Bugs which turned into features
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- Joined: Sun Jan 24, 2016 3:54 am
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Bugs which turned into features
See title. Name the best things which used to be/still are bugs but turned into a feature.
I'll start:
In the early days, Geneticists could turn a corpse into a living monkey, and then back into a living player. This eventually turned into the cloning we know today.
I'll start:
In the early days, Geneticists could turn a corpse into a living monkey, and then back into a living player. This eventually turned into the cloning we know today.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Bugs which turned into features
you could ride scooters/skateboards without legs so i made it that it actually lowers your sprite to the board and the lore is that you scoot along with your arms and you go a bit slower iirc
also you flop off if you have no limbs at all
also you flop off if you have no limbs at all
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
- CitrusGender
- In-Game Game Master
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- Github Username: CitrusGender
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Bugs which turned into features
I was going to go for flypeople tbh fam
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
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- Location: Canada
Re: Bugs which turned into features
"Touching" the SM using TK would disintegrate you, same as if you touched it normally. Now it melts your head instead.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Bugs which turned into features
Wasn't there a time when the AI clicking the SM would also dust it?
Did anything half as exciting happen to that?
Did anything half as exciting happen to that?
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- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Bugs which turned into features
Don't even joke about that.Selea wrote:Chair rotating.I think, that it should be returned into game.
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Bugs which turned into features
Hell yes, ouija boards.CosmicScientist wrote:The ghost rotating?
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
Spoiler:
- The Clowns Pocket
- Joined: Tue May 02, 2017 4:56 am
Re: Bugs which turned into features
honestly the whole ghost rotating chairs thing could easily be re-added in a way that doesn't completely shit on the meta. Basically, Ghosts have PKE energy that fills up after 5-10 solid minutes. Once it's full you can either boo once or rotate one chair.AnonymousNow wrote:Hell yes, ouija boards.CosmicScientist wrote:The ghost rotating?
And there you go. You have your spook, but its super limited.
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