Simple Questions Thread

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Re: Simple Questions Thread

Post by XDTM » #274225

Bottom post of the previous page:

Patches are not at all blocked by thick clothing, unlike injections and bruise/burn packs.
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Re: Simple Questions Thread

Post by Haevacht » #274353

XDTM wrote:Patches are not at all blocked by thick clothing, unlike injections and bruise/burn packs.
Could have sworn hardsuits did it though, but the more you know n shit.
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Re: Simple Questions Thread

Post by confused rock » #274922

what the fuck is sweaterkitten's avatar am I blind I can't look at it as anything except a chasm for some reason
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Re: Simple Questions Thread

Post by Remie Richards » #274925

confused rock wrote:what the fuck is sweaterkitten's avatar am I blind I can't look at it as anything except a chasm for some reason
its a person with a white mask/balaclava on their head + ski goggles.
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Re: Simple Questions Thread

Post by Reece » #275195

Is there a god?
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Re: Simple Questions Thread

Post by Anonmare » #275198

Yes I'm here
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Re: Simple Questions Thread

Post by Reece » #275328

Anonmare wrote:Yes I'm here
A-are you someones hypeman?
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Re: Simple Questions Thread

Post by Anonmare » #275329

Reece wrote:
Anonmare wrote:Yes I'm here
A-are you someones hypeman?
I AM THE HYPE
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Re: Simple Questions Thread

Post by Dax Dupont » #275764

Are the borg hacking wires different on every borg?
How do you find ghost roles on lava land? Just exploring and clicking?
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Re: Simple Questions Thread

Post by Drynwyn » #275766

AdAstraPerAspera wrote:Are the borg hacking wires different on every borg?
How do you find ghost roles on lava land? Just exploring and clicking?
Borg wires are consistent within a round but not round to round.

Things you can click to become a ghost on lavaland appear in the Orbit list.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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Re: Simple Questions Thread

Post by Dax Dupont » #276463

Drynwyn wrote:
AdAstraPerAspera wrote:Are the borg hacking wires different on every borg?
How do you find ghost roles on lava land? Just exploring and clicking?
Borg wires are consistent within a round but not round to round.

Things you can click to become a ghost on lavaland appear in the Orbit list.
Thanks.
Also how the fuck do you mean rotation, as soon as I mix neurotoxin/mindbreak with teslium it tesla shocks.
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Re: Simple Questions Thread

Post by Swindly » #276741

Also how the fuck do you mean rotation, as soon as I mix neurotoxin/mindbreak with teslium it tesla shocks.
Cool the neurotoxin/mindbreaker before mixing it with the teslium.
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Re: Simple Questions Thread

Post by Lazengann » #280248

Does Legion always lag the hell out of the server when fought?
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Re: Simple Questions Thread

Post by XDTM » #280316

I've seen it several times without lag
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Re: Simple Questions Thread

Post by Alipheese » #280317

Lazengann wrote:Does Legion always lag the hell out of the server when fought?
That's a rare occurrence

Screenshots.
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Re: Simple Questions Thread

Post by Lazengann » #280348

Guess it's just the way I do it, thanks.
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Re: Simple Questions Thread

Post by InsaneHyena » #291692

Wizard casts mindswap on Officer Shitballs, then dies while in his body. Roboticist cuts it open and pulls out a brain. Whose brain, and what it will be called?
Bring back papercult.

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Re: Simple Questions Thread

Post by Nilons » #291704

InsaneHyena wrote:Wizard casts mindswap on Officer Shitballs, then dies while in his body. Roboticist cuts it open and pulls out a brain. Whose brain, and what it will be called?
Pretty sure it's the wizard with the name officer shitballs brain
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Re: Simple Questions Thread

Post by XDTM » #291716

Nilons wrote:
InsaneHyena wrote:Wizard casts mindswap on Officer Shitballs, then dies while in his body. Roboticist cuts it open and pulls out a brain. Whose brain, and what it will be called?
Pretty sure it's the wizard with the name officer shitballs brain
Exactly, it pulls name and player from the body, and at that moment the name is Wizard and the player is Shitballs.
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Re: Simple Questions Thread

Post by Steelpoint » #294297

Two questions.

Firstly, what can cause a APC to blow up in your face? I encountered this during a round where I was placing a new Power Cell into a APC only for the APC to explode and take my leg with it.

Secondly, does the SM explosion leave behind any hidden radioation? In that same round I ended up dying to something in telecomms well after the SM blew up.
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Re: Simple Questions Thread

Post by DemonFiren » #294298

That power cell may have been injected with plasma.

Telecomms is cold as fuck.
If you're sure it's radiation you may have been analysed.
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non-lizard things:
Spoiler:
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Re: Simple Questions Thread

Post by Steelpoint » #294299

The power cell was left on the floor after tcomms blew up, maybe someone injected it with plasma but it was in open space.

I was the only person in comms when I died to whatever it was, I was dragged to medbay by a borg after I died.

I simply fell down to the ground and was in crit, I had no warning or messages, not even a your unconscious.
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Re: Simple Questions Thread

Post by DemonFiren » #294300

Possibly a viral infection or some chemistry magic (doesn't amatox do something like that?)
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Re: Simple Questions Thread

Post by Not-Dorsidarf » #294312

I think (vaguely remember something similar which might be correct) that cells can be damaged by explosions, which compromises them like a plasma injection?
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Re: Simple Questions Thread

Post by Limey » #294358

CosmicScientist wrote:Hm, new method of destroying APCs acquired.
it's much more efficient to just throw the battery the fuck away (if you're up against a rogue AI and/or want to limit their jump options)

but uh if you're gonna do general sabotage I would advise not to put it in yourself


Actually that's a really fucking slick thing to do, take out the battery and just drop it in front of the APC and wait for someone to put it back in
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Re: Simple Questions Thread

Post by DemonFiren » #294374

Limey wrote:
CosmicScientist wrote:Hm, new method of destroying APCs acquired.
it's much more efficient to just throw the battery the fuck away (if you're up against a rogue AI and/or want to limit their jump options)

but uh if you're gonna do general sabotage I would advise not to put it in yourself


Actually that's a really fucking slick thing to do, take out the battery and just drop it in front of the APC and wait for someone to put it back in
alternatively: depower area with many lights
sabotage lights and apc
leave main breaker off
depart
wait

bonus points for doing it to toxins storage or any other place with highly flammable/explosive materials
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Re: Simple Questions Thread

Post by Steelpoint » #294377

Boy do I love hidden features with no reference to them.

If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.

I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
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Re: Simple Questions Thread

Post by FantasticFwoosh » #294378

Steelpoint wrote:Boy do I love hidden features with no reference to them.

If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.

I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
Besides the point that its a trap, applied onto the plasma batteries and anything else it touches.

Spoiler:
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Re: Simple Questions Thread

Post by Screemonster » #294380

FantasticFwoosh wrote:
Steelpoint wrote:Boy do I love hidden features with no reference to them.

If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.

I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
Besides the point that its a trap, applied onto the plasma batteries and anything else it touches.
he's talking about random explosion damage, not deliberate traps
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Re: Simple Questions Thread

Post by Steelpoint » #294381

Yeah I'm talking about this chance where power cells exposed to damage from explosions will blow up when used.

I'm perfectly fine with sabotage being undetectable or at least being really hard to notice unless you're aware of it prior.
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Re: Simple Questions Thread

Post by XDTM » #294454

If you said the SM exploded it might've been a rogue tesla bolt
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Re: Simple Questions Thread

Post by Remie Richards » #296222

CosmicScientist wrote:
Steelpoint wrote:Boy do I love hidden features with no reference to them.

If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.

I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
I don't remember if there is anything you can examine on a battery to find out either. Players don't tend to examine things anyway. But besides that, yeah I feel you but that's pretty much the game entirely and the response is always GITGUD no matter how frustrating and one off the adversity was. Technically clone damage falls under this but it's only because it has frequent exposure or at least a practiced solution (cryo) that it isn't a real problem. The battery thing just never comes up (and we don't even know if you died because of it or malicious intent) and that either makes it an interesting feature or a frustration causing crap one.

Code: Select all

/obj/item/weapon/stock_parts/cell/examine(mob/user)
	..()
	if(rigged)
		to_chat(user, "<span class='danger'>This power cell seems to be faulty!</span>")
	else
		to_chat(user, "The charge meter reads [round(src.percent() )]%.")

Code: Select all

/obj/item/weapon/stock_parts/cell/proc/corrupt()
	charge /= 2
	maxcharge = max(maxcharge/2, chargerate)
	if (prob(10))
		rigged = 1 //broken batterys are dangerous

Code: Select all

/obj/item/weapon/stock_parts/cell/ex_act(severity, target)
	..()
	if(!QDELETED(src))
		switch(severity)
			if(2)
				if(prob(50))
					corrupt()
			if(3)
				if(prob(25))
					corrupt()
I'll say no more.
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Re: Simple Questions Thread

Post by D&B » #296338

>batterys

Reeeeeeeeeeeeeeeee
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[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
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Re: Simple Questions Thread

Post by tacolizard » #296376

Steelpoint wrote:Firstly, what can cause a APC to blow up in your face? I encountered this during a round where I was placing a new Power Cell into a APC only for the APC to explode and take my leg with it.

it could be a malf ai using Overload Machine.

Fun fact: using Overload Machine on a holopad while someone is on that holopad can crit them and can take several limbs as well.
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Re: Simple Questions Thread

Post by MrEousTranger » #296692

Can you remove someones heart and force feed it to them?
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Re: Simple Questions Thread

Post by Anonmare » #296699

MrEousTranger wrote:Can you remove someones heart and force feed it to them?
Yep, it's a good way to dispose of excess hearts as an abductor
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Re: Simple Questions Thread

Post by Armhulen » #296966

MrEousTranger wrote:Can you remove someones heart and force feed it to them?
yes
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Re: Simple Questions Thread

Post by Remie Richards » #297235

MrEousTranger wrote:Can you remove someones heart and force feed it to them?
All organs are edible by default.
Just be aware, once they've been bitten once they've turned into a food object, and no longer work as an organ (ie: they lose their effects and stop working)
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Re: Simple Questions Thread

Post by Limey » #297309

How many units of chemicals can I fit inside foodstuffs?
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Re: Simple Questions Thread

Post by darkpaladin109 » #297318

So I've had this question on my mind for a while now:
How exactly do you do special moves with martial arts? Do you just have to switch between intents or do you have to also use them on something or someone?
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Re: Simple Questions Thread

Post by Remie Richards » #297319

darkpaladin109 wrote:So I've had this question on my mind for a while now:
How exactly do you do special moves with martial arts? Do you just have to switch between intents or do you have to also use them on something or someone?
use each intent in order on your victim.
For example, if you have plasma fist:
HARM, DISARM, DISARM, DISARM, HARM on the same person will gib them instantly.
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Re: Simple Questions Thread

Post by darkpaladin109 » #297320

Remie Richards wrote:
darkpaladin109 wrote:So I've had this question on my mind for a while now:
How exactly do you do special moves with martial arts? Do you just have to switch between intents or do you have to also use them on something or someone?
use each intent in order on your victim.
For example, if you have plasma fist:
HARM, DISARM, DISARM, DISARM, HARM on the same person will gib them instantly.
That was fast; Thanks for clarifying.
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Re: Simple Questions Thread

Post by Anonmare » #297348

What's everyone's favourite SM gas mixes?

I personally use 66% N2O and 33% O2 as I've found it a good compromise between power and stability. I know there are more power efficient mixes though, there was one guy who made this complicated mix but I don't remember what the percentages were but it had CO2, plasma, O2 and N2O and he got some really incredible power outage with full room temp plasma tanks.
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Re: Simple Questions Thread

Post by Septavius » #297367

Malkevin wrote:When I'm running through the hall, and I try to fire my taser it seems the clicks only have around a 30% chance of actually registering, does anyone else get this?
anything that uses electrodes seem to stutter.
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Re: Simple Questions Thread

Post by Swindly » #297455

Limey wrote:How many units of chemicals can I fit inside foodstuffs?
That's highly variable. Each food has a different capacity.
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Re: Simple Questions Thread

Post by tacolizard » #297638

Septavius wrote:
Malkevin wrote:When I'm running through the hall, and I try to fire my taser it seems the clicks only have around a 30% chance of actually registering, does anyone else get this?
anything that uses electrodes seem to stutter.
It's not related to electrodes, it's all click-related actions. The default game FPS is 20 and input (afaik) is tied to client side FPS. This would mean that holding down a movement key is 'using frames' and blocking the click action so you are only firing when your click is timed on a frame that isn't being 'used'.

tl;dr it's because of the game's low framerate. If you go into game preferences and increase the framerate to like 40, 60 or 100 it will register your clicks much better. The trade off is that higher FPS's are kinda janky.
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Re: Simple Questions Thread

Post by SpaceInaba » #297641

is it even worth it to screwdriver the detective's revolver
Spoiler:
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fuck,
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Re: Simple Questions Thread

Post by D&B » #297667

If Lady luck is in your side, yeah
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
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Re: Simple Questions Thread

Post by Anonmare » #297693

SpaceInaba wrote:is it even worth it to screwdriver the detective's revolver
That depends. Do you feel lucky? Well? Do ya punk?
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Re: Simple Questions Thread

Post by Remie Richards » #298236

tacolizard wrote:
Septavius wrote:
Malkevin wrote:When I'm running through the hall, and I try to fire my taser it seems the clicks only have around a 30% chance of actually registering, does anyone else get this?
anything that uses electrodes seem to stutter.
It's not related to electrodes, it's all click-related actions. The default game FPS is 20 and input (afaik) is tied to client side FPS. This would mean that holding down a movement key is 'using frames' and blocking the click action so you are only firing when your click is timed on a frame that isn't being 'used'.

tl;dr it's because of the game's low framerate. If you go into game preferences and increase the framerate to like 40, 60 or 100 it will register your clicks much better. The trade off is that higher FPS's are kinda janky.
Clicks aren't dropped for moving, clicks are only dropped if you manage to do them between frames.
This is why higher framerate games feel more fluid and responsive, there's far less chance for them to miss your input.

Regardless, upping your client fps should help, yes.
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Re: Simple Questions Thread

Post by MrEousTranger » #301299

What actually is "tabling" and how would one "table" another?
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