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Re: Simple Questions Thread

Posted: Wed Aug 17, 2016 3:39 am
by PKPenguin321

Bottom post of the previous page:

AnonymousNow wrote:What exactly does the Wish Granter do? I got to one after about two hours of effort the other day - it said it was listening, I told it my wish, and nothing happened.
when you say "told it your wish" do you mean you spoke a wish aloud or did you click on it again and pick a wish
also if you pick world peace it kills all the faithless (which is pretty much pointless since they're usually all dead by the time you reach the granter), pick immortality that shit's busted

Re: Simple Questions Thread

Posted: Wed Aug 17, 2016 4:24 am
by AnonymousNow
PKPenguin321 wrote: when you say "told it your wish" do you mean you spoke a wish aloud or did you click on it again and pick a wish
I spoke it. I also clicked on it again, but it said it was inactive. Was another option supposed to appear if you clicked it again immediately after the listening message? Because, well, it didn't.

Re: Simple Questions Thread

Posted: Wed Aug 17, 2016 5:54 am
by PKPenguin321
Yeah something musta fucked up

Re: Simple Questions Thread

Posted: Tue Aug 30, 2016 12:04 pm
by D4C
I've noticed "organs" in the game for arms with laser guns/toolkits in them, how does one get these augmentations legitimately in-game?

Re: Simple Questions Thread

Posted: Tue Aug 30, 2016 4:26 pm
by Remie Richards
D4C wrote:I've noticed "organs" in the game for arms with laser guns/toolkits in them, how does one get these augmentations legitimately in-game?
You can't legitimately get the laser/taser cannon arms, but this will tell you everything you need to know about how to get a toolkit arm:

Code: Select all

/datum/design/cyberimp_toolset
	name = "Toolset Arm implant"
	desc = "A stripped-down version of engineering cyborg toolset, designed to be installed on subject's arm."
	id = "ci-toolset"
	req_tech = list("materials" = 3, "engineering" = 4, "biotech" = 4, "powerstorage" = 4)
	build_type = PROTOLATHE | MECHFAB
	materials = list (MAT_METAL = 2500, MAT_GLASS = 1500, MAT_SILVER = 1500)
	construction_time = 200
	build_path = /obj/item/organ/cyberimp/arm/toolset
	category = list("Misc", "Medical Designs")

Re: Simple Questions Thread

Posted: Wed Aug 31, 2016 11:15 pm
by Reece
How do you make the meteor shield satellites work?

Re: Simple Questions Thread

Posted: Wed Aug 31, 2016 11:26 pm
by Anonmare
Do you mean the anti-breach shields? They need to be turned on manually by hand, they don't need a power source and will cover any space tile in a, I think 8 by 8 tile diameter, with a breach shield.
They're meant to close up breaches but they make great anti-meteor defences.

Re: Simple Questions Thread

Posted: Wed Aug 31, 2016 11:35 pm
by Reece
No, the station objective, you get three shield satellites (actually PD satellites but who's for consitensy) and a control board that you need to 'deploy' to get the goal, Problem is nothing fucking makes them turn on no matter where you put the bloody things.

Re: Simple Questions Thread

Posted: Tue Sep 06, 2016 6:22 pm
by InsaneHyena
I was told combustible lemons work like hand grenades, but they expode instantly in my hands. Wat do?

Re: Simple Questions Thread

Posted: Tue Sep 06, 2016 7:49 pm
by Onule
InsaneHyena wrote:I was told combustible lemons work like hand grenades, but they expode instantly in my hands. Wat do?
https://github.com/tgstation/tgstation/pull/20132
They were meant to be like IEDs apperantly.
For now you could probably just set them on fire, they'll explode after a few seconds.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 6:35 pm
by Reyn
How come some people say spessmen can live without a heart, but when i did abductor shit, taking out the heart killed them


I THOUGHT A MAN WAS A MISERABLE PILE OF SECRETS, NOT A PILE OF GUTS.-Draculayylmao

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 7:58 pm
by TribeOfBeavers
Reyn wrote:How come some people say spessmen can live without a heart, but when i did abductor shit, taking out the heart killed them


I THOUGHT A MAN WAS A MISERABLE PILE OF SECRETS, NOT A PILE OF GUTS.-Draculayylmao

You used to be able to remove a heart then defib the person and they would live, but it was fixed a month or so ago.

Also, you're supposed to replace their hearts as abductors, not just take them out.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 8:02 pm
by BeeSting12
How do I deconstruct a vending machine? Wiki's outdated and the method shown there doesn't work.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 8:11 pm
by Wyzack
Uh, i think screwdriver wrench knocks it back to a machine frame and spits out the stocker units, then i think you just need to screwdriver out the board, cut out the wires and wrench to make the frame into metal

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 8:14 pm
by Raphaella
BeeSting12 wrote:How do I deconstruct a vending machine? Wiki's outdated and the method shown there doesn't work.
I just tested the method on the wiki and it worked fine! Screwdriver, then crowbar to remove the circuit board+stocking units, wirecutter to remove the wires, and wrench to unwrench the machine frame.

Make sure you're using the wiki at https://tgstation13.org/wiki/Main_Page instead of the other one! That's more up to date.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 9:30 pm
by PKPenguin321
Some vendors can't be deconned, like the kitchen one

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 9:54 pm
by AnonymousNow
TribeOfBeavers wrote:
Reyn wrote:How come some people say spessmen can live without a heart, but when i did abductor shit, taking out the heart killed them


I THOUGHT A MAN WAS A MISERABLE PILE OF SECRETS, NOT A PILE OF GUTS.-Draculayylmao

You used to be able to remove a heart then defib the person and they would live, but it was fixed a month or so ago.

Also, you're supposed to replace their hearts as abductors, not just take them out.
Removing a spessman's heart should cause rapid oxyloss over time, instead of killing them outright, if it does that.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 10:01 pm
by TribeOfBeavers
AnonymousNow wrote:
TribeOfBeavers wrote:
Reyn wrote:How come some people say spessmen can live without a heart, but when i did abductor shit, taking out the heart killed them


I THOUGHT A MAN WAS A MISERABLE PILE OF SECRETS, NOT A PILE OF GUTS.-Draculayylmao

You used to be able to remove a heart then defib the person and they would live, but it was fixed a month or so ago.

Also, you're supposed to replace their hearts as abductors, not just take them out.
Removing a spessman's heart should cause rapid oxyloss over time, instead of killing them outright, if it does that.
It does, it causes a "heart attack" which does oxy damage. The only organ that outright kills you when its removed is the brain.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 10:07 pm
by PKPenguin321
iirc if you tear out a heart via organ manipulation the patient just dies, but last time i tried that was a while ago so it may have changed

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 10:14 pm
by TribeOfBeavers
PKPenguin321 wrote:iirc if you tear out a heart via organ manipulation the patient just dies, but last time i tried that was a while ago so it may have changed
It definitely doesnt now, you die pretty fast from the ox loss though. I've removed hearts from monkey people to replace abductor organs pretty recently, the heart actually keeps beating for a few seconds after you pull it out.

Re: Simple Questions Thread

Posted: Wed Sep 07, 2016 10:34 pm
by Reyn
TribeOfBeavers wrote:
Reyn wrote:How come some people say spessmen can live without a heart, but when i did abductor shit, taking out the heart killed them


I THOUGHT A MAN WAS A MISERABLE PILE OF SECRETS, NOT A PILE OF GUTS.-Draculayylmao

You used to be able to remove a heart then defib the person and they would live, but it was fixed a month or so ago.

Also, you're supposed to replace their hearts as abductors, not just take them out.
Tried that, didnt work. Most of the time we just crammed shit in there

Re: Simple Questions Thread

Posted: Thu Sep 08, 2016 6:16 pm
by FantasticFwoosh
Can you make a room on lavaland (lets say a 3x3 of dug out rock with a 1 door wide entrance) just out of a sandstone door as long as it walled in by rock-face via the 'create a room' button or does it have to be specifically built/prerequisite.

And do statues count as wall barriers to newly designated rooms to complete them?

Re: Simple Questions Thread

Posted: Thu Sep 08, 2016 6:59 pm
by Remie Richards
FantasticFwoosh wrote:Can you make a room on lavaland (lets say a 3x3 of dug out rock with a 1 door wide entrance) just out of a sandstone door as long as it walled in by rock-face via the 'create a room' button or does it have to be specifically built/prerequisite.

And do statues count as wall barriers to newly designated rooms to complete them?
it only counts windows/doors and walls.
and there cannot be any space (read: spess as in spessmens) in the "room".
the room must also be smaller than 300 turfs total, so 17x17 or smaller (18x17 is invalid)

Re: Simple Questions Thread

Posted: Thu Sep 08, 2016 8:40 pm
by Reece
Can you turn a brain into a phylactry? If so will it then work in an MMI.

Re: Simple Questions Thread

Posted: Thu Sep 08, 2016 8:43 pm
by Reyn
Reece wrote:Can you turn a brain into a phylactry? If so will it then work in an MMI.
As i'm pretty sure the brain is the only thing you DON'T lose when you become a lich, probably not

EDIT: PROBABLY FIXED THOSE SPELLING ERRORS

Re: Simple Questions Thread

Posted: Thu Sep 08, 2016 8:55 pm
by Saegrimr
Reyn wrote: loose
litch

Re: Simple Questions Thread

Posted: Thu Sep 08, 2016 11:32 pm
by FantasticFwoosh
Remie Richards wrote:
FantasticFwoosh wrote:Can you make a room on lavaland (lets say a 3x3 of dug out rock with a 1 door wide entrance) just out of a sandstone door as long as it walled in by rock-face via the 'create a room' button or does it have to be specifically built/prerequisite.

And do statues count as wall barriers to newly designated rooms to complete them?
it only counts windows/doors and walls.
and there cannot be any space (read: spess as in spessmens) in the "room".
the room must also be smaller than 300 turfs total, so 17x17 or smaller (18x17 is invalid)
So i can build ashwalker and ash proof personal tribal huts in little caves blocked off with sandstone doors? neat.

Also = Miner just digs sand, collects sand and builds a rock hut instead of using a pod despite no air & pressure.

I assume the thing i just got excited about can't be done and requires real flooring (which would really only require a lever to steal from a ruin then replace the basalt to create pseudo plating)

Re: Simple Questions Thread

Posted: Fri Sep 09, 2016 1:22 am
by Reece
Reyn wrote:
Reece wrote:Can you turn a brain into a phylactry? If so will it then work in an MMI.
As i'm pretty sure the brain is the only thing you DON'T lose when you become a lich, probably not

EDIT: PROBABLY FIXED THOSE SPELLING ERRORS
I meant someone else's brain, so say if I wanted to meme around as a D&D nerd wizard I could steal the caps brain, turn it into a phylactery and have it still function inside the MMI?

Re: Simple Questions Thread

Posted: Fri Sep 09, 2016 1:32 am
by Screemonster
Now thaaaaat's a tough question and probably worth testing

if the object is turned into a different object at any point (like putting the brain in the mmi, or putting the mmi into the borg) then I dunno if the old object is deleted in the process, but if the brain is just stuffed into the borg's contents somewhere it'll probably work

hard to pull off but would make you pretty damn hard to kill if you just ordered the borg to run around jumping between the solars or something

Re: Simple Questions Thread

Posted: Fri Sep 09, 2016 1:34 am
by Gamarr
[quote="FantasticFwoosh"
So i can build ashwalker and ash proof personal tribal huts in little caves blocked off with sandstone doors? neat.

Also = Miner just digs sand, collects sand and builds a rock hut instead of using a pod despite no air & pressure.

I assume the thing i just got excited about can't be done and requires real flooring (which would really only require a lever to steal from a ruin then replace the basalt to create pseudo plating)[/quote]
I'm almost certain that clarification is needed. Just putting up walls or airlocks does not make it instantly roofed. Make is specific- you needa landclaim/blueprints to make a room a thing. Also, almost as certain but this may have been changed: stone doors do not count as a seal, only airlocks door. Not to mention the fact stone doors are not atmos-sealed.

Re: Simple Questions Thread

Posted: Fri Sep 09, 2016 2:41 am
by Dagdammit
Before I start trying to brainstorm suggestions: Is there currently any way for plants to generate oxygen? (my own testing with grass, gaia, etc. makes me think no.)

Re: Simple Questions Thread

Posted: Fri Sep 09, 2016 10:46 am
by FantasticFwoosh
Gamarr wrote:
FantasticFwoosh wrote: So i can build ashwalker and ash proof personal tribal huts in little caves blocked off with sandstone doors? neat.

Also = Miner just digs sand, collects sand and builds a rock hut instead of using a pod despite no air & pressure.

I assume the thing i just got excited about can't be done and requires real flooring (which would really only require a lever to steal from a ruin then replace the basalt to create pseudo plating)
I'm almost certain that clarification is needed. Just putting up walls or airlocks does not make it instantly roofed. Make is specific- you needa landclaim/blueprints to make a room a thing. Also, almost as certain but this may have been changed: stone doors do not count as a seal, only airlocks door. Not to mention the fact stone doors are not atmos-sealed.
Are you sure about that? I have distinct recollections that those doors do hold atmos but due to their clunky nature its just too slow to open and close to keep atmos in before the relevant ticks spill anything significiant. It doesn't require to be a room to have a name its just a nameless crevice and hut to hide in/reside in away from the ash or to store personal belongings and expand the ashwalker compound into a little group of away bases.

Im just talking about the quick preliminary verb (create a room)

Ill try a couple of different things. With a crowbar/lever basalt on lavaland can be replaced entirely to create pseudo roofing/flooring out of floor tiles and summary plating/wood floors and a screwdriver, its literally just a hut dug into a rock cave that should god-willing keep the ash out as per being 'seperate' of lavaland if the natural stone walls don't interfere as non valid wall materials. raw basalt floor and rock walls when enclosed and sealed up with a door initially doesn't work i can confirm.

EDIT - Replaced all the floors with floor tile/plating with welded sheet metal and rock walls dont count. Ill try praying for ashwalker blueprint map or something.

Re: Simple Questions Thread

Posted: Sat Sep 10, 2016 11:40 pm
by yodaman888
So being a super stealth traitor janitor I managed to get ahold of a virus crate I then poured a bit of each of the bad virus's into a bucket and splashed it on people but it didnt seem to work.

what was I doing wrong?

Re: Simple Questions Thread

Posted: Sun Sep 11, 2016 11:05 am
by FantasticFwoosh
yodaman888 wrote:So being a super stealth traitor janitor I managed to get ahold of a virus crate I then poured a bit of each of the bad virus's into a bucket and splashed it on people but it didnt seem to work.

what was I doing wrong?
If you were using the culture bottle directly you likely diluted it too much, throwing too little actual virus to take effect with the larger quantity of water being scooped up

10 to 90 virus to water wont work. You were better off emptying the water all-together and just straight (also know that some viruses travel in different ways, without a symptom they usually travel directly between blood transfusions/syringes.) up putting it in drinks or using a spray-bottle/smoke bomb since soaking isnt very effective.

Re: Simple Questions Thread

Posted: Sun Sep 11, 2016 1:32 pm
by DrWoofington
Here's a simple question:
Who hacked lzimann?

Re: Simple Questions Thread

Posted: Sun Sep 11, 2016 5:32 pm
by confused rock
who the fuck made it impossible to use signallers with your c4

Re: Simple Questions Thread

Posted: Sun Sep 11, 2016 8:27 pm
by TechnoAlchemist
The unloved rock wrote:who the fuck made it impossible to use signallers with your c4

They use assemblies because they're technically grenades now, however they can't be signaled after they are planted anymore due to an oversight when they were repathed. The fully functional c4 is a shorter path and still exists on the nuke ops shuttle.

Re: Simple Questions Thread

Posted: Sun Sep 11, 2016 11:31 pm
by confused rock
ah shit is there any way to put a signaller on them at all

Re: Simple Questions Thread

Posted: Tue Sep 13, 2016 2:37 pm
by Onule
Are teleporters bugged out? When trying to build one in the free golem ship, 90% of the time it will just say hub not linked or the power station not working at all.

Re: Simple Questions Thread

Posted: Tue Sep 13, 2016 11:04 pm
by PKPenguin321
iirc you have to screwdriver open the monolith-looking middle part (i think its the hub) and use wirecutters on it to link it to nearby consoles. or maybe a multitool idk. it's really unintuitive

Re: Simple Questions Thread

Posted: Wed Sep 14, 2016 12:24 am
by TheNightingale
It's wirecutters. Build it so the console is adjacent to the station (the big monolith-looking one), and the station is adjacent to the hub (the one you walk through). Then screwdriver open the station, wirecut it to link it, and screw it closed. Don't forget to calibrate the teleporter if the hub (the one you walk through) hasn't been upgraded, or you might turn into a flyperson and/or take damage.

Re: Simple Questions Thread

Posted: Wed Sep 14, 2016 6:12 am
by Dagdammit
Is there a way for a ghost to not see deadchat? better yet, to only see (hear) what someone they're orbiting sees?

Re: Simple Questions Thread

Posted: Wed Sep 14, 2016 5:33 pm
by TribeOfBeavers
Dagdammit wrote:Is there a way for a ghost to not see deadchat? better yet, to only see (hear) what someone they're orbiting sees?
Check the ooc and ghost tabs, there are a bunch of options to mute or unmute various thing as a ghost.

Re: Simple Questions Thread

Posted: Fri Oct 07, 2016 5:14 pm
by Deitus
i forget, how do you give someone a swirly? is it aggressive grab + face target + click toilet while they're close to it?

Re: Simple Questions Thread

Posted: Fri Oct 07, 2016 6:18 pm
by Anonmare
Before the grab refactor it used to be:- Choke hold + use hold on open-lid toilet + repeat ad nauseum until nauseum
I think I nearly swirlied one guy to death.

Re: Simple Questions Thread

Posted: Fri Oct 07, 2016 9:38 pm
by TheWulfe
How do the Servant of Ratvar's cache-to-wall generation work. Can I honeycomb a single clock-wall and all the caches generate parts, or does it need to be one-for-one

Where X=Clockwork Wall and C=Cache
Will
C
XC
C
Have 3 caches generating parts
or

XC
XC
XC
Have to be used for generating parts?

Re: Simple Questions Thread

Posted: Tue Oct 11, 2016 11:25 pm
by killerx09
How do I put stuff in my fedora?

Re: Simple Questions Thread

Posted: Tue Oct 11, 2016 11:28 pm
by Okand37
killerx09 wrote:How do I put stuff in my fedora?
Click on the fedora while wearing it and it should open up one backpack slot, take an item in your hand and put it in. Alternatively, clicking and dragging it to your sprite while in hand should open it up too.

Re: Simple Questions Thread

Posted: Tue Oct 11, 2016 11:32 pm
by Wyzack
Unless it has recently changed you can't put stuff in the regular fedora, just the brown detective one. #endnoirdiscrimination

Re: Simple Questions Thread

Posted: Wed Oct 12, 2016 11:44 pm
by bubbaray9000
can you refill vapes?

Re: Simple Questions Thread

Posted: Thu Oct 13, 2016 12:35 am
by Okand37
bubbaray9000 wrote:can you refill vapes?
You can add reagents to a vape by filling it from a beaker or reagent container.