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Problem with carp meat

Posted: Sun Oct 12, 2014 6:38 pm
by VACAXD
When he used a knife body explodes, no drop meat...

Re: Problem with carp meat

Posted: Sun Oct 12, 2014 7:40 pm
by Spacemanspark
Can you provide some context on this?
When did this happen, where, and what did they exactly do leading up to the knife on the carp.
Also, how many admins were online at the time?

Re: Problem with carp meat

Posted: Mon Oct 13, 2014 1:52 am
by Jordie0608

Re: Problem with carp meat

Posted: Mon Oct 13, 2014 2:18 am
by oranges
Help, it not work, Jordie Help

Re: Problem with carp meat

Posted: Mon Oct 13, 2014 6:35 am
by callanrockslol
Put it on a table and then use the knife, check if it fell under the table somehow

If not blame coderbus for ruining a feature everyone knows about but hardly ever uses to get the most robust regent in the game

Re: Problem with carp meat

Posted: Mon Oct 13, 2014 3:32 pm
by Cipher3
callanrockslol wrote:Put it on a table and then use the knife, check if it fell under the table somehow

If not blame coderbus for ruining a feature everyone knows about but hardly ever uses to get the most robust regent in the game
Because they produce an amazingly small amount of that reagent, especially once you convert it into Zombie Powder.

Re: Problem with carp meat

Posted: Mon Oct 13, 2014 10:00 pm
by Scott
The problem is the rareness of the carp meat, not the amounts of chemicals, those are balanced.

Also needing a chef knife to cut the carps as chemist.

Re: Problem with carp meat

Posted: Tue Oct 14, 2014 5:56 pm
by cedarbridge
Scott wrote:The problem is the rareness of the carp meat, not the amounts of chemicals, those are balanced.

Also needing a chef knife to cut the carps as chemist.
Cargo autolathe assuming the chef is being a shit about his knives.

Re: Problem with carp meat

Posted: Tue Oct 14, 2014 10:53 pm
by ExplosiveCrate
You could also ask botany for one of their trays and a pack of soy seeds so you can produce am infinite amount of carpotoxin. There's even an incredibly useful medicine that you can make out of it, so the CMO shouldn't get on your ass for having koi beans.

Re: Problem with carp meat

Posted: Wed Oct 15, 2014 11:04 am
by lumipharon
Oh god, that drug. I have made it literally once. I was a golem, and had loads of genetic damage from slimes, but cryo doesn't work because golem armor. LUCKILY there were loads of carp in space, so after slow walking around and killing some, I was able to fix my damage. Also yeah, cleavers cause the fish to gib, but not drop meat, I think normal knives work though, can't remember.

Re: Problem with carp meat

Posted: Wed Oct 15, 2014 10:34 pm
by cedarbridge
lumipharon wrote:Oh god, that drug. I have made it literally once. I was a golem, and had loads of genetic damage from slimes, but cryo doesn't work because golem armor. LUCKILY there were loads of carp in space, so after slow walking around and killing some, I was able to fix my damage. Also yeah, cleavers cause the fish to gib, but not drop meat, I think normal knives work though, can't remember.
Normal knives work but for whatever reason they still have a chance of just gibbing with nothing left behind.