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Re: Crew of Bagil/Basil art
Posted: Wed Jan 20, 2021 8:19 pm
by Asparaguy
Bottom post of the previous page:
Look gary there I am!but seriously that looks really good and its kinda surreal seeing my character drawn
Re: Crew of Bagil/Basil art
Posted: Wed Jan 20, 2021 10:24 pm
by Bytube
hiynastrike wrote:Nar Nar
Eucles Mothri
y'know because of the big eyes and unusual mouths I thought these moths were just people in gas masks for a second lmao
good art tho!
Re: Crew of Bagil/Basil art
Posted: Sun Feb 07, 2021 3:47 am
by hiynastrike
Tastes-of-Lime, Groovy Lizard Assistant with an even Groovier name
Callie Carr, Glowing Handicapped Hero
Re: Crew of Bagil/Basil art
Posted: Mon Feb 08, 2021 5:09 pm
by Localbox
I tried being handicapped once. It was a cult round and i was the detective.
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 9:53 pm
by hiynastrike
Calls-The-Void errr... DR.Calls-The-Void
Spites-God-Daily. Intimidating name for an anxious reptile
Acco. (Translator's Note: Pronounced "Ah-See-Koh")
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 10:39 pm
by thehogshotgun
The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 10:40 pm
by Mothblocks
the nonhumans are more interesting to draw
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 11:25 pm
by saprasam
now draw her getting fined for speeding
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 1:51 am
by oranges
thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
if you've seen one grey suited baldie with a toolbox you've seen them all
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:09 am
by thehogshotgun
oranges wrote:thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
if you've seen one grey suited baldie with a toolbox you've seen them all
It is the perfect human form
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:49 am
by cacogen
bald for speed
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:49 pm
by hiynastrike
thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
OUT OF THE CURRENT 31 DRAWINGS:
11 Humans
7 Moths
7 Lizards
3 Felinids
1 Ethereal
1 Plasmaman
1 Artificial Intelligence
"Ya'know, I don't like the amount of aliens on this station" -Majority species on the station
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:51 pm
by thehogshotgun
hiynastrike wrote:thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
OUT OF THE CURRENT 31 DRAWINGS:
11 Humans
7 Moths
7 Lizards
3 Felinids
1 Ethereal
1 Plasmaman
1 Artificial Intelligence
"Ya'know, I don't like the amount of aliens on this station" -Majority species on the station
.... its 19:11 bro what are you on dog
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 10:00 pm
by cybersaber101
thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
Local old man yells at nothing
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 11:41 pm
by Bytube
thehogshotgun wrote:hiynastrike wrote:thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
OUT OF THE CURRENT 31 DRAWINGS:
11 Humans
7 Moths
7 Lizards
3 Felinids
1 Ethereal
1 Plasmaman
1 Artificial Intelligence
"Ya'know, I don't like the amount of aliens on this station" -Majority species on the station
.... its 19:11 bro what are you on dog
only thing I see wrong here is there being more than 0 felinids
Re: Crew of Bagil/Basil art
Posted: Wed Feb 17, 2021 4:02 pm
by Mickyan
I really like this art style, makes me wish I still played on bagil
Re: Crew of Bagil/Basil art
Posted: Wed Feb 17, 2021 7:28 pm
by ShibaInuLord
Mickyan wrote:I really like this art style, makes me wish I still played on bagil
just play on bagil now no need to wish
Re: Crew of Bagil/Basil art
Posted: Wed Feb 17, 2021 8:16 pm
by Timonk
im not gonna get up at 2 am every day for a year to get a nice art piece
Re: Crew of Bagil/Basil art
Posted: Thu Feb 18, 2021 10:10 am
by cacogen
remember to do a persistent painting if you haven't already
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 5:23 pm
by hyper2snyper
Timonk wrote:im not gonna get up at 2 am every day for a year to get a nice art piece
Don't worry man, I'm sure enough whining will get someone to do free art for you.
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 9:39 pm
by hiynastrike
I get asked a lot "Hiyna/James. Why don't I have a drawing? I've forcefed you drugs that one time." Well a common problem is that graytiders have a very similar way of dressing that causes a lot of distinctly named people to become one giant blur. So I will now cover a lot of people in a single drawing, especially male humans with brown hair
Generic Graytider
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 10:08 pm
by oranges
powerful
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 10:30 pm
by Capsandi
hiynastrike wrote:I get asked a lot "Hiyna/James. Why don't I have a drawing? I've forcefed you drugs that one time." Well a common problem is that graytiders have a very similar way of dressing that causes a lot of distinctly named people to become one giant blur. So I will now cover a lot of people in a single drawing, especially male humans with brown hair
Generic Graytider
Obviously used my character as the reference, you can tell by how the hair is drawn
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 10:37 pm
by hyper2snyper
Capsandi wrote:hiynastrike wrote:I get asked a lot "Hiyna/James. Why don't I have a drawing? I've forcefed you drugs that one time." Well a common problem is that graytiders have a very similar way of dressing that causes a lot of distinctly named people to become one giant blur. So I will now cover a lot of people in a single drawing, especially male humans with brown hair
Generic Graytider
Obviously used my character as the reference, you can tell by how the hair is drawn
It could only be Nat, noone else, completely obvious. No doubt about that.
Re: Crew of Bagil/Basil art
Posted: Wed Feb 24, 2021 1:40 am
by cacogen
t for trust fall
Re: Crew of Bagil/Basil art
Posted: Wed Feb 24, 2021 12:47 pm
by Timonk
No it's me you can see it by the gas mask
Re: Crew of Bagil/Basil art
Posted: Sun Feb 28, 2021 5:01 pm
by Localbox
im just gonna post it here for hiyna
Re: Crew of Bagil/Basil art
Posted: Sun Feb 28, 2021 11:00 pm
by Man_Shroom
I am called Larry Spankenhiemer
EDIT: This was made by Moeshop before the SM licking PR was even a feature, thankfully my favorite flavor of icecream is now available in-game with fully supported game mechanics.
Re: Crew of Bagil/Basil art
Posted: Mon Mar 01, 2021 1:51 pm
by hiynastrike
SO! I don't know what Richard Hastings looks like. But He was a person I wanted to make a piece for... So after rolling about and asking people... I guessed that he has a brown mullet and a light beard
Richard Hastings
Khara Cravens
I know, already posted by Khara herself, but now it's got an official release!
Seth Scherer
Seth Gang Seth Gang
EDIT: I FORGOT I MADE KICKING BIRD AND DIDN'T EVEN POST THEM! They did see it prior on discord and adapted it into their signature, but still
Kicking-Bird Johnson
Re: Crew of Bagil/Basil art
Posted: Mon Mar 01, 2021 1:57 pm
by gum disease
seth's 1 needs swarmers stun-lock bullying him while he cries :^)
Re: Crew of Bagil/Basil art
Posted: Mon Mar 01, 2021 9:17 pm
by hyper2snyper
hiynastrike wrote:
EDIT: I FORGOT I MADE KICKING BIRD AND DIDN'T EVEN POST THEM! They did see it prior on discord and adapted it into their signature, but still
Kicking-Bird Johnson
Its fine, hes an idiot anyways.
Re: Crew of Bagil/Basil art
Posted: Thu Mar 04, 2021 7:11 pm
by Lemon Bot
Super Aggro Crag wrote:loo ks like pokemon trainer sprites
Ever since I saw this video I wanted to see an SS13 RPG.
Re: Crew of Bagil/Basil art
Posted: Thu Mar 04, 2021 8:57 pm
by Timonk
Lemon Bot wrote:Super Aggro Crag wrote:loo ks like pokemon trainer sprites
Ever since I saw this video I wanted to see an SS13 RPG.
This looks unironically good
Re: Crew of Bagil/Basil art
Posted: Fri Mar 05, 2021 4:13 am
by SuperNovaa41
Re: Crew of Bagil/Basil art
Posted: Fri Mar 05, 2021 4:46 am
by ArcaneDefence
Did you like it?
Re: Crew of Bagil/Basil art
Posted: Fri Mar 05, 2021 5:13 am
by Timonk
Yes
Re: Crew of Bagil/Basil art
Posted: Sat Mar 27, 2021 6:01 am
by hiynastrike
James? Where have you been!?
But here they are, latest batch of CoBs
Bog Creature
Heedal
Greasy Steve
Re: Crew of Bagil/Basil art
Posted: Sat Mar 27, 2021 6:04 am
by HiKewne
Damn James those are some great work you have done, I still really like the look you gave to Heedal
Re: Crew of Bagil/Basil art
Posted: Sun Mar 28, 2021 1:58 am
by Bytube
hiynastrike wrote:
Heedal
its me boy
Re: Crew of Bagil/Basil art
Posted: Sun Mar 28, 2021 2:06 am
by Jonathan Gupta
hiynastrike wrote:James? Where have you been!?
But here they are, latest batch of CoBs
Bog Creature
Heedal
Greasy Steve
I've looked through this 20 times, haven't seen Jonathan Gupta
Must be a mistake with my eyes
blind as fuck
Gupta moment.
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 8:00 am
by hiynastrike
James Lizardman
Hey it's me! Why? Because April 5th is my birthday, and I'd probably make a crew of Bagil piece for myself eventually.
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 8:29 am
by Timonk
Happy birthday!!
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 4:48 pm
by MortoSasye
Happy bday have a nice time, destroy your enemies, enjoy cake
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 5:11 pm
by Jonathan Gupta
Happy birthday James, I hope you get ling to turn everybody into you and the chef makes you a cake!
Warmest regards.
Jonathan J Gupta
Re: Crew of Bagil/Basil art
Posted: Wed Apr 21, 2021 4:26 am
by Kokonut
these almost make me want to play on basil again for old times sake but every time i go on the site it has like 5 players so i get depressed and have to play on s*bil where all the cringe people play, we need to leech players back
Re: Crew of Bagil/Basil art
Posted: Wed Apr 21, 2021 7:38 pm
by Jonathan Gupta
Kokonut wrote:these almost make me want to play on basil again for old times sake but every time I go on the site it has like 5 players so I get depressed and have to play on s*bil where all the cringe people play, we need to leech players back
dude bagil is fun low pop, I used to think high pop is the way to go but after playing low-pop bagil I thought it was pretty fun, give it a shot.
Bagil low pop is what makes it so fun in the first place, also the normies are starting to sink their teeth into bagil.
Jonathan J Gupta
Re: Crew of Bagil/Basil art
Posted: Mon May 03, 2021 4:46 pm
by Jonathan Gupta
Jonathan Gupta wrote:Kokonut wrote:these almost make me want to play on basil again for old times sake but every time I go on the site it has like 5 players so I get depressed and have to play on s*bil where all the cringe people play, we need to leech players back
dude bagil is fun low pop, I used to think high pop is the way to go but after playing low-pop bagil I thought it was pretty fun, give it a shot.
Bagil low pop is what makes it so fun in the first place, also the normies are starting to sink their teeth into bagil.
Jonathan J Gupta
you absolute autist, bagil ain't fun because low pop, bagil is fun because of the friends made along the way.
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 2:28 am
by Kokonut
bro that was you, you said that
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 2:44 am
by Jonathan Gupta
Kokonut wrote:bro that was you, you said that
maybe, maybe it was.
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 3:10 am
by SuperNovaa41
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 3:18 am
by Jonathan Gupta
SuperNovaa41 wrote:Jonathan Gupta wrote:Kokonut wrote:bro that was you, you said that
maybe, maybe it was.
autistic and schizophrenic
Maybe Seth, also I like your music going to make anymore?