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d o n e

Posted: Fri Dec 09, 2016 10:03 am
by imblyings
seems done, thanks remie

Re: png slicer/dmi creator commission

Posted: Fri Dec 09, 2016 5:01 pm
by Remie Richards
So, a tool that takes 5 input images and produces the required 20(?) for our smoothing system?
Any requirements for OS?

Re: png slicer/dmi creator commission

Posted: Fri Dec 09, 2016 5:15 pm
by imblyings
Windows 7 through to """10""", whatever most people use byond on. MSO came up with a fairly novel idea of integrating the function into the game instead of having a separate program but if someone does that successfully I will gladly pay for that too.

Re: png slicer/dmi creator commission

Posted: Fri Dec 09, 2016 5:20 pm
by Remie Richards
imblyings wrote:Windows 7 through to """10""", whatever most people use byond on. MSO came up with a fairly novel idea of integrating the function into the game instead of having a separate program but if someone does that successfully I will gladly pay for that too.
Lol I meant like, Windows vs. Mac vs. Linux (So that people can decide what languages to use, Python is mutliplat, C# is multiplat if you avoid the WIndows libraries, etc.)
if you're needing specific version numbers, you're doing something weird.

Doing it in DM is actually a fairly smart idea.

Re: png slicer/dmi creator commission

Posted: Fri Dec 09, 2016 5:37 pm
by imblyings
Windows or DM to be safe then

Re: png slicer/dmi creator commission

Posted: Fri Dec 09, 2016 9:14 pm
by Remie Richards
http://i.imgur.com/jwBj93U.gif (not embedded because of scaling, just pop it open in a new tab)

Currently only supports Non-Diagonal smoothing objects (think turfs and top-down perspectives)
For objects that aren't top-down, *most* of the states will work, but some of them (like a couple of the horizontal line segments) will need manually replacing with their counterparts in the inputs (so you're not redrawing anything, just moving those pieces over manually.), I don't believe it's actually possible to automate either of these steps (having perspective objects work 100% OR automatically "correcting" the perspective objects)

So overall it's fairly decent, you're doing far less work, it just doesn't do 100% of the job (unless your icon is Non-Diagonal smoothing and top down, in which case it does literally all of it)

When xxalpha stops being afk/wakes up, I'll look into diagonals.

Re: png slicer/dmi creator commission

Posted: Sat Dec 10, 2016 1:23 am
by imblyings
excellent

I didn't even know byond could do that

Re: png slicer/dmi creator commission

Posted: Sat Dec 10, 2016 2:41 pm
by Remie Richards
Now supports Diagonals (the new, simpler format in xxalpha's latest PR)