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Re: Stationeers: not the fucking SS13 killer.

PostPosted: Fri Dec 15, 2017 9:24 pm
by naltronix
change the fucking title before i scree

Re: Stationeers: the SS13 killer.

PostPosted: Fri Dec 15, 2017 9:48 pm
by Lumbermancer
no

Re: Stationeers: the SS13 killer.

PostPosted: Sat Dec 16, 2017 11:03 pm
by MMMiracles
This game is actually pretty good and if you're someone who actively enjoys Engineering roles I would suggest it.

Experimenting with gas chambers and more efficient furnace mixes reminded me a lot of my first time making bombs in Toxins, but instead of burning down the science wing it's burning down a chunk of the station.

Re: Stationeers: not the fucking SS13 killer.

PostPosted: Sat Dec 16, 2017 11:20 pm
by Screemonster
naltronix wrote:change the fucking title before i scree

leave me out of this

Re: Stationeers: the SS13 killer.

PostPosted: Sun Dec 17, 2017 2:24 am
by Malkevin
So... its unexpectedly not shit then?

Re: Stationeers: the SS13 killer.

PostPosted: Sun Dec 17, 2017 6:02 am
by lntigracy
shill alert

Re: Stationeers: the SS13 killer.

PostPosted: Sun Dec 17, 2017 7:17 am
by MMMiracles
sorry if i can enjoy things without an ulterior motive you shell of a human being

Re: Stationeers: the SS13 killer.

PostPosted: Sun Dec 17, 2017 8:25 am
by Qbopper
MMMiracles wrote:sorry if i can enjoy things without an ulterior motive you shell of a human being


fucking GOTTEM

Re: Stationeers: the SS13 killer.

PostPosted: Wed Jan 24, 2018 6:11 pm
by JStheguy
Malkevin wrote:So... its unexpectedly not shit then?

Eh, kinda. The game actually is quite fun, and despite complaints you might hear about the UI it isn't actually that bad, but when they say it's early access, they fucking mean it. It is blatant that systems like hunger and the like are meant to be in but just aren't yet, the game is incredibly buggy (this one server I play on has to be rebooted several times a day due to random game breaking glitches, for instance), and while the game at least has a recipe guide built in and a tutorial that covers basic controls, it otherwise suffers the same issue games like Dwarf Fortress and, well, Space Station 13 have of having very little in the way of explanations for how things work, so you'd better hope the fan wiki is up to date and fleshed out, which it isn't really in this case.
Yet despite all this I still sunk 40 hours into it in less than a week.