » #309349

It's a toss-up between chef, curator and janitor.
Janitor has little access to hard-killing tools but their maintenance access puts them on a level playing field with assistants but they're more distinctive than an assistant (nobody ever says the assistant is rogue because there's so many of them, but somoene saying the janitor is rogue is a lot more specific). They can easily and expediently clean up a crime scene and the trash bag can be used as a makeshift utility belt.
Chef has high damage weapons, some of which can be concealed in their pockets, and their gibber can be a gamechanger for dealing with corpses. But their lack of maintenance access makes them unable to use them to avoid the public eye for avoiding being seen dragging corpses into the cold room. Like the Janitor, they have a distinctive appearance and there's rarely more than one, leading to easy identification during a callout
I haven't played as a curator but from what I understand the whip is fairly useful and their languages can potentially be used to frame someone in the right circumstances. However they lack maintenance access, are a unique role and lack killing tools. However, they do possess a laser pointer which can be used to stun borgs at a distance, EMP cameras and temporarily blind someone through flash protection like sunglasses. You can upgrade it with better microlasers from science as well for greater chances of success.
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Lazengann
Joined: Sat Feb 25, 2017 2:26 pm
Byond Username: Lazengann

Re: Most UP job

Post by Lazengann » #309358

Clown
Can't use guns
No maint
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TrustyGun
Joined: Wed Jan 21, 2015 12:17 am
Byond Username: TrustyGun

Re: Most UP job

Post by TrustyGun » #309359

Medical Doctor

- No maintenance access
- No access anywhere important
- Medbay is a very public space, so utilizing any of it for traitor schemes (sabotaging sleepers and cryo) can get you very easily caught
- As a loyal crew member, weak as hell defensively aside from chemicals (which you either beg for or steal) or the surgery tools
- Work area commonly bombed and shit
- Expected to be working in medbay
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Usually Julian Mackabee or K.I.N.G
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IcePacks
Joined: Sun Apr 20, 2014 4:46 am
Byond Username: IcePacks

Re: Most UP job

Post by IcePacks » #309397

just cover your job's weakness by playing as an anime girl

kids love killing people over anime girls
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
Jarek
Joined: Fri Sep 02, 2016 1:33 pm
Byond Username: JarekTheRaptor
Github Username: Jarektheraptor

Re: Most UP job

Post by Jarek » #309399

medical doctor is pretty redundant when robotics make medical bots and/or there's a medical borg around, at that point all you're needed for is maybe finding dead people and cloning them, but with how science is they'll have auto-cloning up pretty fast and people rarely end up dying with maximum suit sensors in anywhere you can get to in a reasonable time.

Even with suit sensors up most of the deaths you'll notice before anyone else end up in maintenance, though suit sensors are very vague with considering how "starboard maintenance" describes quite a broad area, for example, coupled with the fact you don't even have maint access to begin with and the fact whoever killed said person might still be around leading to you just being as dead as the person you're trying to save, since most of the time people tend to ignore you for their own reasons. All in all robots can do your job better than you can do your job, apart from setting up cryo, but that's really it.

Even when neither of those things exist, people seem pretty reluctant to let you do anything for yourself, they avoid the sleepers most of the time since they all seem convinced you're going to give them morphine and either beeline for the heal-all tube or break into the medkit storage the moment you look away. Most people who bring bodies in ignore you completely and demand the AI lets them into cloning/sets medbay to emergency access so they can drag the dead in for cloning, too.
[01:57:09]ADMIN: PM: Unicorn_dream/(Miguel Eliza)->Bgobandit/(Spends-the-Fortune): fuck myself
(F) C A P T A I N U N D E R P A N T S (Station Engineer) has arrived at the station at Arrival Shuttle.

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Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: Most UP job

Post by Armhulen » #309406

MD summed up
>sleeping carp
>murderbone
>loves tracks suit sensors to chapel
>walks in
>kill loves
>add him to the pile
>ok!
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Most UP job

Post by bman » #309438

if lawyer was there i'd have picked it but maybe kind of cyborg in special circumstances
bman
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Github Username: Militaires

Re: Most UP job

Post by bman » #309439

Anonmare wrote:It's a toss-up between chef, curator and janitor.
Janitor has little access to hard-killing tools but their maintenance access puts them on a level playing field with assistants but they're more distinctive than an assistant (nobody ever says the assistant is rogue because there's so many of them, but somoene saying the janitor is rogue is a lot more specific). They can easily and expediently clean up a crime scene and the trash bag can be used as a makeshift utility belt.
Chef has high damage weapons, some of which can be concealed in their pockets, and their gibber can be a gamechanger for dealing with corpses. But their lack of maintenance access makes them unable to use them to avoid the public eye for avoiding being seen dragging corpses into the cold room. Like the Janitor, they have a distinctive appearance and there's rarely more than one, leading to easy identification during a callout
I haven't played as a curator but from what I understand the whip is fairly useful and their languages can potentially be used to frame someone in the right circumstances. However they lack maintenance access, are a unique role and lack killing tools. However, they do possess a laser pointer which can be used to stun borgs at a distance, EMP cameras and temporarily blind someone through flash protection like sunglasses. You can upgrade it with better microlasers from science as well for greater chances of success.
the whip is super stronk
Professor Hangar
Joined: Mon Sep 19, 2016 4:14 am
Byond Username: Professor Hangar

Re: Most UP job

Post by Professor Hangar » #309440

Jarek wrote:medical doctor is pretty redundant when robotics make medical bots and/or there's a medical borg around, at that point all you're needed for is maybe finding dead people and cloning them, but with how science is they'll have auto-cloning up pretty fast and people rarely end up dying with maximum suit sensors in anywhere you can get to in a reasonable time.

Even with suit sensors up most of the deaths you'll notice before anyone else end up in maintenance, though suit sensors are very vague with considering how "starboard maintenance" describes quite a broad area, for example, coupled with the fact you don't even have maint access to begin with and the fact whoever killed said person might still be around leading to you just being as dead as the person you're trying to save, since most of the time people tend to ignore you for their own reasons. All in all robots can do your job better than you can do your job, apart from setting up cryo, but that's really it.

Even when neither of those things exist, people seem pretty reluctant to let you do anything for yourself, they avoid the sleepers most of the time since they all seem convinced you're going to give them morphine and either beeline for the heal-all tube or break into the medkit storage the moment you look away. Most people who bring bodies in ignore you completely and demand the AI lets them into cloning/sets medbay to emergency access so they can drag the dead in for cloning, too.
Having played doctor a lot, I can safely say that a doctor actually paying attention will be plenty busy trying to keep all you dumb bastards alive, and occasionally murdering and half-assedly cloning greytiders trying to kill you.
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CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Most UP job

Post by CPTANT » #309453

Lazengann wrote:Clown
Can't use guns
No maint
Dude, clown can clown and get away with almost everything.

One time I slipped half the station and fed them deadly poison beer.
I hid the poison beer in my storage implant and had real beer in my backpack.
Sec arrests me for poisoning people and forces me to drink my backpack beer.
I get really drunk and shittalk them.
Sec lets me go for lack of evidence.

Trololololol.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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FantasticFwoosh
Joined: Mon May 04, 2015 11:25 pm
Byond Username: FantasticFwoosh

Re: Most UP job

Post by FantasticFwoosh » #309555

Cook is the silent unsung hero of service, with a minimal job that makes sure everyone isn't slow as shit and serves as the primary buffcaster (besides bartender) & silent body disposer on the station. The bartender is in the same category but has enough toys already (shotgun, for one) while the chef has a whetstone they don't often have the legitimate opportunity to use without obvious 'act antag be dunked' and 'bwoink! why did you stab that man to death - It was a accident my knife did extra damage because its sharp" or being silently tazed & robbed by security, command or the chaplain.

And then they get made redundant by virology making a no-eat virus, botany shitting on them by not giving produce or giving dangerous produce, and constant counter jumpers, the morgue for a lack of cremation/spacing coffins would also be too full of unused bodies. People throw, melt, burn and vomit their food all over the place.

- clowns for instance that can't just use some backroom to make more cream pies and insist on slipping & tabling you every six seconds for jokes if they are not violently slammed with the shutters into crit.

Without the cook - You'd be slow as shit, and lower on health, speed is important to PVP or even PVE for kiting. Some food is blatently effective & it also helps to regenerate blood via good nutrition naturally making it vital to medbay in more ways than one.

Spoiler:
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RandomMarine
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Joined: Fri Apr 18, 2014 8:50 am
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Re: Most UP job

Post by RandomMarine » #309739

Chef is stupidly reliant on other jobs to even have basic function or usefulness.

If the botanists aren't growing produce, you're stuck with nothing but meat for boring steaks and burgers.
If the botanists grind their produce and hand out bottled nutriment, you're irrelevant.
If virology makes a weight even virus, you're irrelevant.
If it's lowpop and everyone can subsist off of cup ramen and donk pockets, you're irrelevant.
If the round doesn't even last long enough for people to get hungry, you're irrelevant.
If someone injects your food with toxins while you're not looking. Someone will call it out and your round's over.
Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: Most UP job

Post by Gun Hog » #309776

It has to be lawyer in my opinion. Sure, you get Sec access and a radio, but no real weapons, Security generally does not like you, and when is the last time someone got to hold a court case?
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: Most UP job

Post by DemonFiren » #309912

mime
very clearly mime
clown gets all the fun shit and gimmicks
mime gets one power, one traitor item, and a shitty doll he can't even use without breaking his vow
and also executed for not responding to the interrogator
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non-lizard things:
Spoiler:
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CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Most UP job

Post by CPTANT » #309916

DemonFiren wrote:mime
very clearly mime
clown gets all the fun shit and gimmicks
mime gets one power, one traitor item, and a shitty doll he can't even use without breaking his vow
and also executed for not responding to the interrogator
Those invisible walls though.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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FantasticFwoosh
Joined: Mon May 04, 2015 11:25 pm
Byond Username: FantasticFwoosh

Re: Most UP job

Post by FantasticFwoosh » #309917

The wall being unpassable is very very strong, i hardly think that's as much of a downside.

-> Closest thing we have to a wizard on the station with the mandate to be as shit as the clown & often is.

Spoiler:
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: Most UP job

Post by DemonFiren » #309921

yeah, one wall every half-minute, whee
robust, maybe
but not very fun

like the clown the mime needs specific ways to entertain people that can be weaponised in a pinch
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non-lizard things:
Spoiler:
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Dr_bee
Joined: Fri Dec 23, 2016 6:31 pm
Byond Username: DrBee

Re: Most UP job

Post by Dr_bee » #309925

Fun fact, the guitar does 10 damage and makes the most hilarious sound, and no one bats an eye at a mime playing music.
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
Byond Username: Lumbermancer

Re: Most UP job

Post by Lumbermancer » #309930

Curators whip is the most powerful melee weapon in the game.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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Professor Hangar
Joined: Mon Sep 19, 2016 4:14 am
Byond Username: Professor Hangar

Re: Most UP job

Post by Professor Hangar » #310270

Cook can be a lot of fun with some mild cooperation, even if you're not that powerful on paper you have a lot of stuff you can do and choices with food, and if all else fails you can break into/request access to botany to grow your own ingredients. (Or use the public garden) And it's always fun to make delicious meals out of monsters, antags, and people who annoy you.

Bartender I think has some problems in that while you start with a weapon and there's a lot of variety in cocktails, you're even more dependent on botany, science and chemistry who are even less likely to cooperate with you, it takes some effort to get your real fun stuff (like shotgun darts full of Bacchus' Blessing) and by then the round is usually over, and you're an even more likely target than the cook for greytiders and clowns to mess with and wreck the bar and waste your cocktails. And on BoxStation you don't even get a ChemMaster.

Mind you, I'm a weirdo who actually enjoys playing Cook. (I've got picky eating issues IRL so maybe it's the novelty)

Clown should try to befriend the cook and bartender, not mess with them, since they're the ones who provide the pies and banana-themed beverages.
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Kraso
Joined: Thu Apr 17, 2014 3:46 pm
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Re: Most UP job

Post by Kraso » #310279

Gun Hog wrote:It has to be lawyer in my opinion. Sure, you get Sec access and a radio, but no real weapons, Security generally does not like you, and when is the last time someone got to hold a court case?
>be headrev lawyer
>instant access to sec channels

???
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