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Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 8:31 pm
by Itseasytosee2me
There are bad traitor items that are worth re-balancing, and there are bad traitor items that have a niche that is too small to be useful,

but what are some items that are just unapologetically bad, without any real use even in the slightest? I'm talking about extra-bright lamp tier items.

Re: Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 8:44 pm
by Mothblocks
Smuggler's satchel as long as they're in the ground

Re: Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 9:10 pm
by Rageguy505
Camera bug, it works so janky and seems buggy

Re: Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 9:19 pm
by Itseasytosee2me
Rageguy505 wrote: Thu Dec 16, 2021 9:10 pm Camera bug, it works so janky and seems buggy
Have you used it recently? I'm pretty sure it got changed to work just like the brig camera console + the ability to track people. Still pretty underwhelming, but it is also the safest option for disabling cameras.

Re: Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 10:24 pm
by cacogen
I may be wrong but I feel like the syndicate EMP bomb is never used and that it's because the effect is underwhelming compared to just a big ol' bomb

Re: Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 10:27 pm
by saprasam
toy gun w riot darts
dehydrated space carp
i'd argue the martial arts scroll because im pretty sure you still cant use sutures & bunr kits even though it doesn't have damage resistance
smuggler's satchel
mulligan
adaptive cardboard cutouts
fake nuke disk

Re: Terrible, redundant, useless traitor items.

Posted: Thu Dec 16, 2021 11:35 pm
by Itseasytosee2me
mulligan is a newb-trap, there are better ways to both hide and change your identity.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 12:29 am
by datorangebottle
most of this thread is full of wrong answers and items that just need to be tweaked slightly to be viable.
anyway my answer is syndicate playing cards.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 1:52 am
by Rageguy505
saprasam wrote: Thu Dec 16, 2021 10:27 pm toy gun w riot darts
dehydrated space carp
i'd argue the martial arts scroll because im pretty sure you still cant use sutures & bunr kits even though it doesn't have damage resistance
smuggler's satchel
mulligan
adaptive cardboard cutouts
fake nuke disk
the toy gun w riot darts is sorta useful if you some reason youre a pacifist, but you can also just order a box from cargo and hack a lathe for riot darts.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 2:08 am
by nianjiilical
saprasam wrote: Thu Dec 16, 2021 10:27 pm toy gun w riot darts
dehydrated space carp
i'd argue the martial arts scroll because im pretty sure you still cant use sutures & bunr kits even though it doesn't have damage resistance
smuggler's satchel
mulligan
adaptive cardboard cutouts
fake nuke disk
ive used the fake nuke disk exactly once, as a traitor robo during ops

the captain wanted me to implant the disk into him so i quickly put the real disk in my pocket, implanted the fake one and then ran off into maint to give the real disk to ops

but the pinpointers gave it away so sec just came for me and i ended up running into space and dying

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 3:37 am
by Itseasytosee2me
datorangebottle wrote: Fri Dec 17, 2021 12:29 am anyway my answer is syndicate playing cards.
Playing cards would be cooler if they weren't in every god damn syndicate space ruin and contraband locker.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 4:11 am
by Omega_DarkPotato
useless traitor items, huh? How about the surgery duffelbag, which has the only benefit of being a syndicate bag and a barely-decent MMI trick for 3tc.
Alternatively, the robo laser arm implant, which apparently sucks massive dick.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 5:07 am
by Farquaar
Omega_DarkPotato wrote: Fri Dec 17, 2021 4:11 am useless traitor items, huh? How about the surgery duffelbag, which has the only benefit of being a syndicate bag and a barely-decent MMI trick for 3tc.
Sometimes you just need surgery tools and you need 'em now.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 5:37 am
by Omega_DarkPotato
I mean I guess that's fair, I've bought the 1tc toolkit in the past because need muh insuls and tools RIGHT NOW

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 6:05 am
by Shadowflame909
adrenals
ever since the nerf they were never the same

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 1:45 pm
by mindstormy
The engineer sentry gun. For 11 tc it is just a waste, its probably actually worth closer to 2 tc considering even a cripple can dodge every bullet it shoots out.

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 3:50 pm
by Notgonnabreaktherule
datorangebottle wrote: Fri Dec 17, 2021 12:29 am most of this thread is full of wrong answers and items that just need to be tweaked slightly to be viable.
anyway my answer is syndicate playing cards.
syndie cards are good if you use them properly, same damage as floortiles when thrown so you have 52 pocket floortiles to throw at nerds
although they can also just enable throw mode so you may aswell just throw hatchets

Re: Terrible, redundant, useless traitor items.

Posted: Fri Dec 17, 2021 5:08 pm
by Itseasytosee2me
Notgonnabreaktherule wrote: Fri Dec 17, 2021 3:50 pm
datorangebottle wrote: Fri Dec 17, 2021 12:29 am most of this thread is full of wrong answers and items that just need to be tweaked slightly to be viable.
anyway my answer is syndicate playing cards.
syndie cards are good if you use them properly, same damage as floortiles when thrown so you have 52 pocket floortiles to throw at nerds
although they can also just enable throw mode so you may aswell just throw hatchets
They throw faster so they are technically even better, the problem with throwing weapons is that they can be used against you very easily.