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Xenobiology Crossbreeding Implementations

Posted: Fri Jan 17, 2020 2:07 am
by Friends99123
Many of the xenobiology crossbreeds have not been implemented. My guess is there are no coders who are interested in doing so, or perhaps they lack ideas. What do you think good crossbreed ideas might be for the unfinished colors?

As of yet, dominating extracts that have not been implemented (and their titles) are:
Bluespace (Warping): Usually deals with teleporting things
Sepia (Lengthening): Does weird things with how time works on the station
Red (Destabilized): Changes some aspect about an item (making it faster, stronger, more likely to mutate, etc)
Green (Mutative): Generally somehow changes something completely about the user, and generally their species
Pink (Gentle): Generally reserved to pacifying slimes or other people
Gold (Symbiont): Makes more things, like coins or mobs or materials
Oil (Detonating): Booms of all shapes and sizes
Black (Transformative): Similar to Green, not sure of the major differences
Light Pink (Loyal): Makes things sentient or your friend, also occasionally helps other people
Adamantine (Crystalline): Generally super defensive armor or golems or somehow makes you less likely to die without enhancing your abilities
Rainbow (Hyperchromatic): ???