Asriel's an 8-year-old boy.
That should explain everything.
Spoiler:
Re: Undertale
Posted: Mon Oct 12, 2015 10:00 pm
by DemonFiren
Okay, okay, you win, I'm laughing.
Re: Undertale
Posted: Tue Oct 13, 2015 11:23 am
by Ricotez
I love reading the negative user reviews on Metacritic, the majority of them didn't even play the game and only gave it a low score because of the graphics or because it's so popular
Re: Undertale
Posted: Tue Oct 13, 2015 11:28 am
by DemonFiren
Welcome to the Internet, here's your friendliness pellets.
Re: Undertale
Posted: Tue Oct 13, 2015 12:11 pm
by Ricotez
I tried to find a good picture of Flowey to go with that but all I found when I typed Flowey into google image search was badly drawn softcore porn
of Flowey
Re: Undertale
Posted: Tue Oct 13, 2015 12:36 pm
by Laharl Monthy
Ricotez wrote:I tried to find a good picture of Flowey to go with that but all I found when I typed Flowey into google image search was badly drawn softcore porn
It's not like making new puns is a backbreaking endeavor.
Re: Undertale
Posted: Wed Oct 14, 2015 2:12 am
by WJohnston
You know, now that I've thought about it a little bit... the message toward gamer culture doesn't work completely. I think it's trying to make you realize what you're doing in most games, i.e. killing stuff, is bad. Unfortunately, it's holding you and other games up to a standard that... quite literally doesn't exist. Undertale is an extreme exception where there is such an insane amount of developer foresight and is designed around being able to not murder everyone. Most other games simply do not give you a choice, it was never even considered as a possibility by the developers because that's not what their games are about.
I wonder, if you do go around killing people, are you really to blame for your actions, given that *no other game* even pretends to give you other options? There's spec ops: the line, sure. You can shoot warning shots in the air to make the crowd clear rather than shoot the crowd directly, and that's great, but it and undertale are among some of the only games out there where things like that are even possible. Should you just... turn off the game each and every time you run into this unavoidable scenario, and throw out all the experiences that could come with it, just because you're forced to kill people and bystanders that are so boring they might as well boxes that can move?
I dunno. Undertale has me thinking about lots of things, that makes it a pretty good game like that. Maybe ahead of its time, even. If there were more games where merciful options were possible, but gamers STILL almost always went for needless murder and cruelty, the message could've hit harder. Not exactly much the game can do about that though.
I get that undertale fairly explicitly shows that it's not like other games, but I think my point still stands given how it is surrounded by such an overwhelming majority of games which don't do this. Should you throw out everything you know at the sight of one exception?
Re: Undertale
Posted: Wed Oct 14, 2015 3:04 am
by Ikarrus
I wouldn't say he's criticising other games, but more exploring an idea that hasn't really ever been explored. Spec Ops does something similar, but without the option to do otherwise the impact just isn't the same.
He said before he's more or less burned out by RPGs and wanted to do something different.
Here's an Interview with Toby Fox from a few months ago where he explains some of his motivations with Undertale.
It's not criticism on RPGs, it's a deconstruction of moral systems and of the concept of saving, savescumming and replaying (parts of) the game to see how different choices play out. All Undertale does is make the world and its characters (up to a certain level) aware of your ability to save and reset.
Spoiler:
The True Final Battle has you use this ability to literally save your friends from another reset.
The closest thing to criticism is Flowey's guilt trip if you restart the game after the True Ending. But even there you could say it's just in-character for Asriel after he turned around.
toby did an interview with some incredibly pretentious hipster retard and asked a bunch of Incredibly Deep questions that he probably spent several hours thinking of
mr fox didn't answer like half of the questions lol
Also, holy hell this game is amazing. One run finished going back for another. There's so much in this game that's just really well thought out. I think that's why its so amazing. Its coherently written and manages to have personality without being obnoxious. Which is super refreshing because I totally expected the game to be an obnoxious or super pretentious meme game.
I'm just so full of
Spoiler:
D E T E R M I N A T I O N
Re: Undertale
Posted: Thu Oct 15, 2015 9:58 am
by Ricotez
Jesus Christ, these questions are way too verbose and horribly leading. The interviewer is desperately trying to draw interpretations out of Toby Fox, probably because they hope those interpretations match theirs and they therefore interpreted the game the "right" way.
I'm happy that Toby clearly expresses there is no right way to interpret Undertale. It would have been pretentious if he'd said "you are a horrible person if you do the genocide run", but from everything I've seen his opinion is more like "it's your own choice, but the in-game world is going to respond accordingly to it".
Re: Undertale
Posted: Thu Oct 15, 2015 10:02 am
by Steelpoint
On one hand you can argue that doing a genocide run can be interpreted by the world, and yourself, as more of a thing to explore all possible actions you can do from a OOC video game context.
However I like the idea that its more a symptom of living in a environment, and being in a position, where you can preform any action you want and then simply undo what you did then do it all over again.
Its essentially putting someone into this strange enviroment and repeating it hundreds of time's over, eventually your going to start exploring doing certain actions that normally you would never do.
I also think that's kinda what...
Spoiler:
Mr Flower Guy did, in that he was stuck in this never ending cycle for so long that he eventually just became 'evil' individual due to him no longer really holding any account to his actions as well as continually killing or otherwise everyone in the world all over again.
I'm not one to look to deep into things, but that's just my thoughts.
Re: Undertale
Posted: Thu Oct 15, 2015 10:26 am
by cedarbridge
I honestly haven't had this much fun with an indie game since Irisu Syndrome
Re: Undertale
Posted: Thu Oct 15, 2015 10:26 am
by Ricotez
Spoiler:
That's more or less what Asriel implies in the True Final Battle, isn't it? The reason why he stole your power to Save in the Neutral Ending and kept savescumming was because it was the only way he could endlessly play with you. Else you'd just finish the game and then leave. He does something similar in the True Ending except you refuse to die and can still Save other people.
The person who taught him this? The Fallen Child. That's why, if you go all the way back to the start in the True Ending and talk to Asriel repeatedly, he says he's starting to realize the Fallen Child was not a very good person.
Re: Undertale
Posted: Fri Oct 16, 2015 3:32 pm
by Ikarrus
An actual good interview for once
Re: Undertale
Posted: Fri Oct 16, 2015 4:04 pm
by DemonFiren
Disheartened by the fact that not only do people ship
Spoiler:
Asriel,
but there's already adult self-insert fanfic with him. You know, original form.
Would somebody please give me some DETERMINATION?
Re: Undertale
Posted: Fri Oct 16, 2015 4:07 pm
by Steelpoint
Don't know if this was posted yet but I quite enjoy this little video.
[youtube]gi2FOXsCIpY[/youtube]
Re: Undertale
Posted: Fri Oct 16, 2015 4:12 pm
by Ricotez
Ikarrus wrote:An actual good interview for once
I love that once the conversation went to Homestuck he had to explain why a webcomic had a music team
Re: Undertale
Posted: Sat Oct 17, 2015 5:02 am
by ShadowDimentio
Steelpoint wrote:Don't know if this was posted yet but I quite enjoy this little video.
[youtube]gi2FOXsCIpY[/youtube]
Looked on their channel for more stuff because that was good
Only horsefucker stuff
[youtube]09vVF-Hvykg[/youtube]
Re: Undertale
Posted: Sat Oct 17, 2015 1:29 pm
by TheWiznard
Spoiler:
[youtube]__5EQaaau5Q[/youtube]
Re: Undertale
Posted: Sat Oct 17, 2015 1:40 pm
by DemonFiren
all those memes
too spicy for me
Re: Undertale
Posted: Sat Oct 17, 2015 9:20 pm
by cedarbridge
Well, that True End was the most emotionally exhausting thing I've played in a long time.
Re: Undertale
Posted: Sat Oct 17, 2015 9:58 pm
by DemonFiren
The feels, bro, the feels. They're with you.
I just hope Alphys sees her OTP brought into reality.
Spoiler:
Because that means another shot at Asriel #2, which means more emotional torque by torturing undead eight-year-old goatbros over multiple timelines and countless centuries.
Re: Undertale
Posted: Sat Oct 17, 2015 11:19 pm
by cedarbridge
DemonFiren wrote:The feels, bro, the feels. They're with you.
I just hope Alphys sees her OTP brought into reality.
Spoiler:
Because that means another shot at Asriel #2, which means more emotional torque by torturing undead eight-year-old goatbros over multiple timelines and countless centuries.
Spoiler:
Mew Mew Kissy Kitty 2 was a shitty cash-in
Re: Undertale
Posted: Sat Oct 17, 2015 11:40 pm
by Ricotez
Spoiler:
i don't think toriel and asgore will ever get back together, he really seems to have crossed the moral event horizon as far as she's concerned, no matter how much regret he feels
Re: Undertale
Posted: Sun Oct 18, 2015 12:29 am
by DemonFiren
Ricotez wrote:
Spoiler:
i don't think toriel and asgore will ever get back together, he really seems to have crossed the moral event horizon as far as she's concerned, no matter how much regret he feels
Not if Frisk gets shippy.
Not if Alphys gets really determined about being shippy.
(Dammit, I want this so bad I'm slipping into unrestrained fandom idiocy just to try and find a way to justify it. Help.)
Re: Undertale
Posted: Sun Oct 18, 2015 2:53 am
by cedarbridge
DemonFiren wrote:
Ricotez wrote:
Spoiler:
i don't think toriel and asgore will ever get back together, he really seems to have crossed the moral event horizon as far as she's concerned, no matter how much regret he feels
Not if Frisk gets shippy.
Not if Alphys gets really determined about being shippy.
(Dammit, I want this so bad I'm slipping into unrestrained fandom idiocy just to try and find a way to justify it. Help.)
Spoiler:
Frisk is basically all-powerful at this point, assuming the final result of the Happy End is the canon end to the loop and the Player just fucks off and lets them be. They could totally convince the Tori/Gorey pair back together. Its only right that they have two parents around anyway.
Re: Undertale
Posted: Sun Oct 18, 2015 6:18 am
by Zilenan91
Been playing Undertale. Finished a neutral route, and went back to do a Genocide route.
Got to Papyrus and promptly said fuck that. I just can't, I love the character too much god damnit.
Re: Undertale
Posted: Sun Oct 18, 2015 6:33 am
by Ikarrus
Ricotez wrote:
Spoiler:
i don't think toriel and asgore will ever get back together, he really seems to have crossed the moral event horizon as far as she's concerned, no matter how much regret he feels
I like the idea of him always trying to get back together with her with incredibly dorky ploys like a sad sap.
Which is why I love this image.
Spoiler:
Re: Undertale
Posted: Sun Oct 18, 2015 7:39 am
by cedarbridge
Zilenan91 wrote:Been playing Undertale. Finished a neutral route, and went back to do a Genocide route.
Got to Papyrus and promptly said fuck that. I just can't, I love the character too much god damnit.
I said the same thing after my True Pas run. I can't go back and touch it now.
Re: Undertale
Posted: Sun Oct 18, 2015 9:56 am
by Ricotez
cedarbridge wrote:
Zilenan91 wrote:Been playing Undertale. Finished a neutral route, and went back to do a Genocide route.
Got to Papyrus and promptly said fuck that. I just can't, I love the character too much god damnit.
I said the same thing after my True Pas run. I can't go back and touch it now.
You should try it anyway and see if you can get past Papyrus.
Hint: You can't. You'll understand why once you get there.
Re: Undertale
Posted: Sun Oct 18, 2015 11:03 am
by Laharl Monthy
Let's be honest, if you get past Papyrus, you'll probably be able to kill the rest of the crew.
If you get past Papyrus, you're gonna have a bad time.
Re: Undertale
Posted: Sun Oct 18, 2015 3:54 pm
by cedarbridge
Laharl Monthy wrote:In the light of this discussion, here's Papyrus breaking.
Spoiler:
Re: Undertale
Posted: Sun Oct 18, 2015 4:38 pm
by Remie Richards
Re: Undertale
Posted: Sun Oct 18, 2015 4:40 pm
by Steelpoint
How long until someone conjures up a game mode of someone playing as a evil flower with the ability to bend space time to its very whim...
Re: Undertale
Posted: Sun Oct 18, 2015 5:22 pm
by cedarbridge
Steelpoint wrote:How long until someone conjures up a game mode of someone playing as a evil flower with the ability to bend space time to its very whim...
we call that "extended"
Re: Undertale
Posted: Sun Oct 18, 2015 7:21 pm
by DemonFiren
Remie Richards wrote:
0/10 improper capitalisation, literally the worst
Re: Undertale
Posted: Sun Oct 18, 2015 7:22 pm
by Remie Richards
DemonFiren wrote:
Remie Richards wrote:
0/10 improper capitalisation, literally the worst
You can do Papyrus' captalisation, but you can't do Sans' as the first letter is autocapssed so I just ignored both for the pic.
Re: Undertale
Posted: Sun Oct 18, 2015 7:39 pm
by captain sawrge
i think i've finally understood what it means to be a "Meme game"