Bugs which turned into features

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Buggy
Joined: Sun Jan 24, 2016 3:54 am
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Bugs which turned into features

Post by Buggy » #373315

See title. Name the best things which used to be/still are bugs but turned into a feature.

I'll start:

In the early days, Geneticists could turn a corpse into a living monkey, and then back into a living player. This eventually turned into the cloning we know today.
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PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
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Location: U S A, U S A, U S A

Re: Bugs which turned into features

Post by PKPenguin321 » #373386

you could ride scooters/skateboards without legs so i made it that it actually lowers your sprite to the board and the lore is that you scoot along with your arms and you go a bit slower iirc
also you flop off if you have no limbs at all
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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D&B
Joined: Mon Jun 13, 2016 2:23 am
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Location: *teleports behind you*

Re: Bugs which turned into features

Post by D&B » #373392

Moths
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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CitrusGender
In-Game Game Master
Joined: Tue Jul 25, 2017 8:34 pm
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Re: Bugs which turned into features

Post by CitrusGender » #373413

D&B wrote:Moths
FUCK I WAS JUST ABOUT TO MAKE THIS JOKE
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Bugs which turned into features

Post by DemonFiren » #373420

I was going to go for flypeople tbh fam
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non-lizard things:
Spoiler:
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TribeOfBeavers
In-Game Game Master
Joined: Wed Jun 15, 2016 6:54 pm
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Location: Canada

Re: Bugs which turned into features

Post by TribeOfBeavers » #373443

"Touching" the SM using TK would disintegrate you, same as if you touched it normally. Now it melts your head instead.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Bugs which turned into features

Post by DemonFiren » #373454

Wasn't there a time when the AI clicking the SM would also dust it?
Did anything half as exciting happen to that?
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non-lizard things:
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Selea
Joined: Sat Nov 11, 2017 11:11 am
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Re: Bugs which turned into features

Post by Selea » #375201

Chair rotating.I think, that it should be returned into game.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: Bugs which turned into features

Post by DemonFiren » #375204

Selea wrote:Chair rotating.I think, that it should be returned into game.
Don't even joke about that.
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non-lizard things:
Spoiler:
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AnonymousNow
Joined: Tue Jul 15, 2014 1:41 pm
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Location: Neptune

Re: Bugs which turned into features

Post by AnonymousNow » #382086

CosmicScientist wrote:The ghost rotating?
Hell yes, ouija boards.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
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The Clowns Pocket
Joined: Tue May 02, 2017 4:56 am

Re: Bugs which turned into features

Post by The Clowns Pocket » #382379

AnonymousNow wrote:
CosmicScientist wrote:The ghost rotating?
Hell yes, ouija boards.
honestly the whole ghost rotating chairs thing could easily be re-added in a way that doesn't completely shit on the meta. Basically, Ghosts have PKE energy that fills up after 5-10 solid minutes. Once it's full you can either boo once or rotate one chair.

And there you go. You have your spook, but its super limited.
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