Nalar wrote:Rejoice. The config has been fixed, antag sec is off and assistants have their maintenance access back.
iamgoofball wrote:we need more paranoia in our spaceman, no more trusting the redshirt to not be a traitor
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
imblyings wrote:one of the best things about non-antag sec was being able to trust other officers to have your back when doing risky shit
that was literally the best part about sec and just about the only part that made it worth playing.
Steelpoint wrote:Security Antag ruins Security interdepartmental cooperation as well as destroys Security-Crew relations. During Sec Antag people had no incentive to trust Security in arrests since half the time you would likely end up being tossed out an airlock or killed, I know this from personnel experience.
We have only just begun to make headway in increasing trust between Sec and the crew, if we return Sec Antag than all of this work will be destroyed.
I have had more than enough rounds of getting backstabbed by my fellow Officers, Sec Antag is not fun for anyone except the one antag Sec Officer.
Helios wrote:Steelpoint wrote:Security Antag ruins Security interdepartmental cooperation as well as destroys Security-Crew relations. During Sec Antag people had no incentive to trust Security in arrests since half the time you would likely end up being tossed out an airlock or killed, I know this from personnel experience.
We have only just begun to make headway in increasing trust between Sec and the crew, if we return Sec Antag than all of this work will be destroyed.
I have had more than enough rounds of getting backstabbed by my fellow Officers, Sec Antag is not fun for anyone except the one antag Sec Officer.
This is a controversial question, but is the complete trust of sec necessarily a good thing?
ShizCalev wrote:Antag security will bring back a number of competent players who left it because they felt they were being punished by having their experiences in the game limited.
imblyings wrote:>punished
sec is punishing, antag or not.
imblyings wrote:>Sec/Captain antag rounds are FUN.
each time I get sec antag I will proceed to powergame my very hardest- and I can powergame pretty fucking hard- to abuse sec antag and silently remove as many people from the round as I can.
Do you want to experience that.
Remember, you can't fight back and you'll lose your headset too so you can't yell for help. You're not even being killed, that's too messy of a word for what is a very clinical procedure, almost OOC in it's execution, of simply removing players from the round. And with maint on sibyl being expanded, there are plenty of places to hide bodies forever.
And I won't get banned for this either.
edit- this also gives a legit reason for guncargo sec to exist too.
Vekter wrote:I was around for sec antag. Believe you me, you don't want it back.
Steelpoint wrote:-snip-
Sec Antag is only "FUN" for the antag Officer.
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