font changes

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Deitus
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font changes

Post by Deitus » #257773

who thought this was a good idea

who sat down and thought "yeah this thing that needs absolutely nothing done to it and nobody asked to change at all should be changed and fuck up everything on the server"

like seriously come the fuck on guys
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oranges
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Re: font changes

Post by oranges » #257775

you are a dingo, it's a buuuuuug

edit:removed swearing
Last edited by oranges on Sun Feb 19, 2017 12:00 am, edited 1 time in total.
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Deitus
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Re: font changes

Post by Deitus » #257776

beerobot wrote:WE'RE THE CODERS WE KNOW BETTER KILL YOURSELF
and this is why i cant stand 99% of coders
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oranges
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Re: font changes

Post by oranges » #257777

you are the one posting retarded things, not me you idiot, now stop digging this hole any deeper
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Deitus
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Re: font changes

Post by Deitus » #257780

beerobot wrote:you're retarded stop calling muh precious code that could be tested on THE TEST SERVER dumb
can you be a little more conceited please? i feel like its a bit less than what coders usually show
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Re: font changes

Post by oranges » #257782

we don't have a test server
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Re: font changes

Post by MrStonedOne » #257791

beerobot wrote:we don't have a test server
Yes we do!

It's called 'What ever server has less players'
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Re: font changes

Post by MrStonedOne » #257797

the third one doesn't even actually exist right now. I never bothered to move it's vm to the new hardware

=P
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Re: font changes

Post by MrStonedOne » #257799

also, null.players.len < sybil.players.len leads to a runtime error =P thus it can not have less players
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Re: font changes

Post by MimicFaux » #257808

MrStonedOne wrote:also, null.players.len < sybil.players.len leads to a runtime error =P thus it can not have less players
Coders as far I'm concerned are wizards and this is the arcane language in which they write their spells.
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